Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ATC Viper
Mulan
Level 79
God Stats
7W - 3L
1,597 SR
Queue Stats
248W - 280L
1,454 Elo+
Party 1
Ganesha
Ganesha
Chugziller
Ganesha
Level 88
God Stats
14W - 13L
1,546 SR
Queue Stats
298W - 316L
1,386 Elo+
Party 1
Sol
Sol
DeadShooter911
Sol
Level 109
God Stats
11W - 6L
1,566 SR
Queue Stats
147W - 156L
1,427 Elo+
Party 1
Fenrir
Fenrir
PxG TrIcKx
Fenrir
Level 71
God Stats
30W - 16L
1,744 SR
Queue Stats
425W - 445L
1,425 Elo+
Party 1
Team Averages
Level 75
1,590 SR
1,438 Elo+

VS

Team Averages
Level 63
1,535 SR
1,434 Elo+
Athena
Athena
OMEGAXIIIx
Athena
Level 87
God Stats
25W - 16L
1,525 SR
Queue Stats
305W - 298L
1,470 Elo+
Party 2
Vulcan
Vulcan
cotyalbert
Vulcan
Level 59
God Stats
3W - 8L
1,478 SR
Queue Stats
97W - 102L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
iProzZ Dany
Danzaburou
Level 56
God Stats
6W - 5L
1,580 SR
Queue Stats
259W - 266L
1,390 Elo+
Party 3
Artemis
Artemis
mariusonestla
Artemis
Level 18
God Stats
7W - 7L
1,504 SR
Queue Stats
21W - 30L
1,319 Elo+
Party 3
Ymir
Ymir
zR6-NeYMaRz-_-
Ymir
Level 93
God Stats
21W - 22L
1,587 SR
Queue Stats
157W - 162L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 1 / 16
14,060
586
20,152
10,443
4,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ATC Viper
Mulan
20
17 / 1 / 12
14,619
609
23,616
20,904
24,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Chugziller
Ganesha
17
0 / 2 / 24
12,268
511
9,948
13,592
11,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 11
13,176
549
7,431
20,007
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PxG TrIcKx
Fenrir
20
14 / 4 / 14
14,230
593
17,084
21,276
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OMEGAXIIIx
Athena
15
5 / 9 / 3
10,655
444
7,171
23,565
9,331
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
cotyalbert
Vulcan
13
2 / 10 / 5
9,378
391
6,594
15,078
5,411
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
iProzZ Dany
Danzaburou
18
1 / 9 / 0
11,737
489
3,715
19,823
8,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
17
2 / 6 / 1
10,519
438
7,461
15,696
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 10 / 6
9,401
392
5,499
22,507
10,190
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
44
Kills
10
10
Deaths
44
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
16
18
W
Mulan
ATC Viper
Mulan
17
1
12
23
W
Ganesha
Chugziller
Ganesha
0
2
24
6
W
3
2
11
4.25
L
Athena
OMEGAXIIIx
Athena
5
9
3
0.72
W
Fenrir
PxG TrIcKx
Fenrir
14
4
14
5.25
L
Vulcan
cotyalbert
Vulcan
2
10
5
0.45
L
Danzaburou
iProzZ Dany
Danzaburou
1
9
0
0.11
L
Artemis
2
6
1
0.42
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,231
Damage
30,440
86,222
Taken
96,669
56,960
Mitigated
40,249
41,178
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,152
2,354
0
5,444
10,443
4,329
1,501
4,997
5,382
87,011
0
W
Mulan
ATC Viper
Mulan
23,616
2,025
0
9,230
20,904
24,934
738
3,315
16,320
28
90,958
W
Ganesha
Chugziller
Ganesha
9,948
683
0
3,516
13,592
11,164
273
4,846
7,286
33,104
0
W
7,431
1,459
0
13,464
20,007
7,164
10,239
4,113
15,806
98,556
0
L
Athena
OMEGAXIIIx
Athena
7,171
1,946
0
2,639
23,565
9,331
0
9,350
14,215
32,971
0
W
Fenrir
PxG TrIcKx
Fenrir
17,084
4,455
0
9,524
21,276
9,369
3,171
7,201
12,333
0
101,828
L
Vulcan
cotyalbert
Vulcan
6,594
2,412
0
893
15,078
5,411
39
7,380
7,698
30,895
0
L
Danzaburou
iProzZ Dany
Danzaburou
3,715
2,006
0
2,330
19,823
8,272
742
2,238
17,585
0
70,495
L
Artemis
7,461
2,424
0
1,340
15,696
7,045
0
7,989
7,707
0
68,974
L
5,499
196
272
1,465
22,507
10,190
0
10,600
11,907
35,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,353
Gold Earned
51,690
630
Minions Killed
423
0
Camps Cleared
0
2,246,116
Distance Traveled
1,731,970
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,060
586
158
7
0
456,407
2
W
Mulan
14,619
609
165
7
0
453,724
3
W
Ganesha
12,268
511
10
0
0
400,015
1
W
Sol
13,176
549
186
8
0
442,988
4
L
Athena
10,655
444
64
3
0
381,597
1
W
Fenrir
14,230
593
111
5
0
492,982
2
L
Vulcan
9,378
391
67
3
0
344,376
1
L
Danzaburou
11,737
489
126
5
0
341,090
1
L
Artemis
10,519
438
118
5
0
365,373
0
L
Ymir
9,401
392
48
2
0
299,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role