Player Matchup

Raijin
Raijin
GokuDragon0424
Raijin
Level 14
God Stats
4W - 4L
1,672 SR
Queue Stats
394W - 377L
1,331 Elo+
Party 3
Ravana
Ravana
Lazy_marshin
Ravana
Level 85
God Stats
13W - 5L
1,515 SR
Queue Stats
279W - 277L
1,433 Elo+
Party 3
Neith
Neith
MOMO-ASSASSIN95
Neith
Level 27
God Stats
9W - 2L
1,733 SR
Queue Stats
168W - 180L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
tesska93
Cthulhu
Level 45
God Stats
13W - 13L
1,516 SR
Queue Stats
262W - 281L
1,274 Elo+
Party 4
Susano
Susano
westernlizard
Susano
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 119L
1,433 Elo+
Party 3
Team Averages
Level 55
1,587 SR
1,378 Elo+

VS

Team Averages
Level 51
1,321 SR
1,327 Elo+
Set
Set
Josumaru
Set
Level 44
God Stats
2W - 7L
1,140 SR
Queue Stats
320W - 418L
1,312 Elo+
Party 2
Cernunnos
Cernunnos
KingHuntsman
Cernunnos
Level 59
God Stats
4W - 5L
1,394 SR
Queue Stats
207W - 252L
1,299 Elo+
Party 1
King Arthur
King Arthur
UnwilledPluto35
King Arthur
Level 82
God Stats
10W - 14L
1,121 SR
Queue Stats
484W - 520L
1,354 Elo+
Party 1
Ymir
Ymir
WARMODEFOXY
Ymir
Level 11
God Stats
3W - 5L
1,466 SR
Queue Stats
5W - 7L
1,340 Elo+
Party 1
Thoth
Thoth
ronald_1202
Thoth
Level 59
God Stats
25W - 28L
1,482 SR
Queue Stats
517W - 606L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,250
488
6,417
9,168
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
17
5 / 5 / 8
11,400
543
15,137
14,680
12,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 13
10,222
487
9,297
13,264
4,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tesska93
Cthulhu
17
10 / 1 / 11
11,149
531
15,929
23,148
22,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
15 / 6 / 8
12,150
579
21,932
18,122
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
11,086
528
9,627
16,956
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
KingHuntsman
Cernunnos
13
1 / 9 / 5
8,382
399
9,229
18,400
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
UnwilledPluto35
King Arthur
16
4 / 7 / 3
10,472
499
12,822
28,460
19,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 10 / 5
8,397
400
5,501
18,317
13,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 5 / 1
11,458
546
9,379
10,675
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
36
Kills
17
18
Deaths
36
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
6
5
4
1.6
L
Cernunnos
KingHuntsman
Cernunnos
1
9
5
0.39
W
Ravana
5
5
8
1.8
W
2
5
13
1.7
L
King Arthur
UnwilledPluto35
King Arthur
4
7
3
0.79
L
0
10
5
0.25
L
6
5
1
1.3
W
Cthulhu
tesska93
Cthulhu
10
1
11
15.5
W
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
46,558
78,382
Taken
92,808
49,611
Mitigated
51,219
19,365
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
527
0
0
9,168
3,162
316
2,935
5,927
46,953
0
L
9,627
4,484
0
3,666
16,956
7,971
80
1,696
15,148
0
75,102
L
Cernunnos
KingHuntsman
Cernunnos
9,229
4,467
0
3,632
18,400
6,848
0
5,196
13,164
0
39,156
W
Ravana
15,137
5,206
0
2,148
14,680
12,151
854
799
13,865
0
59,747
W
9,297
5,261
210
4,283
13,264
4,776
2,875
2,536
10,690
0
57,639
L
King Arthur
UnwilledPluto35
King Arthur
12,822
1,355
0
8,055
28,460
19,302
372
3,644
24,808
0
61,271
L
5,501
444
264
314
18,317
13,246
0
7,176
11,120
22,357
0
L
9,379
385
0
1,785
10,675
3,852
0
4,211
6,222
57,692
0
W
Cthulhu
tesska93
Cthulhu
15,929
2,276
426
9,408
23,148
22,528
943
5,111
17,927
65,012
0
W
21,932
4,820
0
2,890
18,122
6,994
234
2,795
15,093
0
71,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
49,795
459
Minions Killed
469
0
Camps Cleared
0
1,834,640
Distance Traveled
1,728,307
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,250
488
83
4
0
356,132
0
L
Set
11,086
528
121
6
0
409,442
0
L
Cernunnos
8,382
399
60
3
0
333,060
0
W
Ravana
11,400
543
96
5
0
359,263
1
W
Neith
10,222
487
91
4
0
317,175
0
L
King Arthur
10,472
499
114
5
0
329,457
0
L
Ymir
8,397
400
40
2
0
301,160
0
L
Thoth
11,458
546
134
6
0
355,188
4
W
Cthulhu
11,149
531
96
5
0
396,518
0
W
Susano
12,150
579
93
4
0
405,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role