Player Matchup

Merlin
Merlin
BlackFalconAS
Merlin
Level 87
God Stats
1W - 0L
1,541 SR
Queue Stats
80W - 111L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
Dx3Cubed
Jormungandr
Level 82
God Stats
4W - 0L
1,388 SR
Queue Stats
370W - 383L
1,411 Elo+
Party 2
Da Ji
Da Ji
ShadowDemon-QT
Da Ji
Level 87
God Stats
26W - 20L
1,551 SR
Queue Stats
83W - 93L
1,404 Elo+
Party 2
Izanami
Izanami
Shizzad
Izanami
Level 46
God Stats
4W - 5L
1,603 SR
Queue Stats
6W - 10L
1,149 Elo+
Party 2
Mulan
Mulan
ursuslunarus
Mulan
Level 86
God Stats
2W - 2L
1,630 SR
Queue Stats
50W - 81L
1,376 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,353 Elo+

VS

Team Averages
Level 44
1,350 SR
1,274 Elo+
Nu Wa
Nu Wa
FaZe JJFish
Nu Wa
Level 60
God Stats
3W - 4L
1,305 SR
Queue Stats
525W - 483L
1,419 Elo+
Party 3
Skadi
Skadi
LimpBiscuit03
Skadi
Level 27
God Stats
21W - 27L
1,486 SR
Queue Stats
43W - 71L
1,347 Elo+
Party 3
Ravana
Ravana
NextSphere76575
Ravana
Level 58
God Stats
8W - 8L
1,366 SR
Queue Stats
540W - 535L
1,375 Elo+
Party 3
Cabrakan
Cabrakan
bomb092611
Cabrakan
Level 48
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 1
Bellona
Bellona
dravenbunny
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
10,838
542
4,605
7,731
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Dx3Cubed
Jormungandr
15
7 / 2 / 4
9,666
483
10,748
14,866
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 2 / 4
10,979
549
13,096
15,065
6,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Shizzad
Izanami
16
3 / 1 / 5
11,435
572
5,209
7,703
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 4
10,555
528
10,898
12,166
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,107
455
10,002
10,452
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 2
7,713
386
4,874
11,683
3,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 6 / 1
10,517
526
9,713
12,799
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
bomb092611
Cabrakan
11
0 / 4 / 1
6,838
342
3,865
12,440
10,921
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
dravenbunny
Bellona
13
1 / 7 / 1
8,055
403
5,308
14,610
11,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
27
Kills
9
9
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Jormungandr
Dx3Cubed
Jormungandr
7
2
4
4.5
L
1
4
2
0.5
L
0
6
2
0.17
L
7
6
1
1.25
W
10
2
4
6
W
Izanami
Shizzad
Izanami
3
1
5
5.5
L
Cabrakan
bomb092611
Cabrakan
0
4
1
0.13
L
Bellona
dravenbunny
Bellona
1
7
1
0.21
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
33,762
57,531
Taken
61,984
35,899
Mitigated
37,782
10,438
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,605
530
255
1,277
7,731
2,379
3,376
3,315
4,186
69,336
0
W
Jormungandr
Dx3Cubed
Jormungandr
10,748
1,947
489
1,631
14,866
14,850
410
4,114
10,658
35,904
0
L
10,002
2,272
0
3,048
10,452
3,939
27
2,102
8,024
67,473
0
L
4,874
2,621
0
3,265
11,683
3,936
133
4,470
7,013
0
51,585
L
9,713
1,338
0
2,522
12,799
7,322
0
3,400
9,126
0
57,731
W
13,096
4,350
267
3,028
15,065
6,022
221
3,557
11,372
0
51,979
W
Izanami
Shizzad
Izanami
5,209
4,053
0
0
7,703
2,479
3,959
1,110
6,557
0
65,990
L
Cabrakan
bomb092611
Cabrakan
3,865
551
473
1,306
12,440
10,921
0
3,539
8,665
16,018
0
L
Bellona
dravenbunny
Bellona
5,308
2,583
0
316
14,610
11,664
372
782
13,803
0
32,661
W
10,898
2,937
0
3,491
12,166
10,169
1,856
1,247
10,891
0
59,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
42,230
520
Minions Killed
398
0
Camps Cleared
0
1,821,184
Distance Traveled
1,666,771
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,838
542
160
8
0
309,932
0
W
Jormungandr
9,666
483
49
2
0
372,164
4
L
Nu Wa
9,107
455
113
6
0
315,907
7
L
Skadi
7,713
386
85
4
0
277,162
1
L
Ravana
10,517
526
113
6
0
398,074
0
W
Da Ji
10,979
549
59
3
0
417,822
0
W
Izanami
11,435
572
144
7
0
348,377
0
L
Cabrakan
6,838
342
22
1
0
315,260
6
L
Bellona
8,055
403
65
3
0
360,368
1
W
Mulan
10,555
528
108
5
0
372,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role