Player Matchup

Nike
Nike
BannedCusSam
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,580 Elo+
Party 1
Yemoja
Yemoja
BotanYandere
Yemoja
Level 6
God Stats
0W - 4L
1,412 SR
Queue Stats
0W - 4L
1,080 Elo+
Party 1
Thor
Thor
KaeKae7
Thor
Level 38
God Stats
2W - 3L
1,621 SR
Queue Stats
117W - 126L
1,541 Elo+
Party 1
Hachiman
Hachiman
SpiritGun4
Hachiman
Level 18
God Stats
3W - 11L
1,377 SR
Queue Stats
15W - 35L
1,324 Elo+
Party 1
Anubis
Anubis
jiller91
Anubis
Level 20
God Stats
4W - 3L
1,542 SR
Queue Stats
16W - 14L
1,514 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,408 Elo+

VS

Team Averages
Level 19
1,553 SR
1,419 Elo+
Apollo
Apollo
NotAKingYode
Apollo
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,390 Elo+
Solo
Izanami
Izanami
Yrxqz
Izanami
Level 17
God Stats
22W - 23L
1,539 SR
Queue Stats
136W - 116L
1,494 Elo+
Solo
Anubis
Anubis
Zeshantae
Anubis
Level 28
God Stats
11W - 4L
1,899 SR
Queue Stats
117W - 113L
1,534 Elo+
Solo
King Arthur
King Arthur
bobthemfbuilder2
King Arthur
Level 9
God Stats
10W - 9L
1,328 SR
Queue Stats
10W - 12L
1,284 Elo+
Party 2
Geb
Geb
naomitodd0414
Geb
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 69L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,732
561
2,867
8,869
4,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
8
0 / 3 / 1
4,938
412
1,289
5,871
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
KaeKae7
Thor
9
0 / 2 / 1
5,156
430
3,585
7,801
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SpiritGun4
Hachiman
8
3 / 6 / 0
5,299
442
3,630
7,542
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jiller91
Anubis
1
0 / 0 / 0
2,205
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 0 / 3
7,490
624
7,455
6,259
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Yrxqz
Izanami
12
7 / 0 / 3
7,239
603
5,937
6,273
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Zeshantae
Anubis
11
2 / 1 / 2
6,594
550
5,028
3,637
1,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
bobthemfbuilder2
King Arthur
10
0 / 2 / 2
5,759
480
1,722
6,491
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 4
5,628
469
1,514
8,161
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
13
13
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Yemoja
0
3
1
0.17
L
Thor
KaeKae7
Thor
0
2
1
0.25
W
Apollo
4
0
3
5.5
L
Hachiman
SpiritGun4
Hachiman
3
6
0
0.5
W
Izanami
Yrxqz
Izanami
7
0
3
8.5
W
Anubis
Zeshantae
Anubis
2
1
2
3
W
King Arthur
bobthemfbuilder2
King Arthur
0
2
2
0.5
L
Anubis
jiller91
Anubis
0
0
0
0
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
21,656
30,083
Taken
30,821
10,683
Mitigated
13,995
5,404
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,867
844
0
1,499
8,869
4,286
0
1,376
7,368
0
33,664
L
Yemoja
1,289
447
478
200
5,871
2,918
0
921
4,950
10,854
0
L
Thor
KaeKae7
Thor
3,585
699
0
2,406
7,801
1,861
0
3,242
4,534
0
21,955
W
Apollo
7,455
3,558
0
1,220
6,259
2,653
79
192
6,067
0
53,105
L
Hachiman
SpiritGun4
Hachiman
3,630
2,625
0
821
7,542
1,618
0
1,003
6,539
0
16,602
W
Izanami
Yrxqz
Izanami
5,937
4,001
0
4,297
6,273
1,888
987
486
5,787
0
47,698
W
Anubis
Zeshantae
Anubis
5,028
342
0
1,818
3,637
1,706
1,967
0
3,637
37,701
0
W
King Arthur
bobthemfbuilder2
King Arthur
1,722
382
0
951
6,491
4,031
240
0
6,491
0
14,063
L
Anubis
jiller91
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
1,514
261
0
1,200
8,161
3,717
115
611
7,550
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
32,710
166
Minions Killed
302
0
Camps Cleared
0
758,609
Distance Traveled
1,043,098
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,732
561
74
6
0
206,500
3
L
Yemoja
4,938
412
21
2
0
184,597
0
L
Thor
5,156
430
38
3
0
217,612
4
W
Apollo
7,490
624
95
8
0
258,330
2
L
Hachiman
5,299
442
33
3
0
149,900
0
W
Izanami
7,239
603
93
8
0
181,764
4
W
Anubis
6,594
550
67
6
0
197,036
1
W
King Arthur
5,759
480
33
3
0
232,012
1
L
Anubis
2,205
184
0
0
0
0
0
W
Geb
5,628
469
14
1
0
173,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role