Player Matchup

Hachiman
Hachiman
HareSage ROG
Hachiman
Level 113
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 1L
1,741 Elo+
Solo
Baron Samedi
Baron Samedi
KillasaurusTexx
Baron Samedi
Level 158
God Stats
5W - 2L
1,861 SR
Queue Stats
20W - 28L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
RaptorSlave
Gilgamesh
Level 60
God Stats
36W - 36L
1,511 SR
Queue Stats
134W - 202L
1,330 Elo+
Party 1
Fenrir
Fenrir
RoryDevonne
Fenrir
Level 122
God Stats
2W - 4L
1,563 SR
Queue Stats
403W - 459L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
WILFORG
Kuzenbo
Level 52
God Stats
7W - 12L
1,356 SR
Queue Stats
148W - 226L
1,294 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,421 Elo+

VS

Team Averages
Level 113
1,338 SR
1,348 Elo+
Agni
Agni
Hero Obliviates
Agni
Level 120
God Stats
1W - 8L
1,095 SR
Queue Stats
435W - 501L
1,351 Elo+
Solo
Nike
Nike
RAMPEWR
Nike
Level 66
God Stats
4W - 5L
1,411 SR
Queue Stats
508W - 478L
1,363 Elo+
Solo
Serqet
Serqet
Set_the_Usurper
Serqet
Level 121
God Stats
2W - 1L
1,365 SR
Queue Stats
104W - 105L
1,305 Elo+
Solo
Chiron
Chiron
SkwiggzAholic
Chiron
Level 133
God Stats
7W - 6L
1,248 SR
Queue Stats
362W - 386L
1,348 Elo+
Solo
Athena
Athena
jsjdevildogUSMC
Athena
Level 123
God Stats
44W - 36L
1,570 SR
Queue Stats
121W - 140L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HareSage ROG
Hachiman
9
3 / 4 / 0
5,405
541
5,303
7,124
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
KillasaurusTexx
Baron Samedi
9
0 / 2 / 1
4,961
496
2,347
6,276
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
RaptorSlave
Gilgamesh
8
1 / 5 / 0
4,792
479
2,491
7,183
2,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
7
0 / 3 / 1
4,823
482
1,201
5,279
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
WILFORG
Kuzenbo
7
0 / 1 / 2
4,675
468
1,333
4,614
2,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,617
562
2,666
3,628
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
RAMPEWR
Nike
10
4 / 0 / 2
5,980
598
6,731
6,298
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 1 / 2
5,545
555
1,773
5,076
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 1
5,505
551
5,185
5,588
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 3
4,826
483
1,987
5,565
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HareSage ROG
Hachiman
3
4
0
0.75
W
2
1
3
3.5
L
Baron Samedi
KillasaurusTexx
Baron Samedi
0
2
1
0.25
W
Nike
RAMPEWR
Nike
4
0
2
5
L
Gilgamesh
RaptorSlave
Gilgamesh
1
5
0
0.2
L
Fenrir
0
3
1
0.17
W
4
1
2
5
W
4
1
1
4.5
L
Kuzenbo
WILFORG
Kuzenbo
0
1
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
18,342
30,476
Taken
26,155
10,410
Mitigated
10,004
8,916
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HareSage ROG
Hachiman
5,303
2,799
0
1,737
7,124
1,783
435
1,568
5,432
0
24,858
W
2,666
292
0
444
3,628
951
0
129
3,499
27,560
0
L
Baron Samedi
KillasaurusTexx
Baron Samedi
2,347
44
389
3,799
6,276
1,986
0
451
5,700
22,862
0
W
Nike
RAMPEWR
Nike
6,731
776
0
2,175
6,298
3,487
208
1,107
5,191
0
29,988
L
Gilgamesh
RaptorSlave
Gilgamesh
2,491
292
0
726
7,183
2,215
393
507
6,304
0
16,858
L
Fenrir
1,201
211
0
1,579
5,279
1,501
0
1,190
4,064
0
17,140
W
1,773
592
0
1,986
5,076
1,477
0
460
4,616
0
16,421
W
5,185
2,796
351
2,922
5,588
1,598
0
595
4,993
0
26,703
L
Kuzenbo
WILFORG
Kuzenbo
1,333
716
0
686
4,614
2,925
0
937
3,677
8,617
0
W
1,987
339
254
1,098
5,565
2,491
0
1,389
4,176
11,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
27,473
185
Minions Killed
207
0
Camps Cleared
0
797,567
Distance Traveled
924,167
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,405
541
40
4
0
143,265
3
W
Agni
5,617
562
52
5
0
175,113
4
L
Baron Samedi
4,961
496
41
4
0
173,703
0
W
Nike
5,980
598
49
5
0
196,302
3
L
Gilgamesh
4,792
479
39
4
0
174,825
0
L
Fenrir
4,823
482
46
5
0
142,816
0
W
Serqet
5,545
555
44
4
0
185,702
1
W
Chiron
5,505
551
42
4
0
157,325
1
L
Kuzenbo
4,675
468
19
2
0
162,958
2
W
Athena
4,826
483
20
2
0
209,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role