Player Matchup

Ares
Ares
CristianYCC
Ares
Level 7
God Stats
2W - 1L
1,602 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 1
Merlin
Merlin
PunkFatCat
Merlin
Level 17
God Stats
15W - 14L
1,402 SR
Queue Stats
19W - 19L
1,386 Elo+
Solo
Medusa
Medusa
Rafardison
Medusa
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 33L
1,633 Elo+
Party 1
Thor
Thor
xREDTUBx
Thor
Level 23
God Stats
2W - 1L
1,461 SR
Queue Stats
46W - 45L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxPONDIExx
Tsukuyomi
Level 26
God Stats
42W - 25L
1,689 SR
Queue Stats
127W - 103L
1,635 Elo+
Solo
Team Averages
Level 38
1,531 SR
1,519 Elo+

VS

Team Averages
Level 20
1,620 SR
1,531 Elo+
Neith
Neith
CptDan05
Neith
Level 7
God Stats
19W - 11L
1,650 SR
Queue Stats
111W - 89L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
MainstreamBean
Tsukuyomi
Level 29
God Stats
7W - 3L
1,935 SR
Queue Stats
28W - 16L
1,755 Elo+
Solo
Artemis
Artemis
Rivinh
Artemis
Level 18
God Stats
10W - 4L
1,826 SR
Queue Stats
17W - 20L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
chaosment
Kuzenbo
Level 19
God Stats
1W - 3L
1,189 SR
Queue Stats
36W - 35L
1,405 Elo+
Solo
Tiamat
Tiamat
elgintoki123
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 26
13,199
1,320
20,884
16,981
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
PunkFatCat
Merlin
18
1 / 6 / 24
10,903
1,090
12,729
10,778
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Rafardison
Medusa
20
23 / 4 / 10
16,300
1,630
41,428
15,998
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
3 / 4 / 22
10,683
1,068
7,180
11,542
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
xxPONDIExx
Tsukuyomi
19
8 / 3 / 23
12,438
1,244
15,189
10,417
4,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptDan05
Neith
16
2 / 10 / 7
10,423
1,042
9,616
23,211
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
MainstreamBean
Tsukuyomi
16
9 / 9 / 8
12,052
1,205
18,237
23,968
13,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Rivinh
Artemis
16
3 / 9 / 8
10,886
1,089
11,626
20,146
7,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
chaosment
Kuzenbo
15
3 / 5 / 5
9,686
969
7,662
12,477
12,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
3 / 11 / 8
10,457
1,046
8,332
22,584
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
56
44
Kills
20
20
Deaths
44
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
CptDan05
Neith
2
10
7
0.55
W
9
3
26
7.33
L
Tsukuyomi
MainstreamBean
Tsukuyomi
9
9
8
1.44
W
Merlin
PunkFatCat
Merlin
1
6
24
2.17
W
Medusa
Rafardison
Medusa
23
4
10
7
L
Artemis
Rivinh
Artemis
3
9
8
0.78
L
Kuzenbo
chaosment
Kuzenbo
3
5
5
1.1
L
Tiamat
3
11
8
0.64
W
Thor
3
4
22
3.5
W
Tsukuyomi
xxPONDIExx
Tsukuyomi
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,410
Damage
55,473
65,716
Taken
102,386
43,995
Mitigated
52,734
10,264
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CptDan05
Neith
9,616
3,975
283
1,659
23,211
8,441
0
7,757
15,454
0
34,980
W
20,884
856
0
820
16,981
21,533
0
3,462
13,209
41,422
0
L
Tsukuyomi
MainstreamBean
Tsukuyomi
18,237
5,803
0
621
23,968
13,153
0
7,521
16,447
0
27,878
W
Merlin
PunkFatCat
Merlin
12,729
364
0
0
10,778
4,677
0
2,231
8,547
24,125
0
W
Medusa
Rafardison
Medusa
41,428
18,482
0
5,859
15,998
7,908
0
3,603
12,395
0
77,481
L
Artemis
Rivinh
Artemis
11,626
7,665
0
2,008
20,146
7,658
0
5,093
15,053
0
32,905
L
Kuzenbo
chaosment
Kuzenbo
7,662
2,003
0
0
12,477
12,734
0
2,125
10,352
10,729
0
L
Tiamat
8,332
584
0
1,364
22,584
10,748
0
11,117
11,467
16,189
0
W
Thor
7,180
675
0
0
11,542
5,141
0
3,659
7,883
0
13,930
W
Tsukuyomi
xxPONDIExx
Tsukuyomi
15,189
2,768
0
3,585
10,417
4,736
0
3,039
7,378
0
37,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,523
Gold Earned
53,504
203
Minions Killed
133
10
Camps Cleared
4
989,525
Distance Traveled
844,119
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,423
1,042
37
4
1
174,684
0
W
Ares
13,199
1,320
17
2
3
194,790
0
L
Tsukuyomi
12,052
1,205
20
2
0
193,765
0
W
Merlin
10,903
1,090
25
3
0
178,189
0
W
Medusa
16,300
1,630
88
9
6
199,590
4
L
Artemis
10,886
1,089
59
6
2
151,675
0
L
Kuzenbo
9,686
969
1
0
1
146,151
0
L
Tiamat
10,457
1,046
16
2
0
177,844
0
W
Thor
10,683
1,068
15
2
0
195,285
0
W
Tsukuyomi
12,438
1,244
58
6
1
221,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role