Player Matchup

Hel
Hel
ALT-F-SQUARE
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
BDoss25
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 99L
1,413 Elo+
Solo
Nemesis
Nemesis
BadHabits_69
Nemesis
Level 25
God Stats
54W - 30L
1,584 SR
Queue Stats
81W - 46L
1,474 Elo+
Party 1
Olorun
Olorun
BeauLandry
Olorun
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Morhual
Danzaburou
Level 12
God Stats
33W - 27L
1,489 SR
Queue Stats
176W - 190L
1,380 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,453 Elo+

VS

Team Averages
Level 24
1,478 SR
1,400 Elo+
Neith
Neith
Agler124
Neith
Level 12
God Stats
18W - 16L
1,250 SR
Queue Stats
149W - 153L
1,265 Elo+
Solo
Artemis
Artemis
DirectingRAGE_
Artemis
Level 25
God Stats
19W - 15L
1,627 SR
Queue Stats
83W - 65L
1,423 Elo+
Solo
Danzaburou
Danzaburou
IamWARcow
Danzaburou
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
11W - 10L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Reaper wolf 9
Cthulhu
Level 26
God Stats
6W - 5L
1,282 SR
Queue Stats
18W - 14L
1,367 Elo+
Solo
Hercules
Hercules
taco5764
Hercules
Level 28
God Stats
3W - 2L
1,754 SR
Queue Stats
308W - 326L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 6
13,474
1,036
13,579
19,865
15,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BDoss25
Fenrir
16
1 / 6 / 4
10,838
834
6,013
13,326
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
BadHabits_69
Nemesis
17
2 / 3 / 1
11,439
880
4,909
11,131
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
BeauLandry
Olorun
17
2 / 12 / 4
11,603
893
16,331
26,437
13,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Morhual
Danzaburou
19
3 / 8 / 4
13,051
1,004
15,640
23,442
12,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agler124
Neith
18
0 / 1 / 12
11,459
881
8,903
7,596
3,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 12
13,727
1,056
23,526
9,823
4,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
IamWARcow
Danzaburou
20
16 / 2 / 12
16,841
1,295
25,165
14,445
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
19
1 / 4 / 17
12,501
962
16,554
14,266
5,521
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
taco5764
Hercules
20
7 / 3 / 17
13,682
1,052
14,551
18,795
16,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
12
Kills
34
34
Deaths
12
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Neith
Agler124
Neith
0
1
12
6
L
Fenrir
BDoss25
Fenrir
1
6
4
0.5
L
Nemesis
BadHabits_69
Nemesis
2
3
1
0.83
L
Olorun
BeauLandry
Olorun
2
12
4
0.33
W
10
2
12
8
W
Danzaburou
IamWARcow
Danzaburou
16
2
12
11
L
Danzaburou
Morhual
Danzaburou
3
8
4
0.63
W
Cthulhu
1
4
17
2.38
W
Hercules
taco5764
Hercules
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,472
Damage
88,699
94,201
Taken
64,925
52,998
Mitigated
34,683
17,016
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,579
1,211
4,257
5,851
19,865
15,427
0
5,819
14,046
28,306
0
W
Neith
Agler124
Neith
8,903
3,273
0
1,064
7,596
3,075
0
2,521
5,075
0
23,270
L
Fenrir
BDoss25
Fenrir
6,013
2,731
0
549
13,326
6,114
0
1,120
12,206
0
12,530
L
Nemesis
BadHabits_69
Nemesis
4,909
1,690
0
1,485
11,131
5,638
0
599
10,532
0
14,583
L
Olorun
BeauLandry
Olorun
16,331
9,698
443
2,894
26,437
13,201
0
5,177
21,260
36,447
0
W
23,526
20,120
0
2,834
9,823
4,014
0
5,822
4,001
0
37,873
W
Danzaburou
IamWARcow
Danzaburou
25,165
13,031
0
3,785
14,445
6,068
0
6,106
8,003
0
52,178
L
Danzaburou
Morhual
Danzaburou
15,640
6,580
0
1,537
23,442
12,618
0
3,839
19,603
0
50,289
W
Cthulhu
16,554
865
441
458
14,266
5,521
0
9,736
4,530
44,588
0
W
Hercules
taco5764
Hercules
14,551
5,811
226
4,411
18,795
16,005
0
5,725
13,070
0
31,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,405
Gold Earned
68,210
192
Minions Killed
258
6
Camps Cleared
7
887,998
Distance Traveled
1,115,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,474
1,036
44
3
0
224,231
2
W
Neith
11,459
881
37
3
0
201,126
1
L
Fenrir
10,838
834
16
1
3
153,711
0
L
Nemesis
11,439
880
15
1
0
113,526
0
L
Olorun
11,603
893
47
4
3
197,857
0
W
Artemis
13,727
1,056
40
3
4
197,186
0
W
Danzaburou
16,841
1,295
84
6
0
241,401
1
L
Danzaburou
13,051
1,004
70
5
0
198,673
0
W
Cthulhu
12,501
962
71
5
1
200,448
0
W
Hercules
13,682
1,052
26
2
2
275,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role