Player Matchup

Aphrodite
Aphrodite
CherryCREAMpie69
Aphrodite
Level 41
God Stats
4W - 1L
1,516 SR
Queue Stats
149W - 117L
1,532 Elo+
Party 2
Medusa
Medusa
Da_large0n3
Medusa
Level 88
God Stats
16W - 13L
1,517 SR
Queue Stats
247W - 220L
1,504 Elo+
Party 2
Odin
Odin
Shes Mes
Odin
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 87L
1,494 Elo+
Party 1
Thor
Thor
TheWongMaster
Thor
Level 85
God Stats
6W - 2L
1,824 SR
Queue Stats
289W - 261L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
uh ok bro
Kuzenbo
Level 29
God Stats
3W - 0L
1,856 SR
Queue Stats
25W - 23L
1,450 Elo+
Party 1
Team Averages
Level 66
1,643 SR
1,494 Elo+

VS

Team Averages
Level 58
1,587 SR
1,513 Elo+
Ratatoskr
Ratatoskr
DomenNoodles
Ratatoskr
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 127L
1,469 Elo+
Party 3
Chiron
Chiron
FossilObject326
Chiron
Level 42
God Stats
2W - 8L
1,257 SR
Queue Stats
37W - 63L
1,278 Elo+
Solo
Cerberus
Cerberus
StopDropnSnipe
Cerberus
Level 27
God Stats
12W - 3L
1,919 SR
Queue Stats
135W - 59L
1,726 Elo+
Party 3
Tiamat
Tiamat
TheronSentinal3
Tiamat
Level 87
God Stats
7W - 11L
1,466 SR
Queue Stats
140W - 134L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
Thighlander64
Sun Wukong
Level 66
God Stats
1W - 2L
1,793 SR
Queue Stats
82W - 82L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 1 / 9
6,845
527
1,946
6,571
2,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 2 / 4
6,366
490
4,867
5,677
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
12
3 / 3 / 1
7,117
547
5,719
9,248
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 5
7,467
574
5,890
8,872
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
uh ok bro
Kuzenbo
10
2 / 3 / 3
6,280
483
3,331
9,234
5,642
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DomenNoodles
Ratatoskr
13
4 / 1 / 3
7,537
580
4,077
7,825
2,826
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 3
6,000
462
4,508
5,584
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
10
4 / 4 / 4
7,205
554
6,327
10,596
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 3
6,271
482
5,293
8,131
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Thighlander64
Sun Wukong
11
1 / 1 / 2
6,350
488
5,569
7,414
3,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
11
Kills
10
10
Deaths
11
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
0
1
9
4.5
W
Medusa
1
2
4
1.5
L
Ratatoskr
DomenNoodles
Ratatoskr
4
1
3
5.5
L
0
2
3
0.75
W
Odin
3
3
1
1.17
L
Cerberus
4
4
4
1.5
W
5
1
5
7.5
L
1
3
3
0.83
L
Sun Wukong
Thighlander64
Sun Wukong
1
1
2
2
W
Kuzenbo
uh ok bro
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
25,774
39,602
Taken
39,550
17,476
Mitigated
18,682
10,599
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
1,946
522
1,844
3,961
6,571
2,195
185
3,531
2,824
33,131
0
W
Medusa
4,867
1,843
576
2,063
5,677
1,916
905
1,565
4,098
0
36,048
L
Ratatoskr
DomenNoodles
Ratatoskr
4,077
1,034
0
3,708
7,825
2,826
0
644
7,181
0
44,814
L
4,508
2,368
115
1,414
5,584
1,289
293
889
4,695
0
26,195
W
Odin
5,719
1,844
0
1,303
9,248
4,289
552
1,673
7,505
0
34,601
L
Cerberus
6,327
216
0
3,111
10,596
7,434
264
2,250
8,346
17,302
0
W
5,890
2,191
0
0
8,872
3,434
0
2,393
6,319
0
45,278
L
5,293
278
72
2,464
8,131
4,019
942
1,071
7,060
30,114
0
L
Sun Wukong
Thighlander64
Sun Wukong
5,569
1,449
0
1,593
7,414
3,114
822
423
6,991
0
30,085
W
Kuzenbo
uh ok bro
Kuzenbo
3,331
1,701
0
852
9,234
5,642
624
1,938
7,236
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
33,363
330
Minions Killed
307
0
Camps Cleared
0
1,149,796
Distance Traveled
1,176,743
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,845
527
79
6
0
215,774
2
W
Medusa
6,366
490
58
4
0
220,428
0
L
Ratatoskr
7,537
580
102
8
0
294,264
2
L
Chiron
6,000
462
53
4
0
187,679
2
W
Odin
7,117
547
73
6
0
239,555
2
L
Cerberus
7,205
554
25
2
0
258,109
5
W
Thor
7,467
574
91
7
0
242,403
0
L
Tiamat
6,271
482
64
5
0
216,003
0
L
Sun Wukong
6,350
488
63
5
0
220,688
0
W
Kuzenbo
6,280
483
29
2
0
231,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role