Player Matchup

Pele
Pele
Caligowen
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 41L
1,611 Elo+
Party 1
Horus
Horus
MB1412
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,420 Elo+
Solo
Nox
Nox
Virgrys
Nox
Level 27
God Stats
6W - 8L
1,812 SR
Queue Stats
87W - 74L
1,611 Elo+
Party 1
Chang'e
Chang'e
Vogelgrippe
Chang'e
Level 8
God Stats
12W - 12L
1,500 SR
Queue Stats
53W - 42L
1,611 Elo+
Party 1
Anhur
Anhur
neverComeDwn
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,551 Elo+

VS

Team Averages
Level 23
1,474 SR
1,519 Elo+
Thor
Thor
EmilyXDRawr
Thor
Level 28
God Stats
5W - 1L
1,307 SR
Queue Stats
145W - 84L
1,647 Elo+
Solo
Anhur
Anhur
Sepptastic
Anhur
Level 29
God Stats
6W - 4L
1,565 SR
Queue Stats
53W - 56L
1,486 Elo+
Solo
Ares
Ares
simanori0212
Ares
Level 23
God Stats
3W - 4L
1,660 SR
Queue Stats
147W - 149L
1,566 Elo+
Solo
Scylla
Scylla
xXMrXRage115Xx
Scylla
Level 8
God Stats
2W - 3L
1,339 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 2
Awilix
Awilix
zenitthh
Awilix
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 61L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 4 / 1
5,971
543
2,432
7,643
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
MB1412
Horus
10
0 / 5 / 0
5,303
482
472
7,172
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
11
5 / 4 / 0
6,493
590
4,493
5,667
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Vogelgrippe
Chang'e
8
1 / 2 / 2
5,115
465
3,315
4,355
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 0
6,829
621
4,846
6,430
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 0
8,697
791
9,523
7,054
2,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
8
0 / 3 / 0
4,801
436
1,366
5,281
776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 1 / 1
5,097
463
1,217
5,988
3,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 5 / 2
6,042
549
2,813
5,020
1,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Awilix
zenitthh
Awilix
11
3 / 2 / 2
6,473
588
5,178
7,056
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
11
Kills
16
16
Deaths
11
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
1
0.63
W
11
0
0
11
L
Horus
MB1412
Horus
0
5
0
0
W
Anhur
0
3
0
0
L
Nox
5
4
0
1.25
L
Chang'e
Vogelgrippe
Chang'e
1
2
2
1
L
3
1
0
3
W
0
1
1
0.5
W
2
5
2
0.6
W
Awilix
zenitthh
Awilix
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
20,097
31,267
Taken
30,399
12,686
Mitigated
10,280
10,245
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,432
544
0
2,928
7,643
2,264
0
604
7,039
0
31,465
W
9,523
1,711
0
3,255
7,054
2,781
176
417
6,573
0
58,299
L
Horus
MB1412
Horus
472
181
0
1,284
7,172
3,443
0
0
7,172
0
22,487
W
Anhur
1,366
731
0
1,531
5,281
776
492
843
4,246
0
17,774
L
Nox
4,493
468
0
810
5,667
2,141
156
2,209
3,458
23,091
0
L
Chang'e
Vogelgrippe
Chang'e
3,315
38
736
1,426
4,355
3,070
0
571
3,784
9,378
0
L
4,846
2,612
0
3,061
6,430
1,768
98
646
5,784
0
46,270
W
1,217
40
0
375
5,988
3,228
66
1,383
4,413
19,261
0
W
2,813
1,042
0
250
5,020
1,477
678
2,414
2,606
20,278
0
W
Awilix
zenitthh
Awilix
5,178
2,064
0
2,112
7,056
2,018
0
2,233
4,753
0
32,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
31,110
268
Minions Killed
298
0
Camps Cleared
0
1,027,653
Distance Traveled
1,031,413
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,971
543
65
6
0
225,974
0
W
Thor
8,697
791
122
11
0
217,184
1
L
Horus
5,303
482
53
5
0
221,215
2
W
Anhur
4,801
436
30
3
0
202,407
4
L
Nox
6,493
590
54
5
0
166,123
3
L
Chang'e
5,115
465
12
1
0
223,771
1
L
Anhur
6,829
621
84
8
0
190,570
2
W
Ares
5,097
463
29
3
0
211,905
6
W
Scylla
6,042
549
47
4
0
145,933
0
W
Awilix
6,473
588
70
6
0
253,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role