Player Matchup

Guan Yu
Guan Yu
FosterGloster13
Guan Yu
Level 144
God Stats
2W - 0L
1,746 SR
Queue Stats
76W - 64L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
HQERNY
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,504 Elo+
Party 1
King Arthur
King Arthur
I Sonder l
King Arthur
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
233W - 205L
1,581 Elo+
Party 1
Hachiman
Hachiman
Jon7711
Hachiman
Level 119
God Stats
1W - 0L
1,861 SR
Queue Stats
31W - 23L
1,669 Elo+
Party 2
Agni
Agni
Matrix Renagade
Agni
Level 123
God Stats
7W - 1L
1,681 SR
Queue Stats
227W - 188L
1,598 Elo+
Party 1
Team Averages
Level 119
1,669 SR
1,579 Elo+

VS

Team Averages
Level 129
1,569 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KickNafka41
Vulcan
Level 129
God Stats
3W - 4L
1,356 SR
Queue Stats
705W - 710L
1,562 Elo+
Party 3
Ne Zha
Ne Zha
PatentAbyss
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SwindleSL
Sylvanus
Level 125
God Stats
0W - 1L
1,884 SR
Queue Stats
295W - 303L
1,554 Elo+
Party 3
Poseidon
Poseidon
TekReset
Poseidon
Level 139
God Stats
11W - 12L
1,605 SR
Queue Stats
949W - 996L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
10,966
685
7,079
26,476
34,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
HQERNY
Nu Wa
19
5 / 4 / 9
11,716
732
15,131
12,272
5,327
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
I Sonder l
King Arthur
20
7 / 3 / 13
12,661
791
11,131
29,517
28,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Jon7711
Hachiman
20
6 / 2 / 15
12,407
775
15,156
15,092
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 14
10,968
686
20,977
13,569
5,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 6 / 11
10,466
654
14,061
19,219
8,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
20
4 / 5 / 8
11,821
739
24,346
15,467
7,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
2
0 / 0 / 1
4,057
254
0
1,505
329
Sylvanus
SwindleSL
Sylvanus
19
5 / 6 / 7
10,784
674
12,483
23,200
18,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TekReset
Poseidon
20
6 / 4 / 9
11,853
741
19,603
13,508
5,892
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
21
Kills
17
18
Deaths
21
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
11
1.25
W
2
5
9
1.3
W
Nu Wa
HQERNY
Nu Wa
5
4
9
2.38
W
King Arthur
I Sonder l
King Arthur
7
3
13
4.5
W
Hachiman
Jon7711
Hachiman
6
2
15
6.75
L
Vulcan
4
5
8
1.6
W
1
4
14
2
L
Ne Zha
0
0
1
0.5
L
Sylvanus
SwindleSL
Sylvanus
5
6
7
1.42
L
Poseidon
TekReset
Poseidon
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,474
Damage
70,493
96,926
Taken
72,899
81,289
Mitigated
40,349
49,760
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,061
1,436
2,504
2,542
19,219
8,102
138
10,594
8,095
31,553
0
W
7,079
879
10,482
12,922
26,476
34,999
268
18,996
6,952
449
13,465
W
Nu Wa
HQERNY
Nu Wa
15,131
5,048
2,237
1,687
12,272
5,327
1,853
9,944
2,198
36,629
0
W
King Arthur
I Sonder l
King Arthur
11,131
629
2,314
10,981
29,517
28,960
328
19,417
9,831
0
24,562
W
Hachiman
Jon7711
Hachiman
15,156
5,514
443
3,109
15,092
6,568
2,864
10,810
4,194
0
53,856
L
Vulcan
24,346
8,743
1,163
1,782
15,467
7,051
0
6,494
8,631
63,194
0
W
20,977
677
2,093
3,492
13,569
5,435
1,740
10,204
3,258
39,043
0
L
Ne Zha
0
0
0
0
1,505
329
0
1,505
0
0
0
L
Sylvanus
SwindleSL
Sylvanus
12,483
1,861
12,347
8,941
23,200
18,975
0
11,630
11,106
23,039
0
L
Poseidon
TekReset
Poseidon
19,603
2,983
451
1,416
13,508
5,892
0
4,696
8,510
47,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
48,981
212
Minions Killed
195
0
Camps Cleared
0
1,397,831
Distance Traveled
1,091,359
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,466
654
38
2
0
288,638
3
W
Guan Yu
10,966
685
11
1
0
331,852
1
W
Nu Wa
11,716
732
47
3
0
264,030
1
W
King Arthur
12,661
791
22
1
0
290,016
2
W
Hachiman
12,407
775
88
6
0
267,525
1
L
Vulcan
11,821
739
92
6
0
295,760
1
W
Agni
10,968
686
44
3
0
244,408
0
L
Ne Zha
4,057
254
0
0
0
0
0
L
Sylvanus
10,784
674
21
1
0
233,887
0
L
Poseidon
11,853
741
44
3
0
273,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role