Player Matchup

Sobek
Sobek
Kitrak07
Sobek
Level 85
God Stats
1W - 0L
1,551 SR
Queue Stats
182W - 194L
1,484 Elo+
Party 1
Bellona
Bellona
TheSurvivor89
Bellona
Level 69
God Stats
2W - 1L
1,283 SR
Queue Stats
166W - 199L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
VishyChid
Xbalanque
Level 62
God Stats
3W - 0L
1,740 SR
Queue Stats
57W - 81L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
noxink3
Tsukuyomi
Level 47
God Stats
10W - 9L
1,431 SR
Queue Stats
83W - 115L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
paringupta
Baba Yaga
Level 74
God Stats
1W - 1L
1,281 SR
Queue Stats
122W - 147L
1,537 Elo+
Party 1
Team Averages
Level 67
1,457 SR
1,458 Elo+

VS

Team Averages
Level 51
1,521 SR
1,427 Elo+
Ganesha
Ganesha
A Beefy Fetus
Ganesha
Level 16
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 4L
1,507 Elo+
Party 2
Cerberus
Cerberus
Glitterdrugs
Cerberus
Level 45
God Stats
2W - 9L
1,353 SR
Queue Stats
165W - 190L
1,425 Elo+
Solo
Ra
Ra
HustlerHyena
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,327 Elo+
Party 2
Bellona
Bellona
MAULEDGRYNBYN
Bellona
Level 10
God Stats
2W - 7L
1,734 SR
Queue Stats
12W - 17L
1,368 Elo+
Party 2
Tyr
Tyr
Neak69
Tyr
Level 115
God Stats
5W - 5L
1,547 SR
Queue Stats
81W - 91L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kitrak07
Sobek
8
2 / 3 / 7
5,706
571
3,116
7,975
3,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
12
3 / 0 / 1
6,444
644
2,701
5,473
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
VishyChid
Xbalanque
11
3 / 0 / 0
6,576
658
2,449
5,504
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
noxink3
Tsukuyomi
10
5 / 1 / 6
6,306
631
2,918
3,925
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
paringupta
Baba Yaga
11
3 / 0 / 4
6,250
625
5,607
3,420
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 4 / 1
3,994
399
1,501
6,163
2,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Glitterdrugs
Cerberus
9
0 / 2 / 0
4,880
488
1,261
5,709
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
1 / 6 / 2
4,732
473
3,870
5,037
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
6
0 / 3 / 0
4,107
411
2,158
4,336
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyr
Neak69
Tyr
10
3 / 1 / 0
5,741
574
3,015
5,849
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
1
0.13
L
Cerberus
Glitterdrugs
Cerberus
0
2
0
0
L
1
6
2
0.33
W
Sobek
Kitrak07
Sobek
2
3
7
1.83
L
Bellona
0
3
0
0
L
Tyr
Neak69
Tyr
3
1
0
3
W
Bellona
3
0
1
3.5
W
Xbalanque
VishyChid
Xbalanque
3
0
0
3
W
Tsukuyomi
noxink3
Tsukuyomi
5
1
6
8
W
Baba Yaga
paringupta
Baba Yaga
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
11,805
26,297
Taken
27,094
10,144
Mitigated
10,336
9,855
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,501
531
260
273
6,163
2,425
133
2,001
4,106
8,188
0
L
Cerberus
Glitterdrugs
Cerberus
1,261
38
0
1,904
5,709
2,126
0
461
5,248
20,745
0
L
3,870
207
160
313
5,037
1,568
0
3,700
1,135
17,716
0
W
Sobek
Kitrak07
Sobek
3,116
473
0
1,392
7,975
3,448
0
2,810
4,961
9,992
0
L
Bellona
2,158
680
0
194
4,336
2,263
240
0
4,336
0
11,409
L
Tyr
Neak69
Tyr
3,015
432
0
3,102
5,849
1,954
0
2,189
3,546
0
30,302
W
Bellona
2,701
925
0
3,248
5,473
2,944
54
548
4,800
0
35,821
W
Xbalanque
VishyChid
Xbalanque
2,449
1,047
0
3,338
5,504
1,537
0
1,120
4,384
0
35,324
W
Tsukuyomi
noxink3
Tsukuyomi
2,918
831
0
257
3,925
1,086
446
248
3,623
0
21,203
W
Baba Yaga
paringupta
Baba Yaga
5,607
396
0
1,620
3,420
1,129
0
1,489
1,772
30,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
23,454
284
Minions Killed
183
0
Camps Cleared
0
934,134
Distance Traveled
871,885
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,994
399
2
0
0
187,286
1
L
Cerberus
4,880
488
41
4
0
158,557
1
L
Ra
4,732
473
32
3
0
148,409
1
W
Sobek
5,706
571
16
2
0
190,311
2
L
Bellona
4,107
411
30
3
0
163,689
0
L
Tyr
5,741
574
78
8
0
213,944
0
W
Bellona
6,444
644
85
9
0
198,168
4
W
Xbalanque
6,576
658
74
7
0
151,748
1
W
Tsukuyomi
6,306
631
48
5
0
210,112
0
W
Baba Yaga
6,250
625
61
6
0
183,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role