Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GoKı
Artemis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 248L
1,500 Elo+
Solo
Sobek
Sobek
GoodMedia
Sobek
Level 85
God Stats
11W - 5L
1,753 SR
Queue Stats
338W - 345L
1,535 Elo+
Solo
Chang'e
Chang'e
MegadriveXX
Chang'e
Level 154
God Stats
4W - 10L
1,401 SR
Queue Stats
863W - 859L
1,568 Elo+
Solo
Ullr
Ullr
boogiemanGriff
Ullr
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
24W - 24L
1,525 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,526 Elo+

VS

Team Averages
Level 69
1,508 SR
1,455 Elo+
Khepri
Khepri
Bokica
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,285 Elo+
Party 2
Sobek
Sobek
Guardian_of_Ice_
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,575 Elo+
Party 1
Rama
Rama
Icecube2401
Rama
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Spelfrog
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
few0712
He Bo
Level 95
God Stats
7W - 5L
1,539 SR
Queue Stats
176W - 170L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 3 / 9
13,543
797
32,642
21,260
11,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
GoKı
Artemis
18
3 / 5 / 15
11,085
652
23,962
18,390
9,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
GoodMedia
Sobek
17
1 / 6 / 15
11,810
695
8,431
28,665
37,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MegadriveXX
Chang'e
18
3 / 4 / 15
10,984
646
16,211
17,755
12,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 12
10,696
629
12,223
13,607
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bokica
Khepri
20
6 / 4 / 17
13,687
805
15,423
27,176
33,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 4 / 15
11,771
692
12,795
29,462
38,517
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 11
13,382
787
22,583
15,672
9,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
4 / 7 / 13
11,904
700
14,872
20,370
11,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
few0712
He Bo
17
2 / 6 / 14
11,163
657
17,523
15,064
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
93
22
Kills
23
23
Deaths
23
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
12
3
9
5.5
W
Khepri
Bokica
Khepri
6
4
17
3.63
L
Artemis
GoKı
Artemis
3
5
15
2.1
L
Sobek
GoodMedia
Sobek
1
6
15
1.42
W
2
4
15
2.38
W
9
2
11
7.25
L
Chang'e
MegadriveXX
Chang'e
3
4
15
2.63
W
4
7
13
1.5
L
3
5
12
1.8
W
He Bo
few0712
He Bo
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,469
Damage
83,196
99,677
Taken
107,744
77,855
Mitigated
100,759
46,401
Healing
48,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
32,642
8,061
1,641
8,960
21,260
11,183
696
13,842
7,418
58,038
0
W
Khepri
Bokica
Khepri
15,423
615
4,734
3,796
27,176
33,503
314
8,839
17,995
43,555
0
L
Artemis
GoKı
Artemis
23,962
11,228
1,514
4,722
18,390
9,868
911
15,377
3,013
0
42,705
L
Sobek
GoodMedia
Sobek
8,431
534
1,446
4,699
28,665
37,050
0
12,490
16,175
14,865
0
W
12,795
1,207
1,944
7,134
29,462
38,517
407
12,943
16,174
21,286
0
W
22,583
17,631
2,550
3,213
15,672
9,567
4,158
9,839
5,413
0
57,990
L
Chang'e
MegadriveXX
Chang'e
16,211
1,111
14,690
7,348
17,755
12,359
264
10,500
7,255
32,824
0
W
14,872
1,402
15,839
7,573
20,370
11,426
789
13,819
6,138
25,392
0
L
12,223
5,686
0
1,381
13,607
7,395
500
8,404
5,203
0
24,292
W
He Bo
few0712
He Bo
17,523
213
571
1,251
15,064
7,746
0
9,917
4,740
30,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
61,907
173
Minions Killed
173
0
Camps Cleared
0
1,287,042
Distance Traveled
1,422,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,543
797
64
4
0
248,191
0
W
Khepri
13,687
805
38
2
0
306,203
0
L
Artemis
11,085
652
30
2
0
247,454
3
L
Sobek
11,810
695
17
1
0
268,590
0
W
Sobek
11,771
692
9
1
0
303,162
1
W
Rama
13,382
787
81
5
0
285,034
0
L
Chang'e
10,984
646
24
1
0
277,010
2
W
Hel
11,904
700
18
1
0
273,854
2
L
Ullr
10,696
629
38
2
0
245,797
0
W
He Bo
11,163
657
27
2
0
253,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role