Player Matchup

Sylvanus
Sylvanus
Daddi_Depression
Sylvanus
Level 122
God Stats
10W - 7L
1,773 SR
Queue Stats
462W - 323L
1,677 Elo+
Party 2
Hel
Hel
bryon12345
Hel
Level 105
God Stats
9W - 1L
1,845 SR
Queue Stats
266W - 151L
1,751 Elo+
Party 2
Horus
Horus
redulos
Horus
Level 48
God Stats
6W - 3L
1,799 SR
Queue Stats
372W - 178L
1,746 Elo+
Party 2
Team Averages
Level 92
1,805 SR
1,725 Elo+

VS

Team Averages
Level 113
1,662 SR
1,578 Elo+
Cupid
Cupid
Hanetenshi
Cupid
Level 155
God Stats
1W - 4L
1,693 SR
Queue Stats
193W - 148L
1,736 Elo+
Party 1
Ah Puch
Ah Puch
Mr GaTTaLaC wHo
Ah Puch
Level 111
God Stats
3W - 6L
1,521 SR
Queue Stats
3W - 10L
1,475 Elo+
Party 1
Chaac
Chaac
TheRealSuWuBob
Chaac
Level 74
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
14,414
801
18,967
26,913
32,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
9 / 1 / 10
13,237
735
17,292
17,922
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
redulos
Horus
15
4 / 2 / 14
13,453
747
15,445
21,131
25,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 7 / 4
10,351
575
11,197
21,767
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 11 / 1
10,636
591
17,148
19,320
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 2
11,228
624
12,924
18,896
10,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Cupid
0
7
4
0.29
L
3
11
1
0.32
L
2
3
2
1
W
9
1
10
14
W
Horus
redulos
Horus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
41,269
65,966
Taken
59,983
68,476
Mitigated
20,786
40,700
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,967
3,443
5,923
6,597
26,913
32,223
1,016
7,508
19,405
35,309
0
L
Cupid
11,197
5,924
328
5,180
21,767
5,250
50
12,659
8,674
0
60,569
L
17,148
620
0
1,843
19,320
4,669
0
11,185
7,825
66,721
0
L
12,924
1,474
465
5,647
18,896
10,867
0
11,524
7,158
0
40,270
W
17,292
362
11,598
10,417
17,922
11,213
316
5,525
12,397
73,656
0
W
Horus
redulos
Horus
15,445
5,265
1,350
4,815
21,131
25,040
1,124
4,156
16,975
0
39,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
32,215
180
Minions Killed
217
0
Camps Cleared
0
981,357
Distance Traveled
865,880
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,414
801
31
2
0
304,154
0
L
Cupid
10,351
575
78
4
0
283,232
0
L
Ah Puch
10,636
591
89
5
0
241,009
3
L
Chaac
11,228
624
50
3
0
341,639
0
W
Hel
13,237
735
116
6
0
344,574
2
W
Horus
13,453
747
33
2
0
332,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role