Player Matchup

Pele
Pele
MitsuriRengoku
Pele
Level 78
God Stats
5W - 7L
1,310 SR
Queue Stats
212W - 200L
1,528 Elo+
Solo
Guan Yu
Guan Yu
PoppinMySmoke
Guan Yu
Level 101
God Stats
17W - 16L
1,636 SR
Queue Stats
439W - 403L
1,480 Elo+
Solo
Camazotz
Camazotz
RaptorTurds
Camazotz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 78L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Y3SsSsSsS
Ao Kuang
Level 95
God Stats
2W - 3L
1,324 SR
Queue Stats
236W - 239L
1,476 Elo+
Solo
Agni
Agni
ligthyerzero
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 286L
1,528 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,518 Elo+

VS

Team Averages
Level 92
1,535 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
REX DA GHOD 33
Gilgamesh
Level 87
God Stats
70W - 37L
1,662 SR
Queue Stats
726W - 710L
1,487 Elo+
Solo
Ullr
Ullr
Sketchman77
Ullr
Level 95
God Stats
16W - 32L
1,439 SR
Queue Stats
256W - 247L
1,475 Elo+
Solo
King Arthur
King Arthur
Sohnano
King Arthur
Level 104
God Stats
41W - 23L
1,613 SR
Queue Stats
904W - 915L
1,507 Elo+
Solo
Scylla
Scylla
Stra8outofRG3
Scylla
Level 89
God Stats
3W - 4L
1,463 SR
Queue Stats
208W - 191L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,498
393
4,801
8,708
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
9
0 / 5 / 1
6,000
429
3,079
8,754
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
RaptorTurds
Camazotz
11
3 / 5 / 1
6,714
480
2,355
13,798
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Y3SsSsSsS
Ao Kuang
11
4 / 4 / 0
6,822
487
8,125
13,001
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 3
6,985
499
6,749
10,480
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 4 / 3
7,317
523
6,681
9,159
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
REX DA GHOD 33
Gilgamesh
15
11 / 0 / 2
9,650
689
7,095
7,325
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 6
7,697
550
5,244
8,088
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sohnano
King Arthur
15
3 / 0 / 1
8,887
635
9,029
13,049
7,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 4 / 9
8,890
635
7,168
8,718
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
25
25
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
3
1.13
L
0
2
0
0
L
Guan Yu
0
5
1
0.1
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
11
0
2
12
L
Camazotz
RaptorTurds
Camazotz
3
5
1
0.7
W
3
1
6
6
W
King Arthur
Sohnano
King Arthur
3
0
1
3.5
W
5
4
9
2.38
L
Ao Kuang
Y3SsSsSsS
Ao Kuang
4
4
0
1
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
35,217
54,741
Taken
46,339
18,039
Mitigated
19,622
18,755
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,681
1,037
1,622
3,877
9,159
2,296
25
4,136
5,023
35,682
0
L
4,801
923
0
2,618
8,708
2,605
0
0
8,708
0
25,741
L
Guan Yu
3,079
206
380
2,534
8,754
4,261
0
2,611
6,143
0
24,437
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
7,095
2,177
0
1,890
7,325
4,532
408
2,070
5,255
0
50,833
L
Camazotz
RaptorTurds
Camazotz
2,355
709
0
7,037
13,798
4,447
0
1,945
11,743
0
29,452
W
5,244
3,504
0
2,261
8,088
2,400
2,277
2,124
5,964
0
40,608
W
King Arthur
Sohnano
King Arthur
9,029
832
0
5,259
13,049
7,647
1,333
911
12,138
0
55,297
W
7,168
722
0
1,275
8,718
2,747
512
5,633
3,085
30,992
0
L
Ao Kuang
Y3SsSsSsS
Ao Kuang
8,125
3,230
0
5,396
13,001
4,036
0
4,512
8,453
36,988
0
L
6,749
909
0
790
10,480
2,690
0
4,351
5,845
43,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
42,441
279
Minions Killed
373
0
Camps Cleared
0
1,222,918
Distance Traveled
1,341,615
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,317
523
48
3
0
256,563
2
L
Pele
5,498
393
35
3
0
218,036
0
L
Guan Yu
6,000
429
38
3
0
232,060
0
W
Gilgamesh
9,650
689
81
6
0
296,258
1
L
Camazotz
6,714
480
64
5
0
267,356
0
W
Ullr
7,697
550
68
5
0
261,234
0
W
King Arthur
8,887
635
104
7
0
268,601
1
W
Scylla
8,890
635
72
5
0
258,959
0
L
Ao Kuang
6,822
487
54
4
0
253,716
2
L
Agni
6,985
499
88
6
0
251,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role