Player Matchup

Anhur
Anhur
Lanolderen
Anhur
Level 80
God Stats
3W - 2L
1,626 SR
Queue Stats
148W - 128L
1,542 Elo+
Solo
Ah Puch
Ah Puch
SmythEU
Ah Puch
Level 128
God Stats
1W - 0L
1,790 SR
Queue Stats
86W - 86L
1,522 Elo+
Party 1
Apollo
Apollo
VulgarRed
Apollo
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 156L
1,520 Elo+
Party 1
Vamana
Vamana
marlboric
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
nakelsis
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,576 Elo+
Solo
Team Averages
Level 108
1,583 SR
1,532 Elo+

VS

Team Averages
Level 133
1,495 SR
1,518 Elo+
He Bo
He Bo
DaisyXIII
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,550 Elo+
Party 2
Thor
Thor
Davix13
Thor
Level 133
God Stats
0W - 2L
1,545 SR
Queue Stats
121W - 113L
1,548 Elo+
Party 2
Sol
Sol
NandoDisturbed
Sol
Level 156
God Stats
3W - 3L
1,600 SR
Queue Stats
162W - 173L
1,528 Elo+
Party 2
Bacchus
Bacchus
TheFirestormer
Bacchus
Level 159
God Stats
3W - 3L
1,638 SR
Queue Stats
203W - 221L
1,508 Elo+
Solo
Thanatos
Thanatos
xSAWMARx
Thanatos
Level 149
God Stats
1W - 14L
1,191 SR
Queue Stats
233W - 226L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
3 / 3 / 22
11,290
806
10,779
11,709
5,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SmythEU
Ah Puch
19
11 / 6 / 14
12,238
874
17,846
11,120
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
VulgarRed
Apollo
17
11 / 5 / 8
11,303
807
10,153
12,088
5,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
marlboric
Vamana
20
8 / 3 / 15
12,021
859
13,684
16,976
18,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
nakelsis
Ganesha
19
1 / 3 / 29
11,872
848
9,590
18,874
21,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaisyXIII
He Bo
14
1 / 9 / 5
8,626
616
7,103
12,616
3,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Davix13
Thor
18
4 / 7 / 10
10,801
772
14,526
13,407
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 6 / 7
11,420
816
17,664
13,659
5,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 10
9,890
706
8,198
15,118
17,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
xSAWMARx
Thanatos
17
8 / 6 / 4
9,950
711
10,847
12,191
5,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
34
Kills
20
20
Deaths
34
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
DaisyXIII
He Bo
1
9
5
0.39
L
Thor
Davix13
Thor
4
7
10
1.29
W
Anhur
3
3
22
4.67
L
6
6
7
1.58
W
Ah Puch
SmythEU
Ah Puch
11
6
14
3
L
1
6
10
1
W
Apollo
VulgarRed
Apollo
11
5
8
3
W
Vamana
marlboric
Vamana
8
3
15
5.17
W
Ganesha
nakelsis
Ganesha
1
3
29
5.17
L
Thanatos
xSAWMARx
Thanatos
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,052
Damage
58,338
70,767
Taken
66,991
56,836
Mitigated
38,319
19,816
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DaisyXIII
He Bo
7,103
1,216
431
886
12,616
3,580
207
5,119
7,422
14,873
0
L
Thor
Davix13
Thor
14,526
1,820
1,665
1,750
13,407
5,975
0
5,013
8,219
0
25,593
W
Anhur
10,779
4,871
1,414
3,107
11,709
5,497
2,993
5,855
5,854
0
32,936
L
17,664
3,979
2,081
3,849
13,659
5,341
618
7,117
6,440
46,269
0
W
Ah Puch
SmythEU
Ah Puch
17,846
502
448
1,491
11,120
5,175
650
3,500
7,620
33,236
0
L
8,198
672
1,525
2,163
15,118
17,770
0
3,530
11,473
12,802
0
W
Apollo
VulgarRed
Apollo
10,153
5,902
0
1,346
12,088
5,751
1,238
7,173
4,915
0
23,531
W
Vamana
marlboric
Vamana
13,684
5,622
243
5,557
16,976
18,776
620
8,634
8,342
130
27,632
W
Ganesha
nakelsis
Ganesha
9,590
1,111
1,071
5,139
18,874
21,637
398
7,803
11,071
21,407
0
L
Thanatos
xSAWMARx
Thanatos
10,847
1,940
506
6,829
12,191
5,653
22
6,708
5,408
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
50,687
155
Minions Killed
136
0
Camps Cleared
0
1,276,727
Distance Traveled
1,205,332
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,626
616
18
1
0
201,797
0
L
Thor
10,801
772
20
1
0
249,868
1
W
Anhur
11,290
806
54
4
0
262,135
2
L
Sol
11,420
816
75
5
0
248,320
1
W
Ah Puch
12,238
874
22
2
0
244,234
1
L
Bacchus
9,890
706
8
1
0
251,484
3
W
Apollo
11,303
807
38
3
0
244,300
3
W
Vamana
12,021
859
41
3
0
267,598
0
W
Ganesha
11,872
848
0
0
0
258,460
0
L
Thanatos
9,950
711
15
1
0
253,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role