Player Matchup

Fenrir
Fenrir
Blenksxx
Fenrir
Level 28
God Stats
21W - 16L
1,659 SR
Queue Stats
147W - 133L
1,489 Elo+
Solo
Horus
Horus
HypaModul
Horus
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
65W - 90L
1,360 Elo+
Solo
King Arthur
King Arthur
Rigwald
King Arthur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,524 Elo+
Party 1
Ra
Ra
RoyJonas
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 1
Neith
Neith
zyncify
Neith
Level 26
God Stats
16W - 14L
1,551 SR
Queue Stats
72W - 80L
1,372 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,413 Elo+

VS

Team Averages
Level 23
1,500 SR
1,452 Elo+
Nike
Nike
DwarfInACar
Nike
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
FuTJACK
Sun Wukong
Level 17
God Stats
7W - 3L
1,630 SR
Queue Stats
18W - 17L
1,401 Elo+
Party 2
Izanami
Izanami
armad1d0
Izanami
Level 29
God Stats
51W - 31L
1,662 SR
Queue Stats
113W - 84L
1,656 Elo+
Party 3
Thanatos
Thanatos
monyxomy
Thanatos
Level 23
God Stats
5W - 7L
1,193 SR
Queue Stats
18W - 17L
1,401 Elo+
Party 2
Poseidon
Poseidon
zCronnosTm
Poseidon
Level 26
God Stats
34W - 28L
1,514 SR
Queue Stats
134W - 117L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blenksxx
Fenrir
18
11 / 9 / 4
13,726
528
20,136
22,389
12,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
HypaModul
Horus
14
0 / 13 / 4
8,854
341
5,286
27,963
15,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rigwald
King Arthur
18
1 / 11 / 2
12,075
464
7,814
23,457
18,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 15 / 3
11,549
444
15,203
22,085
8,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zyncify
Neith
17
2 / 12 / 3
11,620
447
15,727
20,280
6,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
14,914
574
11,603
19,174
18,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
FuTJACK
Sun Wukong
19
10 / 6 / 22
13,430
517
16,111
24,762
22,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
armad1d0
Izanami
20
19 / 1 / 11
16,536
636
37,413
24,507
10,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
monyxomy
Thanatos
20
23 / 9 / 13
14,945
575
29,390
32,175
12,872
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
zCronnosTm
Poseidon
7
1 / 0 / 0
8,466
326
1,264
1,821
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
17
Kills
60
60
Deaths
18
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blenksxx
Fenrir
11
9
4
1.44
W
7
2
22
9
W
Sun Wukong
FuTJACK
Sun Wukong
10
6
22
3.5
L
Horus
HypaModul
Horus
0
13
4
0.15
L
King Arthur
Rigwald
King Arthur
1
11
2
0.18
L
3
15
3
0.3
W
Izanami
armad1d0
Izanami
19
1
11
24.5
W
Thanatos
monyxomy
Thanatos
23
9
13
3.28
W
Poseidon
zCronnosTm
Poseidon
1
0
0
1
L
Neith
zyncify
Neith
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
95,781
116,174
Taken
102,439
61,184
Mitigated
64,713
16,217
Healing
46,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blenksxx
Fenrir
20,136
5,075
0
6,253
22,389
12,193
0
84
22,275
0
81,353
W
11,603
1,970
0
3,941
19,174
18,099
138
2,967
16,099
0
60,086
W
Sun Wukong
FuTJACK
Sun Wukong
16,111
3,009
0
3,814
24,762
22,793
527
5,715
18,687
0
46,367
L
Horus
HypaModul
Horus
5,286
2,393
1,514
5,929
27,963
15,310
0
0
27,963
0
18,966
L
King Arthur
Rigwald
King Arthur
7,814
1,583
0
70
23,457
18,623
1,023
0
23,457
0
72,702
L
15,203
2,170
152
774
22,085
8,362
1,969
953
20,935
60,726
0
W
Izanami
armad1d0
Izanami
37,413
29,184
0
14,347
24,507
10,597
4,549
1,714
22,741
0
186,074
W
Thanatos
monyxomy
Thanatos
29,390
12,986
0
24,076
32,175
12,872
661
3,868
28,165
0
78,864
W
Poseidon
zCronnosTm
Poseidon
1,264
0
0
750
1,821
352
340
263
1,544
13,265
0
L
Neith
zyncify
Neith
15,727
8,973
0
1,525
20,280
6,696
930
0
20,280
0
82,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
68,291
499
Minions Killed
498
0
Camps Cleared
0
2,016,836
Distance Traveled
2,059,109
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,726
528
100
4
0
405,094
2
W
Nike
14,914
574
69
3
0
504,689
4
W
Sun Wukong
13,430
517
53
2
0
509,704
2
L
Horus
8,854
341
27
1
0
437,868
0
L
King Arthur
12,075
464
140
5
0
441,825
6
L
Ra
11,549
444
104
4
0
334,916
0
W
Izanami
16,536
636
251
10
0
460,587
7
W
Thanatos
14,945
575
105
4
0
494,577
3
W
Poseidon
8,466
326
20
1
0
89,552
0
L
Neith
11,620
447
128
5
0
397,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role