Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
BAAM46
Fenrir
Bronze IV
Level 41
God Stats
1W - 0L
1,470 SR
Queue Stats
11W - 31L
726 MMR
Party 1
Janus
Janus
Silver III
Stinkybathtub84
Janus
Silver III
Level 120
God Stats
73W - 102L
1,344 SR
Queue Stats
584W - 604L
904 MMR
Solo
Yemoja
Yemoja
Bronze V
XxSerumxX78
Yemoja
Bronze V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 30L
671 MMR
Party 1
Anubis
Anubis
Bronze I
alejandrodorado1
Anubis
Bronze I
Level 101
God Stats
9W - 9L
1,481 SR
Queue Stats
75W - 107L
403 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,459 SR
841 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,428 SR
716 MMR
Ullr
Ullr
Silver V
Riccocco
Ullr
Silver V
Level 65
God Stats
11W - 27L
1,203 SR
Queue Stats
200W - 218L
584 MMR
Solo
Loki
Loki
Silver III
TG DuNo
Loki
Silver III
Level 112
God Stats
28W - 26L
1,449 SR
Queue Stats
109W - 138L
853 MMR
Solo
Kali
Kali
Bronze V
Ti-diab972
Kali
Bronze V
Level 40
God Stats
2W - 17L
1,181 SR
Queue Stats
7W - 28L
890 MMR
Solo
Jormungandr
Jormungandr
Silver III
Wabizuke
Jormungandr
Silver III
Level 46
God Stats
1W - 2L
1,677 SR
Queue Stats
25W - 44L
968 MMR
Solo
Ra
Ra
Bronze III
nehemias-91
Ra
Bronze III
Level 75
God Stats
0W - 1L
1,632 SR
Queue Stats
104W - 156L
284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 4 / 4
8,384
493
8,074
10,784
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BAAM46
Fenrir
14
2 / 3 / 1
8,277
487
1,502
12,415
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
10 / 0 / 1
10,443
614
14,357
8,409
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
1 / 0 / 11
8,756
515
5,922
9,565
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 1
9,392
552
5,029
9,904
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
DanzaburouGaneshaTiamatAthenaSet

VS

Bans
ApolloKing ArthurNu WaGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 6 / 2
6,105
359
3,390
11,802
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
TG DuNo
Loki
17
6 / 1 / 0
9,520
560
9,172
11,880
6,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 1
7,802
459
4,897
11,274
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Wabizuke
Jormungandr
9
0 / 3 / 4
7,083
417
7,187
12,302
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 1
7,108
418
4,227
10,302
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
11
12
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
4
1.5
W
Fenrir
BAAM46
Fenrir
2
3
1
0.83
L
Ullr
0
6
2
0.17
W
10
0
1
10.5
L
Loki
TG DuNo
Loki
6
1
0
6
L
5
2
1
2.75
L
Jormungandr
Wabizuke
Jormungandr
0
3
4
0.67
W
Yemoja
1
0
11
6.5
W
1
5
1
0.3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
28,873
51,077
Taken
57,560
24,511
Mitigated
25,820
17,066
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,074
4,009
0
915
10,784
4,244
1,977
3,591
7,149
0
56,731
W
Fenrir
BAAM46
Fenrir
1,502
644
0
4,778
12,415
4,598
546
840
11,531
0
47,896
L
Ullr
3,390
954
99
3,135
11,802
4,191
0
5,573
6,107
0
23,310
W
14,357
541
112
2,890
8,409
3,440
516
2,100
6,219
75,336
0
L
Loki
TG DuNo
Loki
9,172
2,276
0
570
11,880
6,640
0
5,262
6,616
284
66,852
L
4,897
3,101
306
3,779
11,274
5,525
240
3,748
7,416
0
31,471
L
Jormungandr
Wabizuke
Jormungandr
7,187
962
318
1,054
12,302
5,665
28
4,701
7,533
17,558
0
W
Yemoja
5,922
1,649
1,628
2,407
9,565
6,264
620
4,567
4,860
21,562
0
W
5,029
435
0
4,336
9,904
5,965
294
208
9,696
58,283
0
L
4,227
438
425
2,009
10,302
3,799
641
5,396
4,580
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
37,618
474
Minions Killed
300
0
Camps Cleared
0
1,514,494
Distance Traveled
1,525,869
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,384
493
74
4
0
300,348
5
W
Fenrir
8,277
487
89
5
0
308,390
4
L
Ullr
6,105
359
39
2
0
302,151
1
W
Janus
10,443
614
143
8
0
373,642
4
L
Loki
9,520
560
111
7
0
293,438
3
L
Kali
7,802
459
60
4
0
337,692
0
L
Jormungandr
7,083
417
15
1
0
340,842
12
W
Yemoja
8,756
515
36
2
0
318,024
5
W
Anubis
9,392
552
132
8
0
214,090
0
L
Ra
7,108
418
75
4
0
251,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role