Player Matchup

Mercury
Mercury
Cali_Demon420
Mercury
Level 5
God Stats
1W - 1L
1,647 SR
Queue Stats
17W - 10L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
DaSavageMassacre
Gilgamesh
Level 6
God Stats
7W - 4L
1,729 SR
Queue Stats
36W - 24L
1,822 Elo+
Party 1
Tiamat
Tiamat
Melapela__420
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 1
Team Averages
Level 5
1,626 SR
1,700 Elo+

VS

Team Averages
Level 64
1,648 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Ordinbell
Gilgamesh
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 30L
1,621 Elo+
Solo
Ra
Ra
ShadowCasterx1
Ra
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 215L
1,606 Elo+
Party 2
Artemis
Artemis
xDeathRiderx1
Artemis
Level 67
God Stats
7W - 2L
1,943 SR
Queue Stats
94W - 87L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 7 / 1
9,411
627
4,052
16,358
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
12
1 / 10 / 1
9,038
603
8,257
14,106
4,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 2
8,624
575
6,581
10,454
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ordinbell
Gilgamesh
15
11 / 1 / 11
12,084
806
11,848
10,744
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 16
10,844
723
9,398
7,456
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
8 / 1 / 11
11,728
782
11,894
8,255
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
23
24
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
7
1
0.21
L
Gilgamesh
1
10
1
0.15
L
0
7
2
0.14
W
Gilgamesh
Ordinbell
Gilgamesh
11
1
11
16.5
W
4
0
16
12
W
Artemis
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
33,140
40,918
Taken
26,455
16,720
Mitigated
11,044
5,515
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,052
1,320
495
2,656
16,358
5,821
619
3,867
12,197
0
20,109
L
Gilgamesh
8,257
265
0
212
14,106
4,861
0
2,990
10,878
0
45,928
L
6,581
240
0
2,152
10,454
6,038
245
1,995
8,353
40,812
0
W
Gilgamesh
Ordinbell
Gilgamesh
11,848
3,225
0
2,126
10,744
5,631
522
2,295
8,221
0
54,836
W
9,398
334
2,677
3,730
7,456
2,464
906
2,038
5,116
46,111
0
W
Artemis
11,894
4,971
0
1,613
8,255
2,949
1,761
1,706
6,247
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
34,656
157
Minions Killed
204
0
Camps Cleared
0
753,366
Distance Traveled
866,603
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,411
627
30
2
0
278,773
4
L
Gilgamesh
9,038
603
64
4
0
235,400
0
L
Tiamat
8,624
575
63
4
0
239,193
0
W
Gilgamesh
12,084
806
62
4
0
308,268
2
W
Ra
10,844
723
80
5
0
278,120
4
W
Artemis
11,728
782
62
4
0
280,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role