Player Matchup

Anubis
Anubis
Regigigas
Anubis
Level 103
God Stats
3W - 2L
1,645 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 1
Artemis
Artemis
ViviDindon
Artemis
Level 18
God Stats
34W - 23L
1,673 SR
Queue Stats
45W - 39L
1,527 Elo+
Solo
Neith
Neith
Zeqah
Neith
Level 5
God Stats
5W - 2L
1,784 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 1
Fenrir
Fenrir
almazrouei
Fenrir
Level 15
God Stats
7W - 9L
1,539 SR
Queue Stats
34W - 38L
1,507 Elo+
Solo
Chaac
Chaac
Курулл
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,393 Elo+
Solo
Team Averages
Level 31
1,628 SR
1,571 Elo+

VS

Team Averages
Level 22
1,620 SR
1,441 Elo+
Cthulhu
Cthulhu
Charodei6
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hades
Hades
Cyphalo
Hades
Level 12
God Stats
3W - 0L
1,706 SR
Queue Stats
20W - 28L
1,332 Elo+
Solo
Da Ji
Da Ji
LíIy
Da Ji
Level 29
God Stats
12W - 4L
1,610 SR
Queue Stats
67W - 63L
1,526 Elo+
Solo
Hachiman
Hachiman
YelnoX
Hachiman
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 35L
1,310 Elo+
Solo
Scylla
Scylla
wwwOVERKILLwww
Scylla
Level 14
God Stats
3W - 1L
1,782 SR
Queue Stats
17W - 9L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Regigigas
Anubis
20
10 / 11 / 16
15,386
1,184
27,842
23,365
11,082
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ViviDindon
Artemis
20
8 / 9 / 17
14,489
1,115
26,067
19,048
7,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Zeqah
Neith
20
6 / 4 / 19
13,548
1,042
12,494
10,289
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
almazrouei
Fenrir
20
6 / 12 / 17
13,650
1,050
18,007
25,594
12,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 6 / 24
13,536
1,041
16,350
23,251
25,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charodei6
Cthulhu
20
2 / 8 / 29
13,537
1,041
14,137
31,819
41,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Cyphalo
Hades
20
7 / 16 / 19
13,892
1,069
10,498
30,506
12,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
LíIy
Da Ji
20
14 / 6 / 16
16,171
1,244
24,043
18,287
10,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
YelnoX
Hachiman
20
11 / 3 / 24
16,110
1,239
22,979
16,381
7,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 20
15,293
1,176
24,584
10,485
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
150
34
Kills
42
42
Deaths
34
93
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Charodei6
Cthulhu
2
8
29
2.06
W
Hades
Cyphalo
Hades
7
16
19
1.03
W
Da Ji
LíIy
Da Ji
14
6
16
3.67
L
Anubis
Regigigas
Anubis
10
11
16
1.64
L
Artemis
ViviDindon
Artemis
8
9
17
1.83
W
Hachiman
YelnoX
Hachiman
11
3
24
7.67
L
Neith
Zeqah
Neith
6
4
19
3.88
L
Fenrir
almazrouei
Fenrir
6
12
17
1.21
W
8
1
20
18
L
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,760
Damage
96,241
101,547
Taken
107,478
60,164
Mitigated
76,716
17,426
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Charodei6
Cthulhu
14,137
795
820
1,793
31,819
41,597
0
6,522
25,297
31,543
0
W
Hades
Cyphalo
Hades
10,498
1,814
59
2,526
30,506
12,908
0
8,597
21,909
28,365
0
W
Da Ji
LíIy
Da Ji
24,043
7,227
0
0
18,287
10,937
0
6,218
12,069
0
29,495
L
Anubis
Regigigas
Anubis
27,842
1,283
0
5,935
23,365
11,082
0
7,449
15,722
78,682
0
L
Artemis
ViviDindon
Artemis
26,067
14,855
0
2,168
19,048
7,400
0
8,138
10,736
0
45,465
W
Hachiman
YelnoX
Hachiman
22,979
16,370
0
6,390
16,381
7,857
0
4,637
11,744
0
57,783
L
Neith
Zeqah
Neith
12,494
5,145
0
1,040
10,289
3,887
0
2,389
7,848
0
31,671
L
Fenrir
almazrouei
Fenrir
18,007
4,350
123
1,670
25,594
12,590
0
15,327
9,973
0
35,060
W
24,584
1,835
0
3,413
10,485
3,417
0
1,868
8,617
66,365
0
L
16,350
2,433
0
6,490
23,251
25,205
0
14,819
8,049
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,609
Gold Earned
75,003
272
Minions Killed
269
10
Camps Cleared
7
1,233,400
Distance Traveled
1,146,978
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,537
1,041
39
3
2
253,535
1
W
Hades
13,892
1,069
48
4
1
202,343
0
W
Da Ji
16,171
1,244
12
1
0
215,400
0
L
Anubis
15,386
1,184
132
10
1
220,482
1
L
Artemis
14,489
1,115
25
2
7
221,583
2
W
Hachiman
16,110
1,239
57
4
1
232,433
2
L
Neith
13,548
1,042
33
3
0
234,259
0
L
Fenrir
13,650
1,050
43
3
2
277,548
0
W
Scylla
15,293
1,176
113
9
3
243,267
0
L
Chaac
13,536
1,041
39
3
0
279,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role