Player Matchup

Eset
Eset
TheHighGayGuy
Eset
Level 160
God Stats
20W - 17L
1,747 SR
Queue Stats
556W - 556L
1,600 Elo+
Solo
Hou Yi
Hou Yi
cibuX11X
Hou Yi
Level 113
God Stats
4W - 3L
1,342 SR
Queue Stats
33W - 26L
1,547 Elo+
Party 1
Hercules
Hercules
thedarkjedi222
Hercules
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
32W - 29L
1,544 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,564 Elo+

VS

Team Averages
Level 114
1,492 SR
1,634 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Duffshooter
Ravana
Level 145
God Stats
3W - 0L
1,476 SR
Queue Stats
70W - 45L
1,762 Elo+
Party 2
Ymir
Ymir
ShhhSleepTime
Ymir
Level 78
God Stats
6W - 4L
1,500 SR
Queue Stats
72W - 75L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,380
599
10,084
10,212
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
cibuX11X
Hou Yi
11
1 / 4 / 3
8,396
600
8,004
8,408
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
2 / 4 / 3
8,678
620
5,564
12,888
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 8
9,570
684
6,153
9,224
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
14
7 / 4 / 5
10,166
726
11,871
11,747
5,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 8
10,201
729
8,438
12,611
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
8
7
W
Ravana
7
4
5
2.38
W
3
0
8
7
L
2
5
2
0.6
L
Hou Yi
cibuX11X
Hou Yi
1
4
3
0.63
L
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
26,462
31,508
Taken
33,582
17,604
Mitigated
18,434
5,319
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,153
706
4,312
3,677
9,224
3,120
696
2,369
6,507
36,426
0
W
Ravana
11,871
2,924
0
3,418
11,747
5,110
1,134
2,635
8,674
0
37,233
W
8,438
1,088
0
3,493
12,611
10,204
0
4,260
7,685
37,132
0
L
10,084
321
265
2,471
10,212
2,909
0
4,401
5,811
31,160
0
L
Hou Yi
cibuX11X
Hou Yi
8,004
4,343
0
482
8,408
2,564
0
3,866
4,542
0
39,456
L
Hercules
5,564
1,034
0
2,101
12,888
12,131
0
6,344
6,544
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
29,937
135
Minions Killed
159
0
Camps Cleared
0
699,075
Distance Traveled
753,952
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,570
684
62
4
0
240,282
1
W
Ravana
10,166
726
47
3
0
253,459
3
W
Ymir
10,201
729
50
4
0
260,211
3
L
Eset
8,380
599
57
4
0
224,027
3
L
Hou Yi
8,396
600
62
4
0
218,479
1
L
Hercules
8,678
620
16
1
0
256,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role