Player Matchup

Tyr
Tyr
Platinum II
Guillerdez
Tyr
Platinum II
Level 124
God Stats
69W - 74L
1,616 SR
Queue Stats
359W - 351L
1,868 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LeviathansSurge
Danzaburou
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
UnkleBunklesTTV
Scylla
Platinum II
Level 130
God Stats
13W - 12L
1,701 SR
Queue Stats
463W - 452L
1,856 MMR
Solo
Cerberus
Cerberus
Platinum III
icoltus
Cerberus
Platinum III
Level 156
God Stats
2W - 8L
1,564 SR
Queue Stats
98W - 107L
1,885 MMR
Solo
Pele
Pele
Platinum I
littletime
Pele
Platinum I
Level 141
God Stats
3W - 2L
1,899 SR
Queue Stats
385W - 377L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,656 SR
1,804 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,535 SR
1,886 MMR
Janus
Janus
Platinum II
GΑMBLE
Janus
Platinum II
Level 160
God Stats
24W - 35L
1,566 SR
Queue Stats
255W - 244L
1,797 MMR
Solo
Loki
Loki
Platinum I
NotPaisa
Loki
Platinum I
Level 128
God Stats
4W - 5L
1,752 SR
Queue Stats
106W - 99L
1,984 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
Scarycrack
Sylvanus
Platinum III
Level 160
God Stats
16W - 16L
1,421 SR
Queue Stats
548W - 523L
1,820 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Sevnnnn
Cu Chulainn
Diamond V
Level 160
God Stats
5W - 3L
1,595 SR
Queue Stats
256W - 229L
1,931 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
Varania95
Cernunnos
Platinum II
Level 160
God Stats
1W - 4L
1,341 SR
Queue Stats
524W - 512L
1,900 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 8
13,255
530
17,169
24,519
27,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
LeviathansSurge
Danzaburou
19
0 / 7 / 2
12,939
518
10,118
18,404
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 7 / 8
11,353
454
15,841
17,187
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
icoltus
Cerberus
16
1 / 6 / 9
10,867
435
14,294
34,690
23,731
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 7 / 6
13,699
548
23,390
23,391
15,195
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSetTsukuyomiAthenaGuan Yu

VS

Bans
ApolloYmirAnhurSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GΑMBLE
Janus
20
9 / 5 / 9
15,886
635
19,620
16,381
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
6 / 4 / 11
14,642
586
13,023
18,170
11,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Scarycrack
Sylvanus
19
7 / 4 / 14
15,317
613
12,826
30,652
33,064
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Sevnnnn
Cu Chulainn
20
4 / 6 / 8
14,438
578
19,477
34,102
32,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Varania95
Cernunnos
20
5 / 5 / 11
14,820
593
24,471
24,563
13,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
24
Kills
31
31
Deaths
24
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
4
8
3
W
Janus
GΑMBLE
Janus
9
5
9
2.7
L
Danzaburou
LeviathansSurge
Danzaburou
0
7
2
0.14
W
Loki
6
4
11
2.88
W
Sylvanus
Scarycrack
Sylvanus
7
4
14
3.5
W
Cu Chulainn
Sevnnnn
Cu Chulainn
4
6
8
1.33
L
4
7
8
1.14
W
Cernunnos
Varania95
Cernunnos
5
5
11
2.1
L
Cerberus
icoltus
Cerberus
1
6
9
0.92
L
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,812
Damage
89,417
118,191
Taken
123,868
79,686
Mitigated
98,892
27,248
Healing
52,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,169
1,443
0
8,152
24,519
27,482
0
7,054
17,299
0
68,204
W
Janus
GΑMBLE
Janus
19,620
1,350
0
2,178
16,381
7,514
1,631
5,882
10,307
109,956
0
L
Danzaburou
LeviathansSurge
Danzaburou
10,118
7,004
0
4,799
18,404
7,068
3,640
4,147
14,155
0
103,619
W
Loki
13,023
3,685
0
5,394
18,170
11,976
2,721
2,879
15,245
0
99,595
W
Sylvanus
Scarycrack
Sylvanus
12,826
1,412
6,465
13,077
30,652
33,064
671
13,171
17,108
30,444
0
W
Cu Chulainn
Sevnnnn
Cu Chulainn
19,477
3,129
0
13,749
34,102
32,602
988
4,508
29,124
8,666
102,009
L
15,841
1,228
0
2,556
17,187
6,210
32
5,851
11,211
77,369
0
W
Cernunnos
Varania95
Cernunnos
24,471
16,031
0
11,412
24,563
13,736
6,792
4,618
19,877
0
119,566
L
Cerberus
icoltus
Cerberus
14,294
1,372
0
6,756
34,690
23,731
23
12,184
22,202
47,069
0
L
23,390
7,280
0
4,985
23,391
15,195
0
4,427
18,864
0
120,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,113
Gold Earned
75,103
651
Minions Killed
718
0
Camps Cleared
0
2,301,246
Distance Traveled
2,475,126
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,255
530
99
4
0
529,377
7
W
Janus
15,886
635
200
8
0
530,083
6
L
Danzaburou
12,939
518
189
8
0
432,365
5
W
Loki
14,642
586
160
6
0
543,279
4
W
Sylvanus
15,317
613
30
1
0
495,641
11
W
Cu Chulainn
14,438
578
174
7
0
507,211
5
L
Scylla
11,353
454
141
6
0
417,496
3
W
Cernunnos
14,820
593
154
6
0
398,912
1
L
Cerberus
10,867
435
59
2
0
463,111
5
L
Pele
13,699
548
163
7
0
458,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role