Player Matchup

Xbalanque
Xbalanque
CadeBarnes89
Xbalanque
Level 81
God Stats
15W - 19L
1,654 SR
Queue Stats
227W - 230L
1,523 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EarPleasure
Cu Chulainn
Level 86
God Stats
4W - 3L
1,641 SR
Queue Stats
158W - 150L
1,547 Elo+
Party 3
Scylla
Scylla
Elenova
Scylla
Level 120
God Stats
11W - 12L
1,453 SR
Queue Stats
403W - 385L
1,493 Elo+
Party 2
Pele
Pele
Jahcure
Pele
Level 112
God Stats
16W - 19L
1,578 SR
Queue Stats
301W - 287L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
bladimir1
Sylvanus
Level 135
God Stats
1W - 5L
1,500 SR
Queue Stats
148W - 148L
1,542 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,522 Elo+

VS

Team Averages
Level 122
1,559 SR
1,520 Elo+
Tiamat
Tiamat
AggrievedDrip04
Tiamat
Level 141
God Stats
2W - 2L
1,465 SR
Queue Stats
80W - 69L
1,475 Elo+
Party 1
Medusa
Medusa
AllResolve7
Medusa
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,451 Elo+
Party 1
Athena
Athena
SpaceAIien
Athena
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,513 Elo+
Party 1
Scylla
Scylla
downfawl
Scylla
Level 129
God Stats
3W - 2L
1,829 SR
Queue Stats
40W - 25L
1,647 Elo+
Solo
Mercury
Mercury
xNuke52
Mercury
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 76L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CadeBarnes89
Xbalanque
16
2 / 5 / 4
10,408
473
7,099
15,154
5,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
EarPleasure
Cu Chulainn
17
1 / 1 / 4
10,748
489
11,405
25,916
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Elenova
Scylla
16
3 / 6 / 0
10,376
472
8,447
13,269
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Jahcure
Pele
17
5 / 5 / 1
11,192
509
10,108
17,281
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bladimir1
Sylvanus
15
1 / 5 / 5
10,303
468
8,685
21,366
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
11,220
510
11,061
13,362
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
7 / 4 / 10
12,237
556
16,252
14,721
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
SpaceAIien
Athena
16
3 / 4 / 16
11,516
523
8,541
23,385
23,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
downfawl
Scylla
18
2 / 0 / 8
11,317
514
13,425
10,874
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
xNuke52
Mercury
19
7 / 2 / 6
12,463
567
8,410
17,213
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
22
22
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Medusa
7
4
10
3
L
Xbalanque
CadeBarnes89
Xbalanque
2
5
4
0.8
L
Cu Chulainn
EarPleasure
Cu Chulainn
1
1
4
3
L
Scylla
Elenova
Scylla
3
6
0
0.5
L
Pele
Jahcure
Pele
5
5
1
1.1
W
Athena
SpaceAIien
Athena
3
4
16
2.75
L
Sylvanus
bladimir1
Sylvanus
1
5
5
0.7
W
Scylla
downfawl
Scylla
2
0
8
6
W
Mercury
xNuke52
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,744
Damage
57,689
92,986
Taken
79,555
57,174
Mitigated
49,529
33,573
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,061
1,377
0
3,375
13,362
9,246
1,679
3,655
9,265
68,256
0
W
Medusa
16,252
8,587
0
2,046
14,721
6,069
3,054
4,491
10,142
0
86,627
L
Xbalanque
CadeBarnes89
Xbalanque
7,099
2,993
0
5,242
15,154
5,462
2,051
4,396
10,752
0
66,856
L
Cu Chulainn
EarPleasure
Cu Chulainn
11,405
1,284
0
11,813
25,916
18,201
717
8,967
16,775
1,314
67,149
L
Scylla
Elenova
Scylla
8,447
865
0
1,674
13,269
5,029
26
4,505
8,568
60,291
0
L
Pele
Jahcure
Pele
10,108
1,991
0
4,952
17,281
7,141
1,223
6,525
10,636
0
78,389
W
Athena
SpaceAIien
Athena
8,541
2,212
1,788
7,170
23,385
23,772
572
4,709
18,549
28,062
0
L
Sylvanus
bladimir1
Sylvanus
8,685
942
2,317
7,575
21,366
21,341
444
7,940
13,228
45,110
0
W
Scylla
downfawl
Scylla
13,425
1,402
125
4,616
10,874
3,573
1,447
4,415
6,141
75,268
0
W
Mercury
xNuke52
Mercury
8,410
3,505
0
7,036
17,213
6,869
1,090
3,509
13,490
0
95,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
58,753
560
Minions Killed
552
0
Camps Cleared
0
1,880,830
Distance Traveled
2,103,368
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,220
510
123
6
0
365,952
3
W
Medusa
12,237
556
126
6
0
394,486
2
L
Xbalanque
10,408
473
119
5
0
397,633
0
L
Cu Chulainn
10,748
489
135
6
0
430,629
2
L
Scylla
10,376
472
104
5
0
323,339
7
L
Pele
11,192
509
142
6
0
409,414
4
W
Athena
11,516
523
37
2
0
439,638
6
L
Sylvanus
10,303
468
60
3
0
319,815
3
W
Scylla
11,317
514
129
6
0
402,384
1
W
Mercury
12,463
567
137
6
0
500,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role