Player Matchup

Fenrir
Fenrir
DEDOEST
Fenrir
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 66L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Jum__69
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Reexani
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 243L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
RenaatooPr
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Hachiman
Hachiman
imanolsag1
Hachiman
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 4
Team Averages
Level 36
1,458 SR
1,498 Elo+

VS

Team Averages
Level 60
1,479 SR
1,474 Elo+
Freya
Freya
ErFasolone
Freya
Level 15
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Monster jD
He Bo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 146L
1,490 Elo+
Party 3
Hera
Hera
OldSnakez
Hera
Level 66
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
OneTrueBurt
Aphrodite
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 154L
1,478 Elo+
Party 3
Neith
Neith
diezirul
Neith
Level 106
God Stats
1W - 0L
1,453 SR
Queue Stats
45W - 64L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEDOEST
Fenrir
17
8 / 6 / 9
10,848
834
14,542
17,780
18,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jum__69
Cthulhu
19
6 / 7 / 10
11,001
846
15,301
18,619
19,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Reexani
Kuzenbo
16
1 / 7 / 16
9,622
740
11,192
21,169
26,683
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
RenaatooPr
Ah Puch
16
6 / 7 / 6
10,095
777
12,045
11,816
5,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
imanolsag1
Hachiman
15
1 / 9 / 4
8,755
673
5,365
12,395
8,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
7 / 6 / 18
11,782
906
12,706
14,031
5,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
19
12 / 5 / 15
11,864
913
19,713
15,900
6,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
5 / 5 / 22
10,378
798
13,848
10,535
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
OneTrueBurt
Aphrodite
17
2 / 3 / 27
10,215
786
8,981
14,480
7,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
diezirul
Neith
19
10 / 3 / 21
11,622
894
18,086
16,823
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
139
22
Kills
36
36
Deaths
22
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DEDOEST
Fenrir
8
6
9
2.08
W
Freya
7
6
18
2.67
L
Cthulhu
Jum__69
Cthulhu
6
7
10
1.57
W
He Bo
12
5
15
3.9
W
Hera
5
5
22
3.2
W
Aphrodite
OneTrueBurt
Aphrodite
2
3
27
5.17
L
Kuzenbo
Reexani
Kuzenbo
1
7
16
1.29
L
Ah Puch
RenaatooPr
Ah Puch
6
7
6
1.29
W
Neith
diezirul
Neith
10
3
21
6.83
L
Hachiman
imanolsag1
Hachiman
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,445
Damage
73,334
81,779
Taken
71,769
79,162
Mitigated
30,952
17,238
Healing
36,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DEDOEST
Fenrir
14,542
4,051
1,589
3,711
17,780
18,866
1,166
13,038
4,742
0
16,746
W
Freya
12,706
3,799
267
2,772
14,031
5,504
1,011
6,585
7,246
20,575
0
L
Cthulhu
Jum__69
Cthulhu
15,301
535
1,715
2,500
18,619
19,935
481
13,338
5,281
40,431
0
W
He Bo
19,713
1,994
1,372
1,475
15,900
6,248
878
8,341
7,409
34,444
0
W
Hera
13,848
3,635
149
238
10,535
4,021
1,415
6,510
3,925
33,554
0
W
Aphrodite
OneTrueBurt
Aphrodite
8,981
1,916
12,383
8,624
14,480
7,724
529
8,543
5,912
15,607
0
L
Kuzenbo
Reexani
Kuzenbo
11,192
2,980
1,117
5,219
21,169
26,683
392
10,047
11,122
14,667
0
L
Ah Puch
RenaatooPr
Ah Puch
12,045
2,191
69
1,018
11,816
5,497
893
9,455
2,361
22,092
0
W
Neith
diezirul
Neith
18,086
10,192
1,110
8,069
16,823
7,455
3,400
8,559
8,164
0
40,039
L
Hachiman
imanolsag1
Hachiman
5,365
1,845
0
300
12,395
8,181
1,028
9,370
3,025
0
12,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
55,861
86
Minions Killed
183
0
Camps Cleared
0
1,073,611
Distance Traveled
1,112,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,848
834
6
0
0
224,260
3
W
Freya
11,782
906
14
1
0
236,002
0
L
Cthulhu
11,001
846
34
3
0
237,197
1
W
He Bo
11,864
913
47
4
0
215,378
0
W
Hera
10,378
798
48
4
0
211,524
1
W
Aphrodite
10,215
786
22
2
0
253,352
0
L
Kuzenbo
9,622
740
4
0
0
223,565
0
L
Ah Puch
10,095
777
20
2
0
203,023
0
W
Neith
11,622
894
52
4
0
196,669
0
L
Hachiman
8,755
673
22
2
0
185,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role