Player Matchup

Ymir
Ymir
Bornilene
Ymir
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 70L
1,497 Elo+
Party 3
Poseidon
Poseidon
ChromeeeMC
Poseidon
Level 16
God Stats
10W - 8L
1,463 SR
Queue Stats
79W - 65L
1,403 Elo+
Party 3
Skadi
Skadi
Kiyorhi
Skadi
Level 17
God Stats
22W - 23L
1,591 SR
Queue Stats
54W - 66L
1,380 Elo+
Party 3
Thor
Thor
Qerberos
Thor
Level 3
God Stats
4W - 4L
1,732 SR
Queue Stats
7W - 10L
1,604 Elo+
Party 2
Ares
Ares
dreambreaker52
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,557 SR
1,477 Elo+

VS

Team Averages
Level 23
1,382 SR
1,484 Elo+
Heimdallr
Heimdallr
Astiiiras
Heimdallr
Level 29
God Stats
1W - 4L
1,095 SR
Queue Stats
35W - 41L
1,469 Elo+
Solo
King Arthur
King Arthur
DevkeBog
King Arthur
Level 26
God Stats
11W - 14L
1,447 SR
Queue Stats
31W - 35L
1,381 Elo+
Solo
Fenrir
Fenrir
Kipeto
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 60L
1,529 Elo+
Party 1
Ra
Ra
Krstevski
Ra
Level 18
God Stats
3W - 2L
1,367 SR
Queue Stats
33W - 33L
1,501 Elo+
Party 1
Ares
Ares
martinstojkovski
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 4 / 3
9,218
485
11,125
20,232
20,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
ChromeeeMC
Poseidon
12
1 / 11 / 4
7,716
406
9,112
13,016
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kiyorhi
Skadi
13
2 / 2 / 1
7,673
404
6,636
9,022
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
3 / 10 / 5
8,423
443
9,037
16,100
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 3
6,717
354
4,681
13,773
8,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astiiiras
Heimdallr
18
7 / 1 / 4
11,438
602
11,410
10,067
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DevkeBog
King Arthur
18
11 / 1 / 7
11,820
622
13,410
12,557
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Kipeto
Fenrir
16
8 / 5 / 11
10,541
555
11,759
16,304
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 16
11,084
583
17,715
12,141
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 15
9,829
517
5,352
16,211
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
12
Kills
34
34
Deaths
12
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astiiiras
Heimdallr
7
1
4
9
L
Ymir
6
4
3
1.88
L
Poseidon
ChromeeeMC
Poseidon
1
11
4
0.27
W
King Arthur
DevkeBog
King Arthur
11
1
7
14.5
W
Fenrir
Kipeto
Fenrir
8
5
11
2.7
L
Skadi
Kiyorhi
Skadi
2
2
1
1.25
W
6
2
16
7
L
Thor
3
10
5
0.55
L
0
7
3
0.21
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
59,646
72,143
Taken
67,280
42,672
Mitigated
46,838
9,911
Healing
27,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astiiiras
Heimdallr
11,410
5,511
0
5,198
10,067
4,419
3,966
2,580
7,369
0
75,918
L
Ymir
11,125
882
0
3,534
20,232
20,019
0
8,290
11,896
34,691
0
L
Poseidon
ChromeeeMC
Poseidon
9,112
774
0
1,386
13,016
4,682
0
5,708
7,283
43,053
0
W
King Arthur
DevkeBog
King Arthur
13,410
1,687
0
3,807
12,557
14,220
217
3,916
8,600
342
74,659
W
Fenrir
Kipeto
Fenrir
11,759
3,102
0
6,172
16,304
7,941
760
4,867
11,347
0
60,121
L
Skadi
Kiyorhi
Skadi
6,636
2,756
0
2,682
9,022
3,009
0
2,940
6,082
0
40,164
W
17,715
1,708
3,850
5,806
12,141
6,351
784
6,136
5,657
83,097
0
L
Thor
9,037
2,812
0
1,809
16,100
6,162
0
4,373
11,577
0
38,393
L
4,681
593
0
500
13,773
8,800
0
2,098
11,379
12,987
0
W
5,352
507
0
2,906
16,211
13,907
402
6,638
9,389
21,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
54,712
281
Minions Killed
546
0
Camps Cleared
0
1,647,849
Distance Traveled
1,746,473
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,438
602
151
8
0
348,245
3
L
Ymir
9,218
485
39
2
0
332,433
8
L
Poseidon
7,716
406
80
4
0
304,946
0
W
King Arthur
11,820
622
153
8
0
336,931
0
W
Fenrir
10,541
555
85
4
0
361,788
4
L
Skadi
7,673
404
72
4
0
367,533
7
W
Ra
11,084
583
128
7
0
366,147
2
L
Thor
8,423
443
67
4
0
337,359
1
L
Ares
6,717
354
23
1
0
305,578
1
W
Ares
9,829
517
29
2
0
333,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role