Player Matchup

Xing Tian
Xing Tian
HAMFR
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Renatus89
Fenrir
Level 15
God Stats
18W - 40L
1,264 SR
Queue Stats
18W - 42L
1,145 Elo+
Party 3
Jing Wei
Jing Wei
ZaKL
Jing Wei
Level 27
God Stats
8W - 12L
1,212 SR
Queue Stats
209W - 220L
1,423 Elo+
Party 2
Artemis
Artemis
Zentia88
Artemis
Level 28
God Stats
72W - 67L
1,398 SR
Queue Stats
117W - 145L
1,145 Elo+
Party 3
Anubis
Anubis
gbreil52
Anubis
Level 35
God Stats
1W - 0L
1,702 SR
Queue Stats
124W - 168L
1,475 Elo+
Party 2
Team Averages
Level 26
1,415 SR
1,338 Elo+

VS

Team Averages
Level 11
1,489 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Dorème
Gilgamesh
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 161L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
Irishcelt
Heimdallr
Level 17
God Stats
2W - 4L
1,331 SR
Queue Stats
39W - 33L
1,471 Elo+
Solo
Cthulhu
Cthulhu
KatBlack
Cthulhu
Level 15
God Stats
1W - 3L
1,406 SR
Queue Stats
8W - 5L
1,502 Elo+
Party 4
Kukulkan
Kukulkan
Schlagvuky
Kukulkan
Level 6
God Stats
36W - 38L
1,709 SR
Queue Stats
106W - 166L
1,449 Elo+
Party 1
Ra
Ra
Shuuurak
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HAMFR
Xing Tian
18
1 / 1 / 27
10,634
1,063
8,479
17,445
19,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Renatus89
Fenrir
17
6 / 2 / 16
10,772
1,077
11,379
13,872
9,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ZaKL
Jing Wei
18
9 / 2 / 16
11,224
1,122
14,905
12,991
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Zentia88
Artemis
18
7 / 0 / 16
11,283
1,128
14,856
6,887
2,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
gbreil52
Anubis
18
14 / 1 / 11
12,101
1,210
20,221
12,851
6,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

282

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dorème
Gilgamesh
15
3 / 11 / 2
9,867
987
15,463
21,337
10,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Irishcelt
Heimdallr
15
3 / 3 / 2
10,394
1,039
6,197
10,363
3,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KatBlack
Cthulhu
15
0 / 7 / 5
9,097
910
10,370
18,184
18,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Schlagvuky
Kukulkan
15
0 / 8 / 3
9,200
920
14,955
14,109
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 6
9,093
909
11,498
11,529
4,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
37
Kills
6
6
Deaths
37
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dorème
Gilgamesh
3
11
2
0.36
W
Xing Tian
HAMFR
Xing Tian
1
1
27
14.5
L
Heimdallr
Irishcelt
Heimdallr
3
3
2
1.33
L
Cthulhu
KatBlack
Cthulhu
0
7
5
0.36
W
Fenrir
Renatus89
Fenrir
6
2
16
7
L
Kukulkan
Schlagvuky
Kukulkan
0
8
3
0.19
L
0
8
6
0.38
W
Jing Wei
ZaKL
Jing Wei
9
2
16
8.5
W
Artemis
Zentia88
Artemis
7
0
16
15
W
Anubis
gbreil52
Anubis
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,840
Damage
58,483
64,046
Taken
75,522
44,785
Mitigated
42,904
12,513
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dorème
Gilgamesh
15,463
6,066
0
846
21,337
10,565
0
7,820
13,517
417
31,655
W
Xing Tian
HAMFR
Xing Tian
8,479
1,494
0
804
17,445
19,710
0
10,670
6,775
21,273
0
L
Heimdallr
Irishcelt
Heimdallr
6,197
4,186
0
653
10,363
3,840
0
4,300
6,063
0
24,098
L
Cthulhu
KatBlack
Cthulhu
10,370
661
1,178
47
18,184
18,622
0
5,050
13,134
24,319
0
W
Fenrir
Renatus89
Fenrir
11,379
4,640
0
940
13,872
9,604
0
8,473
5,399
0
16,352
L
Kukulkan
Schlagvuky
Kukulkan
14,955
1,042
0
19
14,109
5,645
0
6,205
7,904
33,101
0
L
11,498
1,464
2,316
1,131
11,529
4,232
0
5,325
6,204
23,636
0
W
Jing Wei
ZaKL
Jing Wei
14,905
11,953
747
2,258
12,991
5,729
0
8,426
4,565
0
32,765
W
Artemis
Zentia88
Artemis
14,856
9,621
0
1,055
6,887
2,961
0
4,659
2,228
0
30,654
W
Anubis
gbreil52
Anubis
20,221
1,026
960
5,749
12,851
6,781
0
4,963
7,888
40,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,014
Gold Earned
47,651
169
Minions Killed
158
10
Camps Cleared
3
1,041,554
Distance Traveled
901,476
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,867
987
28
3
2
173,559
3
W
Xing Tian
10,634
1,063
12
1
4
209,046
4
L
Heimdallr
10,394
1,039
39
4
0
168,104
0
L
Cthulhu
9,097
910
27
3
1
194,879
0
W
Fenrir
10,772
1,077
17
2
0
223,658
1
L
Kukulkan
9,200
920
47
5
0
195,528
0
L
Ra
9,093
909
17
2
0
169,406
0
W
Jing Wei
11,224
1,122
34
3
3
240,060
0
W
Artemis
11,283
1,128
51
5
0
197,829
3
W
Anubis
12,101
1,210
55
6
3
170,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role