Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
DKJ40
Ah Muzen Cab
Silver I
Level 45
God Stats
19W - 13L
1,728 SR
Queue Stats
329W - 322L
1,233 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DrBrunello
Baron Samedi
Silver II
Level 62
God Stats
29W - 33L
1,634 SR
Queue Stats
44W - 51L
1,059 MMR
Party 1
Hercules
Hercules
Gold IV
Il Don Domenico
Hercules
Gold IV
Level 146
God Stats
226W - 215L
1,572 SR
Queue Stats
304W - 309L
1,365 MMR
Party 1
Janus
Janus
Gold II
ReanimationHero-
Janus
Gold II
Level 126
God Stats
22W - 22L
1,632 SR
Queue Stats
738W - 749L
1,307 MMR
Solo
Fenrir
Fenrir
Gold V
javi00p2
Fenrir
Gold V
Level 101
God Stats
23W - 18L
1,479 SR
Queue Stats
205W - 210L
1,327 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,609 SR
1,258 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,504 SR
1,259 MMR
Apollo
Apollo
Gold V
Mihkae1898
Apollo
Gold V
Level 129
God Stats
22W - 28L
1,550 SR
Queue Stats
435W - 446L
1,258 MMR
Solo
Ymir
Ymir
Bronze IV
Mycal_Sigado
Ymir
Bronze IV
Level 49
God Stats
0W - 7L
1,344 SR
Queue Stats
1W - 8L
1,280 MMR
Solo
Kukulkan
Kukulkan
Silver I
ThegrimReap_er
Kukulkan
Silver I
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
712W - 721L
1,211 MMR
Solo
Arachne
Arachne
Gold V
derbyloke
Arachne
Gold V
Level 160
God Stats
13W - 12L
1,454 SR
Queue Stats
443W - 444L
1,334 MMR
Solo
Tyr
Tyr
Silver I
xXlMojitolXx
Tyr
Silver I
Level 98
God Stats
18W - 16L
1,672 SR
Queue Stats
304W - 298L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DKJ40
Ah Muzen Cab
12
3 / 2 / 5
7,571
582
6,984
8,939
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DrBrunello
Baron Samedi
11
0 / 5 / 0
6,236
480
2,153
6,868
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
13
8 / 0 / 2
8,006
616
6,917
9,294
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 1
8,255
635
2,608
4,542
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
javi00p2
Fenrir
13
1 / 1 / 4
7,302
562
5,382
8,204
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaTiamatCu ChulainnKing ArthurDanzaburou

VS

Bans
TsukuyomiSkadiGuan YuAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mihkae1898
Apollo
7
0 / 2 / 1
5,189
399
1,944
4,345
862
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,090
392
1,571
8,727
4,979
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
1 / 1 / 0
7,400
569
2,928
4,194
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
derbyloke
Arachne
12
4 / 4 / 1
7,008
539
6,709
13,656
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,655
512
5,717
9,774
7,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
8
8
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DKJ40
Ah Muzen Cab
3
2
5
2.75
W
Baron Samedi
DrBrunello
Baron Samedi
0
5
0
0
W
Hercules
8
0
2
9
L
Apollo
Mihkae1898
Apollo
0
2
1
0.25
L
0
5
0
0
W
2
0
1
2.5
L
Kukulkan
1
1
0
1
L
Arachne
derbyloke
Arachne
4
4
1
1.13
W
Fenrir
javi00p2
Fenrir
1
1
4
3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
18,869
37,847
Taken
40,696
13,973
Mitigated
18,900
16,175
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DKJ40
Ah Muzen Cab
6,984
3,677
0
5,469
8,939
2,966
948
1,775
7,120
0
47,802
W
Baron Samedi
DrBrunello
Baron Samedi
2,153
32
131
973
6,868
2,570
496
0
6,868
27,078
0
W
Hercules
6,917
2,581
0
3,359
9,294
3,969
1,052
578
8,716
0
36,482
L
Apollo
Mihkae1898
Apollo
1,944
917
0
859
4,345
862
0
0
4,345
0
20,572
L
1,571
0
0
0
8,727
4,979
104
849
7,812
17,159
0
W
2,608
91
0
1,639
4,542
1,427
0
1,128
3,202
59,919
0
L
Kukulkan
2,928
76
0
804
4,194
1,539
0
446
3,704
50,918
0
L
Arachne
derbyloke
Arachne
6,709
4,774
0
5,265
13,656
4,468
7
904
12,652
0
39,045
W
Fenrir
javi00p2
Fenrir
5,382
1,125
0
4,604
8,204
3,041
96
726
7,442
0
40,701
L
5,717
631
0
3,682
9,774
7,052
0
2,322
7,422
0
30,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
31,342
431
Minions Killed
322
0
Camps Cleared
0
1,288,672
Distance Traveled
1,176,457
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,571
582
66
5
0
241,684
3
W
Baron Samedi
6,236
480
51
4
0
205,358
1
W
Hercules
8,006
616
76
6
0
277,697
0
L
Apollo
5,189
399
45
3
0
155,769
0
L
Ymir
5,090
392
27
2
0
223,377
2
W
Janus
8,255
635
140
11
0
265,204
5
L
Kukulkan
7,400
569
117
9
0
238,365
7
L
Arachne
7,008
539
74
6
0
277,251
2
W
Fenrir
7,302
562
98
8
0
298,729
9
L
Tyr
6,655
512
59
5
0
281,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role