Player Matchup

Heimdallr
Heimdallr
EcureuilNRV
Heimdallr
Level 77
God Stats
1W - 1L
1,430 SR
Queue Stats
30W - 24L
1,501 Elo+
Solo
Tiamat
Tiamat
Fluffypug02
Tiamat
Level 45
God Stats
4W - 10L
1,476 SR
Queue Stats
349W - 409L
1,524 Elo+
Solo
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 69
God Stats
194W - 246L
1,452 SR
Queue Stats
338W - 476L
1,361 Elo+
Solo
Team Averages
Level 64
1,453 SR
1,462 Elo+

VS

Team Averages
Level 53
1,552 SR
1,499 Elo+
Ah Puch
Ah Puch
MehMettAtli
Ah Puch
Level 25
God Stats
9W - 10L
1,578 SR
Queue Stats
83W - 67L
1,528 Elo+
Party 1
Sobek
Sobek
SmittyWerbenX
Sobek
Level 76
God Stats
10W - 4L
1,579 SR
Queue Stats
53W - 40L
1,612 Elo+
Party 1
Hachiman
Hachiman
dan_xogang
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EcureuilNRV
Heimdallr
13
1 / 6 / 1
10,673
562
10,088
15,749
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
13
0 / 8 / 1
9,977
525
8,535
15,761
7,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
kiraa_991897
Cthulhu
15
1 / 0 / 0
10,351
545
9,432
15,399
10,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MehMettAtli
Ah Puch
15
2 / 2 / 10
11,648
613
18,696
12,801
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 1 / 7
13,197
695
12,042
20,845
23,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
dan_xogang
Hachiman
16
6 / 0 / 6
12,303
648
10,341
10,061
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EcureuilNRV
Heimdallr
1
6
1
0.25
L
Tiamat
0
8
1
0.06
W
Ah Puch
MehMettAtli
Ah Puch
2
2
10
3.5
W
6
1
7
9.5
W
Hachiman
dan_xogang
Hachiman
6
0
6
9
L
Cthulhu
kiraa_991897
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
41,079
46,909
Taken
43,707
23,465
Mitigated
32,819
9,702
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EcureuilNRV
Heimdallr
10,088
4,208
0
3,032
15,749
5,193
0
10,496
5,253
0
47,520
L
Tiamat
8,535
1,025
0
2,394
15,761
7,527
0
9,021
6,740
31,000
0
W
Ah Puch
MehMettAtli
Ah Puch
18,696
344
956
4,834
12,801
5,236
1,229
6,591
5,894
68,794
0
W
12,042
844
1,965
10,004
20,845
23,305
810
7,811
12,450
46,213
0
W
Hachiman
dan_xogang
Hachiman
10,341
5,361
1,011
1,110
10,061
4,278
0
2,688
7,247
0
57,548
L
Cthulhu
kiraa_991897
Cthulhu
9,432
0
1,136
3,140
15,399
10,745
0
11,297
4,102
43,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
37,148
184
Minions Killed
229
0
Camps Cleared
0
1,010,042
Distance Traveled
1,182,269
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,673
562
69
4
0
306,775
1
L
Tiamat
9,977
525
60
3
0
310,486
3
W
Ah Puch
11,648
613
107
6
0
369,663
1
W
Sobek
13,197
695
37
2
0
425,552
1
W
Hachiman
12,303
648
85
4
0
387,054
0
L
Cthulhu
10,351
545
55
3
0
392,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role