Player Matchup

Gilgamesh
Gilgamesh
Cryoseisms
Gilgamesh
Level 82
God Stats
12W - 8L
1,611 SR
Queue Stats
252W - 378L
1,343 Elo+
Party 2
Tiamat
Tiamat
Maru_Inuka
Tiamat
Level 68
God Stats
37W - 42L
1,320 SR
Queue Stats
204W - 350L
1,304 Elo+
Party 2
Medusa
Medusa
QBDaBest
Medusa
Level 88
God Stats
7W - 7L
1,478 SR
Queue Stats
49W - 84L
1,323 Elo+
Party 2
Team Averages
Level 79
1,470 SR
1,323 Elo+

VS

Team Averages
Level 77
1,375 SR
1,320 Elo+
Chernobog
Chernobog
DemonikSniperXX
Chernobog
Level 62
God Stats
1W - 1L
1,384 SR
Queue Stats
68W - 84L
1,371 Elo+
Party 1
Bacchus
Bacchus
Foxstar2349
Bacchus
Level 67
God Stats
1W - 1L
1,347 SR
Queue Stats
56W - 75L
1,342 Elo+
Party 1
Zeus
Zeus
TomVitalgamer
Zeus
Level 103
God Stats
147W - 199L
1,395 SR
Queue Stats
359W - 573L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryoseisms
Gilgamesh
17
10 / 0 / 7
12,964
720
19,644
19,912
14,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Maru_Inuka
Tiamat
15
4 / 2 / 9
11,407
634
7,735
16,842
17,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
QBDaBest
Medusa
15
5 / 0 / 11
12,254
681
9,940
10,251
5,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonikSniperXX
Chernobog
14
1 / 6 / 1
10,154
564
14,947
15,753
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Foxstar2349
Bacchus
13
1 / 5 / 1
10,941
608
7,209
17,418
25,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 8 / 2
9,402
522
7,435
13,746
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
2
2
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cryoseisms
Gilgamesh
10
0
7
13.5
L
Chernobog
DemonikSniperXX
Chernobog
1
6
1
0.25
L
Bacchus
Foxstar2349
Bacchus
1
5
1
0.3
W
Tiamat
Maru_Inuka
Tiamat
4
2
9
4.25
W
Medusa
QBDaBest
Medusa
5
0
11
10.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,319
Damage
29,591
47,005
Taken
46,917
37,587
Mitigated
37,283
18,361
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cryoseisms
Gilgamesh
19,644
4,035
0
6,946
19,912
14,326
1,133
5,218
14,694
0
58,512
L
Chernobog
DemonikSniperXX
Chernobog
14,947
11,472
878
2,958
15,753
7,250
0
2,677
13,076
0
53,022
L
Bacchus
Foxstar2349
Bacchus
7,209
499
219
118
17,418
25,421
0
3,478
13,940
25,825
0
W
Tiamat
Maru_Inuka
Tiamat
7,735
819
0
5,954
16,842
17,652
630
5,661
11,181
28,696
0
W
Medusa
QBDaBest
Medusa
9,940
4,683
616
4,845
10,251
5,609
948
4,246
6,005
0
69,773
L
7,435
496
609
4,188
13,746
4,612
0
1,679
12,067
36,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
30,497
200
Minions Killed
161
0
Camps Cleared
0
1,011,420
Distance Traveled
743,331
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,964
720
75
4
0
336,140
1
L
Chernobog
10,154
564
84
5
0
252,397
2
L
Bacchus
10,941
608
26
1
0
282,911
2
W
Tiamat
11,407
634
51
3
0
320,334
0
W
Medusa
12,254
681
74
4
0
354,946
0
L
Zeus
9,402
522
51
3
0
208,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role