Player Matchup

Janus
Janus
AuBarca
Janus
Level 25
God Stats
3W - 1L
1,527 SR
Queue Stats
56W - 46L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
Bepis97
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 113L
1,760 Elo+
Solo
Artemis
Artemis
ThePxLun
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,485 Elo+
Solo
Arachne
Arachne
Vaultrye
Arachne
Level 7
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 9L
1,619 Elo+
Solo
Chaac
Chaac
Zeruck666
Chaac
Level 27
God Stats
21W - 13L
1,609 SR
Queue Stats
109W - 132L
1,485 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,596 Elo+

VS

Team Averages
Level 20
1,626 SR
1,629 Elo+
Mercury
Mercury
Binjan
Mercury
Level 25
God Stats
8W - 5L
1,813 SR
Queue Stats
112W - 93L
1,762 Elo+
Solo
Chang'e
Chang'e
ChibblesAndBits2
Chang'e
Level 17
God Stats
7W - 1L
1,679 SR
Queue Stats
16W - 12L
1,677 Elo+
Solo
Ra
Ra
CrK2
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
MinuiLao
Izanami
Level 26
God Stats
0W - 2L
1,654 SR
Queue Stats
30W - 22L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
PterodactylNuts
Sun Wukong
Level 16
God Stats
30W - 21L
1,483 SR
Queue Stats
195W - 167L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AuBarca
Janus
14
7 / 3 / 3
8,900
593
9,986
7,520
2,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Bepis97
Baron Samedi
16
3 / 0 / 3
9,052
603
12,425
9,101
7,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ThePxLun
Artemis
11
3 / 5 / 4
6,714
448
5,439
7,036
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vaultrye
Arachne
11
2 / 4 / 3
7,227
482
3,118
11,392
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Zeruck666
Chaac
13
2 / 2 / 4
7,368
491
5,206
9,925
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Binjan
Mercury
14
3 / 3 / 1
8,085
539
6,623
10,858
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 6 / 5
6,997
466
5,023
9,441
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
CrK2
Ra
13
2 / 6 / 0
7,614
508
4,411
8,717
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MinuiLao
Izanami
14
5 / 1 / 3
8,918
595
7,765
10,394
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PterodactylNuts
Sun Wukong
15
1 / 1 / 0
8,021
535
5,562
12,701
8,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
14
14
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
AuBarca
Janus
7
3
3
2.83
W
Baron Samedi
Bepis97
Baron Samedi
3
0
3
4.5
L
Mercury
Binjan
Mercury
3
3
1
1.17
L
3
6
5
0.92
L
Ra
CrK2
Ra
2
6
0
0.33
L
Izanami
MinuiLao
Izanami
5
1
3
6.5
L
Sun Wukong
PterodactylNuts
Sun Wukong
1
1
0
1
W
Artemis
ThePxLun
Artemis
3
5
4
1
W
Arachne
Vaultrye
Arachne
2
4
3
0.88
W
Chaac
Zeruck666
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,174
Damage
29,384
44,974
Taken
52,111
23,541
Mitigated
21,738
14,963
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AuBarca
Janus
9,986
681
0
1,808
7,520
2,506
627
1,404
6,006
55,829
0
W
Baron Samedi
Bepis97
Baron Samedi
12,425
1,788
659
5,614
9,101
7,289
0
473
8,578
63,056
0
L
Mercury
Binjan
Mercury
6,623
2,779
0
500
10,858
3,986
0
4,082
6,776
0
59,762
L
5,023
293
1,355
1,942
9,441
2,849
0
2,321
7,120
18,777
0
L
Ra
CrK2
Ra
4,411
220
26
1,170
8,717
3,459
1,372
6,470
2,247
48,327
0
L
Izanami
MinuiLao
Izanami
7,765
5,345
0
3,375
10,394
3,435
401
1,075
9,319
0
56,960
L
Sun Wukong
PterodactylNuts
Sun Wukong
5,562
1,560
0
6,422
12,701
8,009
0
9,197
3,504
0
52,983
W
Artemis
ThePxLun
Artemis
5,439
1,829
0
509
7,036
2,388
0
2,275
4,607
0
23,951
W
Arachne
Vaultrye
Arachne
3,118
2,068
0
3,584
11,392
4,734
0
2,674
8,486
0
35,537
W
Chaac
Zeruck666
Chaac
5,206
578
0
2,789
9,925
6,624
0
1,881
7,845
4,738
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
39,635
403
Minions Killed
469
0
Camps Cleared
0
1,351,301
Distance Traveled
1,433,867
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,900
593
107
7
0
266,707
2
W
Baron Samedi
9,052
603
128
9
0
269,828
2
L
Mercury
8,085
539
119
8
0
323,924
2
L
Chang'e
6,997
466
26
2
0
290,650
2
L
Ra
7,614
508
99
7
0
247,614
0
L
Izanami
8,918
595
122
8
0
260,676
2
L
Sun Wukong
8,021
535
103
7
0
311,003
4
W
Artemis
6,714
448
41
3
0
258,969
2
W
Arachne
7,227
482
72
5
0
287,753
4
W
Chaac
7,368
491
55
4
0
268,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role