Player Matchup

Set
Set
Hi_im_Arachne
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 2
Hades
Hades
ICEMAN KENNETH
Hades
Level 24
God Stats
10W - 5L
1,756 SR
Queue Stats
123W - 150L
1,412 Elo+
Party 4
Ymir
Ymir
In a bizzal 101
Ymir
Level 28
God Stats
10W - 7L
1,479 SR
Queue Stats
164W - 198L
1,376 Elo+
Party 4
Medusa
Medusa
Mr_BROMIESTER
Medusa
Level 6
God Stats
3W - 7L
1,585 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 2
Tiamat
Tiamat
zBrakenn
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,452 Elo+

VS

Team Averages
Level 22
1,189 SR
1,353 Elo+
Terra
Terra
CarazoLosLlanos
Terra
Level 28
God Stats
11W - 12L
1,136 SR
Queue Stats
178W - 201L
1,375 Elo+
Party 1
Thanatos
Thanatos
Moutcho-Grande
Thanatos
Level 25
God Stats
4W - 5L
1,243 SR
Queue Stats
14W - 18L
1,372 Elo+
Party 3
Medusa
Medusa
Skourd
Medusa
Level 25
God Stats
0W - 3L
1,169 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
reyber_10
Danzaburou
Level 28
God Stats
8W - 7L
1,179 SR
Queue Stats
186W - 208L
1,374 Elo+
Party 1
Yemoja
Yemoja
xMenta57
Yemoja
Level 2
God Stats
1W - 3L
1,217 SR
Queue Stats
3W - 3L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 4
14,687
668
22,894
17,688
9,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 6
11,726
533
11,033
11,426
5,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 12
10,511
478
5,936
18,389
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 3 / 6
11,486
522
9,899
12,753
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
zBrakenn
Tiamat
19
7 / 1 / 11
12,913
587
15,350
10,670
7,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,621
437
4,693
16,385
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
2 / 9 / 1
9,664
439
7,793
21,445
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Skourd
Medusa
13
0 / 8 / 0
8,550
389
4,037
14,900
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
reyber_10
Danzaburou
17
8 / 8 / 1
11,259
512
15,686
20,639
8,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
xMenta57
Yemoja
16
1 / 8 / 1
9,546
434
5,161
15,266
6,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
37
Kills
12
12
Deaths
37
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
20
1
4
22
W
4
2
6
3.5
W
1
5
12
1.4
L
Thanatos
2
9
1
0.28
W
5
3
6
2.67
L
Medusa
Skourd
Medusa
0
8
0
0
L
Danzaburou
reyber_10
Danzaburou
8
8
1
1.06
L
Yemoja
xMenta57
Yemoja
1
8
1
0.19
W
Tiamat
zBrakenn
Tiamat
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,112
Damage
37,370
70,926
Taken
88,635
45,567
Mitigated
42,868
17,586
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,693
896
1,420
3,459
16,385
15,748
330
6,873
9,512
27,220
0
W
22,894
11,876
0
4,085
17,688
9,888
0
1,037
16,651
0
133,560
W
11,033
845
157
4,833
11,426
5,900
2,108
3,269
8,157
58,728
0
W
5,936
1,373
0
4,147
18,389
17,690
401
2,876
15,513
29,126
0
L
Thanatos
7,793
1,505
0
11,421
21,445
7,110
153
6,956
14,489
0
55,892
W
9,899
6,710
0
0
12,753
4,793
8,176
1,270
11,483
0
51,108
L
Medusa
Skourd
Medusa
4,037
1,856
0
2,146
14,900
5,044
378
4,292
10,608
0
42,865
L
Danzaburou
reyber_10
Danzaburou
15,686
7,139
0
3,936
20,639
8,379
468
6,573
14,066
0
64,577
L
Yemoja
xMenta57
Yemoja
5,161
701
723
900
15,266
6,587
264
7,625
7,641
47,653
0
W
Tiamat
zBrakenn
Tiamat
15,350
1,930
394
3,970
10,670
7,296
4,531
1,402
9,268
77,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,323
Gold Earned
48,640
568
Minions Killed
403
0
Camps Cleared
0
2,067,779
Distance Traveled
1,910,319
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,621
437
46
2
0
437,862
2
W
Set
14,687
668
194
9
0
473,532
0
W
Hades
11,726
533
101
5
0
392,999
4
W
Ymir
10,511
478
43
2
0
395,627
2
L
Thanatos
9,664
439
94
4
0
396,705
0
W
Medusa
11,486
522
95
4
0
377,395
0
L
Medusa
8,550
389
85
4
0
369,744
2
L
Danzaburou
11,259
512
95
4
0
332,385
2
L
Yemoja
9,546
434
83
4
0
373,623
0
W
Tiamat
12,913
587
135
6
0
428,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role