Player Matchup

Amaterasu
Amaterasu
BushManIsWatchin
Amaterasu
Level 26
God Stats
15W - 10L
1,669 SR
Queue Stats
288W - 141L
1,673 Elo+
Party 1
Merlin
Merlin
Miglet
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,490 Elo+
Party 2
Tiamat
Tiamat
NoodleGuru
Tiamat
Level 26
God Stats
14W - 11L
1,270 SR
Queue Stats
18W - 14L
1,460 Elo+
Solo
Geb
Geb
PendragonX9
Geb
Level 29
God Stats
55W - 23L
1,749 SR
Queue Stats
240W - 165L
1,570 Elo+
Party 1
Hachiman
Hachiman
Phr0zin
Hachiman
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 17L
1,478 Elo+
Party 2
Team Averages
Level 24
1,538 SR
1,534 Elo+

VS

Team Averages
Level 20
1,612 SR
1,612 Elo+
Kukulkan
Kukulkan
Acrzygermn93
Kukulkan
Level 28
God Stats
65W - 46L
1,648 SR
Queue Stats
275W - 272L
1,659 Elo+
Solo
Tiamat
Tiamat
EllenD1d911
Tiamat
Level 27
God Stats
10W - 17L
1,565 SR
Queue Stats
40W - 37L
1,449 Elo+
Solo
Jormungandr
Jormungandr
VerisVibing
Jormungandr
Level 7
God Stats
4W - 4L
1,786 SR
Queue Stats
5W - 7L
1,815 Elo+
Solo
Horus
Horus
gruszers5
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Fenrir
Fenrir
ssactanic
Fenrir
Level 26
God Stats
37W - 42L
1,562 SR
Queue Stats
417W - 439L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
9 / 2 / 16
13,875
1,067
21,980
25,721
24,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Miglet
Merlin
20
8 / 2 / 17
14,146
1,088
32,113
8,475
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
NoodleGuru
Tiamat
19
2 / 1 / 20
12,489
961
26,430
12,263
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 2 / 19
13,204
1,016
8,038
18,587
30,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Phr0zin
Hachiman
20
10 / 4 / 15
14,129
1,087
28,870
16,669
7,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

191

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acrzygermn93
Kukulkan
18
1 / 3 / 7
12,250
942
23,699
12,701
5,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
19
1 / 5 / 8
12,000
923
18,689
22,065
15,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VerisVibing
Jormungandr
18
1 / 6 / 7
11,592
892
11,861
23,483
18,338
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
gruszers5
Horus
18
0 / 11 / 7
11,245
865
6,178
40,811
21,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
ssactanic
Fenrir
18
8 / 9 / 2
13,530
1,041
14,563
24,486
15,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
34
Kills
11
11
Deaths
34
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acrzygermn93
Kukulkan
1
3
7
1.5
W
Amaterasu
9
2
16
8.5
L
Tiamat
1
5
8
1
W
Merlin
Miglet
Merlin
8
2
17
8.25
W
Tiamat
NoodleGuru
Tiamat
2
1
20
12
W
5
2
19
7.25
W
Hachiman
Phr0zin
Hachiman
10
4
15
4.38
L
Jormungandr
VerisVibing
Jormungandr
1
6
7
0.75
L
Horus
gruszers5
Horus
0
11
7
0.32
L
Fenrir
ssactanic
Fenrir
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,431
Damage
74,990
81,715
Taken
123,546
76,047
Mitigated
77,773
12,791
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acrzygermn93
Kukulkan
23,699
1,924
0
0
12,701
5,803
0
5,407
7,294
75,197
0
W
Amaterasu
21,980
15,684
0
8,135
25,721
24,390
0
15,854
9,867
729
31,439
L
Tiamat
18,689
2,220
372
5,171
22,065
15,963
0
8,989
13,076
37,572
0
W
Merlin
Miglet
Merlin
32,113
2,883
0
0
8,475
4,088
0
5,167
3,308
75,942
0
W
Tiamat
NoodleGuru
Tiamat
26,430
2,594
0
2,081
12,263
9,776
0
9,752
2,511
47,780
0
W
8,038
450
0
0
18,587
30,341
0
12,651
5,936
13,634
0
W
Hachiman
Phr0zin
Hachiman
28,870
19,056
0
2,575
16,669
7,452
0
10,825
5,475
0
51,051
L
Jormungandr
VerisVibing
Jormungandr
11,861
3,955
0
860
23,483
18,338
0
12,771
10,712
27,960
0
L
Horus
gruszers5
Horus
6,178
2,548
1,296
8,185
40,811
21,721
0
27,259
13,552
0
15,490
L
Fenrir
ssactanic
Fenrir
14,563
3,551
0
1,310
24,486
15,948
0
12,789
11,697
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,843
Gold Earned
60,617
263
Minions Killed
222
10
Camps Cleared
5
1,326,520
Distance Traveled
1,273,021
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,250
942
131
10
1
248,019
1
W
Amaterasu
13,875
1,067
26
2
1
297,797
0
L
Tiamat
12,000
923
40
3
0
252,879
0
W
Merlin
14,146
1,088
119
9
3
255,352
0
W
Tiamat
12,489
961
67
5
1
301,295
5
W
Geb
13,204
1,016
10
1
1
233,518
2
W
Hachiman
14,129
1,087
41
3
4
238,558
0
L
Jormungandr
11,592
892
34
3
1
227,414
0
L
Horus
11,245
865
11
1
0
250,765
2
L
Fenrir
13,530
1,041
6
0
3
293,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role