Player Matchup

Jing Wei
Jing Wei
Diamond III
Barrettaa
Jing Wei
Diamond III
Level 151
God Stats
4W - 1L
1,585 SR
Queue Stats
53W - 28L
2,459 MMR
Party 3
Janus
Janus
Diamond III
Geez 0h Petes
Janus
Diamond III
Level 160
God Stats
13W - 20L
1,560 SR
Queue Stats
652W - 638L
2,238 MMR
Solo
Achilles
Achilles
Platinum II
The_Neith_Slayer
Achilles
Platinum II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
2,025 MMR
Party 1
Nemesis
Nemesis
Gold III
lEatGlass_
Nemesis
Gold III
Level 67
God Stats
5W - 0L
1,918 SR
Queue Stats
77W - 56L
1,778 MMR
Party 1
Nox
Nox
Diamond IV
manleyFGC
Nox
Diamond IV
Level 157
God Stats
35W - 20L
1,714 SR
Queue Stats
61W - 33L
2,461 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,655 SR
2,192 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,725 SR
2,196 MMR
Cthulhu
Cthulhu
Diamond II
KaryuEND
Cthulhu
Diamond II
Level 159
God Stats
6W - 4L
1,731 SR
Queue Stats
257W - 216L
2,345 MMR
Solo
Ravana
Ravana
Gold I
NonScaryMonster
Ravana
Gold I
Level 119
God Stats
3W - 2L
1,899 SR
Queue Stats
63W - 64L
1,900 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Solo plez
Ah Muzen Cab
Diamond V
Level 157
God Stats
6W - 4L
1,834 SR
Queue Stats
316W - 291L
2,075 MMR
Party 2
Scylla
Scylla
Diamond I
l Scizzy l
Scylla
Diamond I
Level 144
God Stats
22W - 22L
1,672 SR
Queue Stats
377W - 317L
2,479 MMR
Solo
Ares
Ares
Diamond III
xDiedrich
Ares
Diamond III
Level 129
God Stats
17W - 15L
1,490 SR
Queue Stats
281W - 258L
2,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barrettaa
Jing Wei
20
8 / 1 / 7
17,734
709
32,480
22,506
9,712
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 8
14,513
581
16,341
12,783
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 0 / 12
14,792
592
14,120
31,871
43,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
lEatGlass_
Nemesis
20
3 / 3 / 8
12,856
514
7,387
15,943
9,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 4 / 12
13,284
531
6,500
23,232
24,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
YemojaAthenaSetTiamatFenrir

VS

Bans
ApolloGuan YuLokiTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KaryuEND
Cthulhu
20
1 / 3 / 3
13,482
539
17,199
20,943
23,933
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 5
11,135
445
8,423
18,178
13,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Solo plez
Ah Muzen Cab
20
6 / 3 / 1
15,014
601
15,182
19,195
9,972
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
l Scizzy l
Scylla
19
0 / 4 / 8
12,024
481
11,954
14,506
6,779
Ares
15
1 / 5 / 8
10,472
419
13,828
27,346
31,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
22
Kills
10
10
Deaths
22
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Barrettaa
Jing Wei
8
1
7
11.5
W
7
2
8
5.5
L
Cthulhu
KaryuEND
Cthulhu
1
3
3
0.83
L
2
7
5
0.64
L
Ah Muzen Cab
Solo plez
Ah Muzen Cab
6
3
1
2.17
W
2
0
12
8
L
Scylla
l Scizzy l
Scylla
0
4
8
1
W
Nemesis
lEatGlass_
Nemesis
3
3
8
2.33
W
2
4
12
2
L
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,828
Damage
66,586
106,335
Taken
100,168
92,921
Mitigated
86,024
42,839
Healing
31,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Barrettaa
Jing Wei
32,480
28,252
0
15,657
22,506
9,712
5,646
8,156
14,275
0
181,859
W
16,341
522
0
1,305
12,783
5,255
536
5,315
7,393
106,052
0
L
Cthulhu
KaryuEND
Cthulhu
17,199
1,638
630
6,078
20,943
23,933
0
1,071
19,830
110,045
0
L
8,423
1,558
0
4,620
18,178
13,406
0
5,026
12,872
16
85,196
L
Ah Muzen Cab
Solo plez
Ah Muzen Cab
15,182
9,172
0
11,723
19,195
9,972
4,021
2,624
16,521
0
120,341
W
14,120
3,778
0
16,733
31,871
43,268
415
14,161
17,010
0
101,479
L
Scylla
l Scizzy l
Scylla
11,954
631
413
3,392
14,506
6,779
0
3,188
11,134
99,349
0
W
Nemesis
lEatGlass_
Nemesis
7,387
2,804
0
4,226
15,943
9,995
221
3,964
11,929
0
115,308
W
6,500
551
0
4,918
23,232
24,691
120
11,406
11,806
21,523
0
L
Ares
13,828
382
0
4,789
27,346
31,934
251
10,281
16,635
24,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,179
Gold Earned
62,127
839
Minions Killed
763
0
Camps Cleared
0
2,438,440
Distance Traveled
2,468,383
44
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,734
709
270
11
0
471,614
12
W
Janus
14,513
581
208
8
0
490,392
7
L
Cthulhu
13,482
539
216
9
0
475,922
9
L
Ravana
11,135
445
128
5
0
509,857
5
L
Ah Muzen Cab
15,014
601
210
8
0
486,030
3
W
Achilles
14,792
592
174
7
0
499,722
8
L
Scylla
12,024
481
196
8
0
482,151
8
W
Nemesis
12,856
514
151
6
0
515,043
4
W
Nox
13,284
531
36
1
0
461,669
13
L
Ares
10,472
419
13
1
0
514,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role