Player Matchup

Hachiman
Hachiman
BlackAngel1927
Hachiman
Level 28
God Stats
0W - 1L
1,284 SR
Queue Stats
79W - 80L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
CHEEMSLOL
Cu Chulainn
Level 4
God Stats
1W - 1L
1,624 SR
Queue Stats
1W - 1L
1,587 Elo+
Party 2
Jormungandr
Jormungandr
GrandShinji
Jormungandr
Level 18
God Stats
4W - 4L
1,438 SR
Queue Stats
9W - 12L
1,458 Elo+
Solo
Merlin
Merlin
Malbolgia
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,774 Elo+
Solo
Fenrir
Fenrir
MiguelGomez7864
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,587 Elo+
Party 2
Team Averages
Level 16
1,469 SR
1,562 Elo+

VS

Team Averages
Level 20
1,482 SR
1,465 Elo+
Cthulhu
Cthulhu
Arcturus23
Cthulhu
Level 11
God Stats
8W - 1L
1,675 SR
Queue Stats
37W - 34L
1,518 Elo+
Solo
Hachiman
Hachiman
BRANONB34st
Hachiman
Level 19
God Stats
5W - 4L
1,367 SR
Queue Stats
69W - 72L
1,436 Elo+
Party 1
Bellona
Bellona
BigFoal83621412
Bellona
Level 19
God Stats
14W - 19L
1,217 SR
Queue Stats
101W - 80L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Kwichabichen
Kukulkan
Level 26
God Stats
40W - 40L
1,457 SR
Queue Stats
393W - 391L
1,494 Elo+
Solo
Thanatos
Thanatos
gunnerb0y_2000
Thanatos
Level 23
God Stats
7W - 3L
1,694 SR
Queue Stats
46W - 52L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 3 / 4
9,300
930
6,426
14,858
4,895
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
CHEEMSLOL
Cu Chulainn
15
0 / 3 / 3
8,927
893
9,453
23,079
14,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
GrandShinji
Jormungandr
15
3 / 4 / 5
9,957
996
12,899
15,506
13,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Malbolgia
Merlin
16
2 / 6 / 5
10,279
1,028
14,894
12,652
4,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 2
10,360
1,036
10,899
17,693
9,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

147

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcturus23
Cthulhu
18
4 / 0 / 11
11,575
1,158
13,838
14,903
11,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
BRANONB34st
Hachiman
16
5 / 3 / 7
10,688
1,069
11,289
7,918
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 9
12,656
1,266
19,752
15,935
15,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kwichabichen
Kukulkan
16
1 / 1 / 11
10,082
1,008
17,707
9,996
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
16
3 / 4 / 8
9,906
991
13,904
12,214
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
23
23
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arcturus23
Cthulhu
4
0
11
9.5
W
Hachiman
BRANONB34st
Hachiman
5
3
7
2.83
W
10
1
9
14.5
L
Hachiman
0
3
4
0.67
L
Cu Chulainn
CHEEMSLOL
Cu Chulainn
0
3
3
0.5
L
Jormungandr
GrandShinji
Jormungandr
3
4
5
1.38
W
Kukulkan
Kwichabichen
Kukulkan
1
1
11
6.5
L
Merlin
Malbolgia
Merlin
2
6
5
0.75
L
4
7
2
0.71
W
Thanatos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,571
Damage
76,490
83,788
Taken
60,966
46,145
Mitigated
38,254
9,113
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arcturus23
Cthulhu
13,838
1,090
1,118
6,277
14,903
11,116
0
6,999
7,904
30,976
0
W
Hachiman
BRANONB34st
Hachiman
11,289
7,096
0
1,539
7,918
2,871
0
3,638
4,280
0
20,146
W
19,752
6,763
756
5,364
15,935
15,132
0
7,734
8,201
0
44,991
L
Hachiman
6,426
3,521
507
696
14,858
4,895
0
7,166
7,692
0
26,063
L
Cu Chulainn
CHEEMSLOL
Cu Chulainn
9,453
2,070
0
4,463
23,079
14,635
0
8,165
14,914
0
23,680
L
Jormungandr
GrandShinji
Jormungandr
12,899
3,347
111
477
15,506
13,131
0
7,347
8,159
27,721
0
W
Kukulkan
Kwichabichen
Kukulkan
17,707
3,428
0
0
9,996
4,041
0
4,485
5,511
42,121
0
L
Merlin
Malbolgia
Merlin
14,894
1,075
330
1,972
12,652
4,457
0
2,348
10,304
37,464
0
L
10,899
2,390
0
557
17,693
9,027
0
6,519
11,174
0
17,128
W
Thanatos
13,904
5,083
258
5,106
12,214
5,094
0
4,937
7,277
0
15,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
54,907
167
Minions Killed
186
3
Camps Cleared
7
974,327
Distance Traveled
1,022,418
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,575
1,158
42
4
0
235,016
0
W
Hachiman
10,688
1,069
17
2
2
186,409
0
W
Bellona
12,656
1,266
55
6
2
203,889
0
L
Hachiman
9,300
930
57
6
0
146,542
0
L
Cu Chulainn
8,927
893
29
3
0
232,576
1
L
Jormungandr
9,957
996
19
2
0
191,004
0
W
Kukulkan
10,082
1,008
69
7
3
197,827
0
L
Merlin
10,279
1,028
46
5
1
159,903
0
L
Fenrir
10,360
1,036
16
2
2
244,302
0
W
Thanatos
9,906
991
3
0
0
199,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role