Player Matchup

Rama
Rama
AstoFGZ
Rama
Level 100
God Stats
1W - 4L
1,284 SR
Queue Stats
519W - 504L
1,430 Elo+
Party 1
Sol
Sol
Mind of Jake
Sol
Level 129
God Stats
21W - 10L
1,673 SR
Queue Stats
219W - 205L
1,441 Elo+
Solo
Anubis
Anubis
UnholierBacchus
Anubis
Level 116
God Stats
21W - 26L
1,503 SR
Queue Stats
282W - 289L
1,436 Elo+
Solo
Thanatos
Thanatos
ghostjuna
Thanatos
Level 106
God Stats
3W - 2L
1,596 SR
Queue Stats
177W - 167L
1,461 Elo+
Party 1
Yemoja
Yemoja
xXMaciXxx
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,397 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,433 Elo+

VS

Team Averages
Level 91
1,523 SR
1,425 Elo+
Heimdallr
Heimdallr
Albert4647544
Heimdallr
Level 89
God Stats
29W - 29L
1,644 SR
Queue Stats
243W - 239L
1,439 Elo+
Solo
Khepri
Khepri
Programmedtolie
Khepri
Level 149
God Stats
3W - 1L
1,568 SR
Queue Stats
184W - 194L
1,458 Elo+
Solo
Eset
Eset
SenshiRyushi
Eset
Level 77
God Stats
6W - 3L
1,264 SR
Queue Stats
214W - 183L
1,410 Elo+
Solo
Skadi
Skadi
SinArma
Skadi
Level 79
God Stats
26W - 18L
1,491 SR
Queue Stats
940W - 843L
1,425 Elo+
Solo
Fenrir
Fenrir
fermin_M_J
Fenrir
Level 63
God Stats
21W - 11L
1,649 SR
Queue Stats
157W - 159L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AstoFGZ
Rama
16
1 / 6 / 5
9,698
404
8,863
18,348
4,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 6 / 1
12,045
502
15,972
21,549
9,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 8 / 3
12,197
508
20,687
27,240
15,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ghostjuna
Thanatos
13
5 / 3 / 1
9,500
396
2,752
11,035
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
xXMaciXxx
Yemoja
15
0 / 1 / 7
9,978
416
4,848
20,622
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Albert4647544
Heimdallr
20
6 / 2 / 1
13,592
566
16,203
18,364
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 14
10,246
427
10,611
15,538
14,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 8 / 4
12,192
508
16,736
18,126
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SinArma
Skadi
20
4 / 1 / 10
12,799
533
22,650
18,243
10,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
fermin_M_J
Fenrir
20
6 / 3 / 10
12,551
523
13,538
20,322
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
16
Kills
24
24
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Albert4647544
Heimdallr
6
2
1
3.25
L
Rama
AstoFGZ
Rama
1
6
5
0.58
L
1
6
1
0.25
W
1
2
14
4
W
7
8
4
1.13
W
Skadi
SinArma
Skadi
4
1
10
9
L
9
8
3
1.31
W
Fenrir
fermin_M_J
Fenrir
6
3
10
3.67
L
Thanatos
ghostjuna
Thanatos
5
3
1
1.83
L
Yemoja
xXMaciXxx
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,122
Damage
79,738
98,794
Taken
90,593
55,401
Mitigated
51,412
40,434
Healing
29,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Albert4647544
Heimdallr
16,203
5,055
405
9,993
18,364
8,401
2,728
4,381
13,983
0
131,591
L
Rama
AstoFGZ
Rama
8,863
6,772
0
4,870
18,348
4,753
0
4,409
13,890
0
53,840
L
15,972
3,433
0
9,324
21,549
9,671
0
1,740
19,771
89,733
4,788
W
10,611
128
987
1,748
15,538
14,100
110
6,998
8,540
36,923
0
W
16,736
1,175
1,214
3,829
18,126
6,895
980
9,682
8,444
70,235
0
W
Skadi
SinArma
Skadi
22,650
9,875
0
3,499
18,243
10,445
2,057
12,072
6,171
0
105,045
L
20,687
625
0
12,166
27,240
15,695
956
11,299
15,375
98,237
0
W
Fenrir
fermin_M_J
Fenrir
13,538
4,157
0
7,660
20,322
11,571
2,047
8,009
12,313
0
76,590
L
Thanatos
ghostjuna
Thanatos
2,752
327
0
6,410
11,035
3,617
0
1,544
9,407
0
26,302
L
Yemoja
xXMaciXxx
Yemoja
4,848
722
2,904
4,760
20,622
21,665
136
7,395
13,001
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
61,380
535
Minions Killed
673
0
Camps Cleared
0
1,783,950
Distance Traveled
2,170,409
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,592
566
209
9
0
424,267
3
L
Rama
9,698
404
88
4
0
477,826
3
L
Sol
12,045
502
201
8
0
334,291
2
W
Khepri
10,246
427
43
2
0
467,545
8
W
Eset
12,192
508
129
5
0
391,409
3
W
Skadi
12,799
533
170
7
0
425,511
5
L
Anubis
12,197
508
163
7
0
284,151
0
W
Fenrir
12,551
523
122
5
0
461,677
0
L
Thanatos
9,500
396
54
2
0
286,905
0
L
Yemoja
9,978
416
29
1
0
400,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role