Player Matchup

Sobek
Sobek
JikooFD
Sobek
Level 69
God Stats
0W - 1L
1,703 SR
Queue Stats
44W - 31L
1,520 Elo+
Party 2
Anhur
Anhur
Neffuss
Anhur
Level 17
God Stats
8W - 3L
1,688 SR
Queue Stats
69W - 60L
1,436 Elo+
Party 2
Tiamat
Tiamat
alogonzo
Tiamat
Level 18
God Stats
0W - 2L
1,512 SR
Queue Stats
19W - 19L
1,608 Elo+
Party 2
Bellona
Bellona
pheonixkane
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,543 Elo+
Party 2
Vamana
Vamana
solistian
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,584 Elo+
Party 2
Team Averages
Level 43
1,580 SR
1,538 Elo+

VS

Team Averages
Level 28
1,544 SR
1,563 Elo+
Yemoja
Yemoja
DudeDarth
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 244L
1,580 Elo+
Solo
Zeus
Zeus
LUKHY01
Zeus
Level 28
God Stats
96W - 74L
1,557 SR
Queue Stats
174W - 177L
1,501 Elo+
Solo
Neith
Neith
Mitmee922
Neith
Level 13
God Stats
17W - 12L
1,632 SR
Queue Stats
21W - 23L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
StirFrei
Ratatoskr
Level 45
God Stats
1W - 3L
1,531 SR
Queue Stats
89W - 84L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
mildesmosesduer
Sun Wukong
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
57W - 47L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JikooFD
Sobek
20
2 / 1 / 12
16,605
923
16,204
34,683
61,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Neffuss
Anhur
20
1 / 7 / 8
14,472
804
13,977
21,154
12,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
alogonzo
Tiamat
20
5 / 4 / 8
15,789
877
31,952
20,707
18,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
pheonixkane
Bellona
20
2 / 6 / 9
14,903
828
15,880
30,200
28,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
solistian
Vamana
20
9 / 9 / 6
17,576
976
29,265
45,433
53,919
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DudeDarth
Yemoja
20
1 / 2 / 21
16,517
918
17,692
19,949
25,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
LUKHY01
Zeus
20
5 / 7 / 16
16,767
932
37,616
18,841
9,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Mitmee922
Neith
20
5 / 1 / 13
16,074
893
27,933
11,677
6,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
StirFrei
Ratatoskr
20
7 / 2 / 17
16,675
926
31,590
26,513
24,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
mildesmosesduer
Sun Wukong
20
9 / 7 / 12
16,765
931
29,083
36,896
47,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
19
Kills
27
27
Deaths
19
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DudeDarth
Yemoja
1
2
21
5.75
L
Sobek
JikooFD
Sobek
2
1
12
8
W
Zeus
LUKHY01
Zeus
5
7
16
1.86
W
Neith
Mitmee922
Neith
5
1
13
11.5
L
Anhur
Neffuss
Anhur
1
7
8
0.71
W
Ratatoskr
StirFrei
Ratatoskr
7
2
17
7.75
L
Tiamat
alogonzo
Tiamat
5
4
8
2.25
W
Sun Wukong
mildesmosesduer
Sun Wukong
9
7
12
2.14
L
Bellona
pheonixkane
Bellona
2
6
9
1.08
L
Vamana
solistian
Vamana
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,278
Damage
143,914
152,177
Taken
113,876
174,832
Mitigated
113,725
22,163
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DudeDarth
Yemoja
17,692
4,138
5,114
2,227
19,949
25,447
0
9,888
8,747
34,117
0
L
Sobek
JikooFD
Sobek
16,204
1,139
0
7,858
34,683
61,573
0
11,937
22,746
32,516
0
W
Zeus
LUKHY01
Zeus
37,616
1,478
0
0
18,841
9,466
0
5,187
13,067
85,735
0
W
Neith
Mitmee922
Neith
27,933
16,842
0
2,674
11,677
6,620
0
5,381
6,083
0
53,561
L
Anhur
Neffuss
Anhur
13,977
9,105
0
0
21,154
12,607
0
8,563
12,591
0
49,716
W
Ratatoskr
StirFrei
Ratatoskr
31,590
4,657
0
3,269
26,513
24,631
0
10,354
15,350
0
61,826
L
Tiamat
alogonzo
Tiamat
31,952
2,351
0
3,785
20,707
18,050
0
6,430
14,277
51,984
0
W
Sun Wukong
mildesmosesduer
Sun Wukong
29,083
4,426
0
6,057
36,896
47,561
0
16,010
20,488
849
50,936
L
Bellona
pheonixkane
Bellona
15,880
7,154
0
2,747
30,200
28,683
0
12,405
17,795
242
40,387
L
Vamana
solistian
Vamana
29,265
15,927
0
7,773
45,433
53,919
0
16,810
28,623
0
74,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,345
Gold Earned
82,798
326
Minions Killed
347
7
Camps Cleared
11
1,609,954
Distance Traveled
1,708,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,517
918
42
2
0
322,576
0
L
Sobek
16,605
923
38
2
0
353,409
0
W
Zeus
16,767
932
132
7
6
309,423
0
W
Neith
16,074
893
62
3
0
306,874
0
L
Anhur
14,472
804
73
4
2
257,819
0
W
Ratatoskr
16,675
926
58
3
3
410,430
0
L
Tiamat
15,789
877
49
3
0
342,047
0
W
Sun Wukong
16,765
931
53
3
2
359,030
0
L
Bellona
14,903
828
70
4
1
320,219
0
L
Vamana
17,576
976
96
5
4
336,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role