Player Matchup

Merlin
Merlin
Lysander955
Merlin
Level 15
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 11L
1,448 Elo+
Party 1
Bellona
Bellona
RealLinkosIswear
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,846 Elo+
Party 1
Medusa
Medusa
bloothegamer
Medusa
Level 12
God Stats
0W - 2L
1,398 SR
Queue Stats
17W - 14L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
evangamer69
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,730 Elo+
Party 1
Hachiman
Hachiman
phonkler
Hachiman
Level 2
God Stats
3W - 1L
1,907 SR
Queue Stats
9W - 7L
1,846 Elo+
Party 1
Team Averages
Level 7
1,601 SR
1,684 Elo+

VS

Team Averages
Level 20
1,597 SR
1,515 Elo+
Medusa
Medusa
BlueKnight92
Medusa
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
Ch0pstXI
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,498 Elo+
Party 2
Cerberus
Cerberus
MUSHY2PoTaTo
Cerberus
Level 6
God Stats
3W - 1L
1,718 SR
Queue Stats
5W - 6L
1,552 Elo+
Solo
Chang'e
Chang'e
Ruby69me
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,696 Elo+
Solo
Danzaburou
Danzaburou
SleepyKoiFish
Danzaburou
Level 23
God Stats
28W - 24L
1,521 SR
Queue Stats
37W - 36L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 6 / 7
12,945
1,079
17,787
11,435
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 9 / 16
12,696
1,058
19,850
22,669
18,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
7 / 14 / 5
12,527
1,044
15,631
20,725
8,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
evangamer69
Cthulhu
18
2 / 9 / 15
11,661
972
10,731
21,471
25,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
phonkler
Hachiman
18
2 / 10 / 10
11,457
955
15,107
19,427
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 4 / 22
12,487
1,041
8,166
12,949
5,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ch0pstXI
Gilgamesh
20
9 / 4 / 22
13,525
1,127
16,610
20,666
16,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MUSHY2PoTaTo
Cerberus
18
2 / 6 / 17
11,755
980
5,035
14,965
15,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Ruby69me
Chang'e
20
13 / 4 / 23
15,375
1,281
26,712
20,268
12,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SleepyKoiFish
Danzaburou
20
20 / 3 / 17
16,584
1,382
30,775
14,452
6,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
148
21
Kills
47
48
Deaths
21
53
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
22
3.5
W
Gilgamesh
Ch0pstXI
Gilgamesh
9
4
22
5
L
Merlin
6
6
7
1.58
W
Cerberus
MUSHY2PoTaTo
Cerberus
2
6
17
1.75
L
4
9
16
1.33
W
Chang'e
Ruby69me
Chang'e
13
4
23
6.13
W
Danzaburou
SleepyKoiFish
Danzaburou
20
3
17
9.5
L
Medusa
7
14
5
0.68
L
Cthulhu
evangamer69
Cthulhu
2
9
15
1.06
L
Hachiman
phonkler
Hachiman
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,106
Damage
87,298
95,727
Taken
83,300
63,728
Mitigated
57,861
5,930
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,166
4,174
0
2,373
12,949
5,949
0
4,143
8,806
0
21,715
W
Gilgamesh
Ch0pstXI
Gilgamesh
16,610
4,503
0
1,202
20,666
16,865
0
7,607
13,059
394
36,259
L
Merlin
17,787
3,515
808
705
11,435
4,572
0
3,797
7,638
61,158
0
W
Cerberus
MUSHY2PoTaTo
Cerberus
5,035
131
0
838
14,965
15,416
0
4,622
10,343
16,412
0
L
19,850
7,734
0
1,694
22,669
18,321
0
8,435
14,234
148
32,264
W
Chang'e
Ruby69me
Chang'e
26,712
839
3,443
7,158
20,268
12,927
0
8,054
12,214
58,397
0
W
Danzaburou
SleepyKoiFish
Danzaburou
30,775
18,831
0
3,473
14,452
6,704
0
4,240
10,212
0
45,746
L
Medusa
15,631
8,860
0
866
20,725
8,500
0
5,022
15,703
0
27,760
L
Cthulhu
evangamer69
Cthulhu
10,731
1,214
255
588
21,471
25,376
0
7,183
14,288
22,929
0
L
Hachiman
phonkler
Hachiman
15,107
7,939
0
1,014
19,427
6,959
0
7,665
11,762
0
36,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,286
Gold Earned
69,726
225
Minions Killed
236
7
Camps Cleared
6
1,097,993
Distance Traveled
1,093,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,487
1,041
40
3
0
204,531
0
W
Gilgamesh
13,525
1,127
30
3
1
229,395
3
L
Merlin
12,945
1,079
100
8
2
197,958
0
W
Cerberus
11,755
980
33
3
2
207,781
2
L
Bellona
12,696
1,058
32
3
1
248,367
1
W
Chang'e
15,375
1,281
98
8
1
223,623
1
W
Danzaburou
16,584
1,382
35
3
2
227,850
1
L
Medusa
12,527
1,044
18
2
3
203,281
0
L
Cthulhu
11,661
972
27
2
1
254,245
3
L
Hachiman
11,457
955
48
4
0
194,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role