Player Matchup

Anhur
Anhur
MrHaris
Anhur
Level 107
God Stats
8W - 7L
1,284 SR
Queue Stats
353W - 390L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Stazex
Kukulkan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 225L
1,569 Elo+
Party 1
Horus
Horus
Yllim
Horus
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 230L
1,570 Elo+
Party 1
Team Averages
Level 102
1,428 SR
1,519 Elo+

VS

Team Averages
Level 77
1,517 SR
1,390 Elo+
Chernobog
Chernobog
Megamagenoob
Chernobog
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,491 Elo+
Party 2
Persephone
Persephone
PastoriFIN
Persephone
Level 68
God Stats
0W - 3L
1,314 SR
Queue Stats
85W - 101L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Sykers
Gilgamesh
Level 121
God Stats
0W - 2L
1,736 SR
Queue Stats
1W - 6L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrHaris
Anhur
15
14 / 3 / 6
12,515
782
17,144
17,203
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Stazex
Kukulkan
16
8 / 3 / 12
12,330
771
18,793
13,183
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Yllim
Horus
14
0 / 0 / 19
10,503
656
7,217
16,587
14,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Megamagenoob
Chernobog
14
4 / 5 / 1
10,967
685
14,739
16,737
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
PastoriFIN
Persephone
12
0 / 9 / 4
9,334
583
9,005
12,787
3,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sykers
Gilgamesh
13
1 / 8 / 2
10,795
675
9,803
18,905
20,160
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
6
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Megamagenoob
Chernobog
4
5
1
0.9
W
Anhur
MrHaris
Anhur
14
3
6
5.67
L
Persephone
PastoriFIN
Persephone
0
9
4
0.22
W
Kukulkan
Stazex
Kukulkan
8
3
12
4.67
L
Gilgamesh
Sykers
Gilgamesh
1
8
2
0.25
W
Horus
Yllim
Horus
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
33,547
46,973
Taken
48,429
27,270
Mitigated
29,572
28,474
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Megamagenoob
Chernobog
14,739
7,202
0
3,675
16,737
5,935
1,280
7,212
9,525
0
45,590
W
Anhur
MrHaris
Anhur
17,144
9,026
0
6,864
17,203
7,313
1,479
2,945
14,258
0
56,513
L
Persephone
PastoriFIN
Persephone
9,005
768
0
1,051
12,787
3,477
0
5,554
7,228
29,643
0
W
Kukulkan
Stazex
Kukulkan
18,793
1,226
0
1,775
13,183
5,626
658
3,516
9,667
75,705
0
L
Gilgamesh
Sykers
Gilgamesh
9,803
1,956
0
2,197
18,905
20,160
0
6,133
12,772
0
34,696
W
Horus
Yllim
Horus
7,217
3,455
10,079
9,756
16,587
14,331
597
2,752
13,835
0
24,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
31,096
201
Minions Killed
149
0
Camps Cleared
0
903,181
Distance Traveled
783,356
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,967
685
71
4
0
251,274
3
W
Anhur
12,515
782
65
4
0
256,639
1
L
Persephone
9,334
583
41
3
0
275,848
4
W
Kukulkan
12,330
771
123
8
0
305,809
4
L
Gilgamesh
10,795
675
37
2
0
256,234
3
W
Horus
10,503
656
13
1
0
340,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role