Player Matchup

Hel
Hel
Ashlxyz
Hel
Level 21
God Stats
5W - 6L
1,286 SR
Queue Stats
46W - 43L
1,370 Elo+
Solo
Bellona
Bellona
BakaKira01
Bellona
Level 8
God Stats
2W - 2L
1,308 SR
Queue Stats
9W - 14L
1,397 Elo+
Solo
Aphrodite
Aphrodite
Cdoc13
Aphrodite
Level 18
God Stats
9W - 6L
1,514 SR
Queue Stats
154W - 173L
1,456 Elo+
Solo
Odin
Odin
FAVIAN MZ 277
Odin
Level 28
God Stats
3W - 1L
1,565 SR
Queue Stats
62W - 63L
1,513 Elo+
Solo
Skadi
Skadi
xInFaMoUs ReKkz
Skadi
Level 15
God Stats
15W - 17L
1,181 SR
Queue Stats
221W - 230L
1,456 Elo+
Solo
Team Averages
Level 18
1,371 SR
1,438 Elo+

VS

Team Averages
Level 12
1,562 SR
1,442 Elo+
Xbalanque
Xbalanque
Ellookooo
Xbalanque
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 251L
1,448 Elo+
Solo
Olorun
Olorun
PrimadonnaBoyy
Olorun
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Solo
The Morrigan
The Morrigan
VileDie
The Morrigan
Level 11
God Stats
2W - 4L
1,527 SR
Queue Stats
14W - 14L
1,390 Elo+
Solo
Chaac
Chaac
blackout9595
Chaac
Level 8
God Stats
6W - 4L
1,783 SR
Queue Stats
14W - 17L
1,566 Elo+
Solo
Tiamat
Tiamat
jona1fcvenecia
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
19 / 3 / 5
12,902
538
28,073
25,142
11,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
BakaKira01
Bellona
16
3 / 4 / 4
11,032
460
9,585
18,235
16,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Cdoc13
Aphrodite
20
11 / 1 / 9
13,487
562
16,179
17,217
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 0 / 8
15,480
645
14,967
18,676
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 4 / 1
11,419
476
4,889
10,662
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ellookooo
Xbalanque
17
4 / 7 / 1
10,946
456
15,501
19,737
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 3
9,208
384
5,410
16,335
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
VileDie
The Morrigan
8
1 / 8 / 0
7,215
301
3,179
9,907
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 2
12,101
504
16,953
28,790
27,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 16 / 1
6,703
279
499
14,254
4,267

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
40
Kills
11
12
Deaths
40
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
19
3
5
7.17
W
Bellona
BakaKira01
Bellona
3
4
4
1.25
W
Aphrodite
Cdoc13
Aphrodite
11
1
9
15.5
L
Xbalanque
Ellookooo
Xbalanque
4
7
1
0.64
W
7
0
8
11
L
1
3
3
0.83
L
The Morrigan
VileDie
The Morrigan
1
8
0
0.13
L
5
6
2
1
L
0
16
1
0.03
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,693
Damage
41,542
89,932
Taken
89,023
50,966
Mitigated
47,926
47,613
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
28,073
2,836
5,253
12,757
25,142
11,514
3,342
3,941
21,047
73,799
0
W
Bellona
BakaKira01
Bellona
9,585
3,247
0
4,464
18,235
16,127
2,277
996
17,239
1,224
39,254
W
Aphrodite
Cdoc13
Aphrodite
16,179
1,326
7,804
11,456
17,217
8,987
2,886
2,154
14,977
91,946
0
L
Xbalanque
Ellookooo
Xbalanque
15,501
8,628
0
3,365
19,737
6,480
779
8,481
10,721
0
71,133
W
14,967
5,883
0
5,434
18,676
10,265
5,455
1,663
16,919
0
135,869
L
5,410
2,624
678
1,825
16,335
6,174
431
12,642
3,151
37,513
0
L
The Morrigan
VileDie
The Morrigan
3,179
1,183
0
770
9,907
3,158
0
6,680
2,793
14,513
0
L
16,953
3,693
0
7,970
28,790
27,847
184
4,062
24,530
0
75,308
L
499
325
0
595
14,254
4,267
0
10,514
3,175
4,921
0
W
4,889
3,020
0
445
10,662
4,073
1,047
0
10,662
0
72,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,320
Gold Earned
46,173
670
Minions Killed
317
0
Camps Cleared
0
2,046,546
Distance Traveled
1,423,470
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,902
538
84
4
0
425,457
0
W
Bellona
11,032
460
72
3
0
416,608
0
W
Aphrodite
13,487
562
180
8
0
434,378
0
L
Xbalanque
10,946
456
117
5
0
315,353
0
W
Odin
15,480
645
227
9
0
421,505
4
L
Olorun
9,208
384
44
2
0
355,289
0
L
The Morrigan
7,215
301
21
1
0
223,382
4
L
Chaac
12,101
504
122
5
0
319,538
0
L
Tiamat
6,703
279
13
1
0
209,908
2
W
Skadi
11,419
476
107
4
0
348,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role