Player Matchup

Medusa
Medusa
JOKERS_504
Medusa
Level 12
God Stats
24W - 22L
1,456 SR
Queue Stats
63W - 62L
1,360 Elo+
Party 1
Sobek
Sobek
Lost_Moon_
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 135L
1,481 Elo+
Party 1
Freya
Freya
wobblyrob
Freya
Level 31
God Stats
2W - 2L
1,608 SR
Queue Stats
20W - 31L
1,300 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,380 Elo+

VS

Team Averages
Level 50
1,506 SR
1,339 Elo+
Bastet
Bastet
Chus Ange8754
Bastet
Level 39
God Stats
1W - 0L
1,451 SR
Queue Stats
18W - 58L
1,096 Elo+
Solo
Artemis
Artemis
kcboy97
Artemis
Level 26
God Stats
23W - 15L
1,593 SR
Queue Stats
58W - 58L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
vanillataytay
Zhong Kui
Level 86
God Stats
31W - 41L
1,473 SR
Queue Stats
534W - 669L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JOKERS_504
Medusa
10
1 / 5 / 6
8,225
633
6,134
12,834
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
12
5 / 4 / 5
10,222
786
8,332
20,098
22,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Freya
wobblyrob
Freya
12
5 / 7 / 2
9,252
712
7,420
12,313
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
8,965
690
2,820
11,382
5,377
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
kcboy97
Artemis
12
5 / 4 / 9
9,576
737
14,829
8,103
4,657
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
vanillataytay
Zhong Kui
15
9 / 3 / 7
10,652
819
17,624
11,673
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
16
16
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Medusa
JOKERS_504
Medusa
1
5
6
0.8
L
Sobek
5
4
5
1.88
W
Artemis
kcboy97
Artemis
5
4
9
2.38
W
Zhong Kui
vanillataytay
Zhong Kui
9
3
7
4.17
L
Freya
wobblyrob
Freya
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
35,273
45,245
Taken
31,158
33,651
Mitigated
18,275
5,757
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,820
816
699
3,273
11,382
5,377
192
7,374
4,008
0
12,923
L
Medusa
JOKERS_504
Medusa
6,134
2,916
0
1,092
12,834
6,059
0
6,941
5,893
0
22,250
L
Sobek
8,332
1,077
0
2,367
20,098
22,169
0
5,793
14,305
15,897
0
W
Artemis
kcboy97
Artemis
14,829
9,140
1,025
810
8,103
4,657
1,068
4,332
3,771
0
38,091
W
Zhong Kui
vanillataytay
Zhong Kui
17,624
847
0
4,306
11,673
8,241
1,269
4,309
7,364
57,149
0
L
Freya
wobblyrob
Freya
7,420
2,395
0
2,298
12,313
5,423
87
4,905
7,408
25,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
29,193
89
Minions Killed
125
0
Camps Cleared
0
554,513
Distance Traveled
662,186
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,965
690
13
1
0
235,186
1
L
Medusa
8,225
633
30
2
0
187,461
1
L
Sobek
10,222
786
16
1
0
206,299
2
W
Artemis
9,576
737
37
3
0
196,860
0
W
Zhong Kui
10,652
819
75
6
0
230,140
1
L
Freya
9,252
712
43
3
0
160,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role