Player Matchup

Hachiman
Hachiman
BDAS95
Hachiman
Level 132
God Stats
6W - 5L
1,295 SR
Queue Stats
153W - 133L
1,586 Elo+
Party 1
Hercules
Hercules
BaseBallxStar05
Hercules
Level 147
God Stats
2W - 3L
1,598 SR
Queue Stats
158W - 147L
1,500 Elo+
Party 3
Athena
Athena
BooJo94
Athena
Level 64
God Stats
7W - 6L
1,890 SR
Queue Stats
56W - 39L
1,483 Elo+
Party 1
Tiamat
Tiamat
IVDIGITAL2
Tiamat
Level 158
God Stats
12W - 15L
1,556 SR
Queue Stats
419W - 374L
1,541 Elo+
Party 3
Loki
Loki
Popa-Chris
Loki
Level 152
God Stats
5W - 3L
1,768 SR
Queue Stats
192W - 164L
1,574 Elo+
Party 1
Team Averages
Level 131
1,621 SR
1,537 Elo+

VS

Team Averages
Level 104
1,629 SR
1,573 Elo+
Nu Wa
Nu Wa
DeimerK
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Malygodd
Gilgamesh
Level 128
God Stats
39W - 17L
1,712 SR
Queue Stats
294W - 267L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
MyTingle
Cthulhu
Level 102
God Stats
10W - 2L
1,734 SR
Queue Stats
78W - 70L
1,548 Elo+
Party 2
Medusa
Medusa
Oligonomos
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,685 Elo+
Solo
Set
Set
Shefadefa
Set
Level 144
God Stats
1W - 2L
1,698 SR
Queue Stats
73W - 48L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BDAS95
Hachiman
20
5 / 4 / 5
12,804
711
16,868
16,475
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
10
0 / 0 / 0
8,250
458
0
1,349
355
Athena
BooJo94
Athena
19
2 / 1 / 9
12,652
703
5,545
21,701
26,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
IVDIGITAL2
Tiamat
19
5 / 9 / 5
12,465
693
17,749
22,089
14,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 7
12,576
699
14,214
15,262
14,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeimerK
Nu Wa
19
4 / 4 / 8
13,618
757
18,033
11,789
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Malygodd
Gilgamesh
19
1 / 3 / 10
12,456
692
11,454
14,817
14,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
MyTingle
Cthulhu
20
3 / 2 / 8
13,429
746
11,043
16,306
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Oligonomos
Medusa
20
5 / 3 / 3
14,218
790
10,946
15,687
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
5 / 3 / 5
13,538
752
12,211
13,332
12,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
15
Kills
18
18
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BDAS95
Hachiman
5
4
5
1.88
L
Hercules
0
0
0
0
L
Athena
BooJo94
Athena
2
1
9
6.5
W
Nu Wa
DeimerK
Nu Wa
4
4
8
2
L
Tiamat
IVDIGITAL2
Tiamat
5
9
5
0.83
W
Gilgamesh
Malygodd
Gilgamesh
1
3
10
2
W
Cthulhu
MyTingle
Cthulhu
3
2
8
3.5
W
Medusa
Oligonomos
Medusa
5
3
3
2.17
L
3
4
7
1.63
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,376
Damage
63,687
76,876
Taken
71,931
62,326
Mitigated
55,667
15,987
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BDAS95
Hachiman
16,868
10,158
0
5,408
16,475
7,410
0
5,607
10,466
0
55,916
L
Hercules
0
0
0
0
1,349
355
0
1,245
0
0
0
L
Athena
BooJo94
Athena
5,545
1,332
0
4,317
21,701
26,279
0
7,363
13,501
13,751
0
W
Nu Wa
DeimerK
Nu Wa
18,033
4,597
0
1,325
11,789
4,793
777
4,923
6,624
60,368
0
L
Tiamat
IVDIGITAL2
Tiamat
17,749
1,578
328
5,474
22,089
14,040
0
10,214
11,368
54,436
0
W
Gilgamesh
Malygodd
Gilgamesh
11,454
3,438
0
743
14,817
14,225
431
3,345
11,228
0
36,592
W
Cthulhu
MyTingle
Cthulhu
11,043
137
0
1,634
16,306
16,740
240
4,962
11,113
28,005
0
W
Medusa
Oligonomos
Medusa
10,946
5,922
0
2,185
15,687
7,668
7,873
5,241
10,292
0
68,811
L
14,214
2,344
0
460
15,262
14,242
0
2,987
11,931
633
69,176
W
12,211
6,560
0
1,719
13,332
12,241
135
4,524
8,594
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
67,259
340
Minions Killed
442
3
Camps Cleared
13
1,276,141
Distance Traveled
1,727,334
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,804
711
95
5
1
287,813
2
L
Hercules
8,250
458
0
0
0
0
0
L
Athena
12,652
703
14
1
1
352,206
2
W
Nu Wa
13,618
757
88
5
2
325,121
6
L
Tiamat
12,465
693
107
6
0
276,369
3
W
Gilgamesh
12,456
692
68
4
1
351,704
1
W
Cthulhu
13,429
746
60
3
1
343,532
0
W
Medusa
14,218
790
137
8
4
350,759
3
L
Loki
12,576
699
124
7
1
359,753
1
W
Set
13,538
752
89
5
5
356,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role