Player Matchup

Heimdallr
Heimdallr
Cxll_Me_SvPerMan
Heimdallr
Level 94
God Stats
1W - 1L
1,919 SR
Queue Stats
4W - 15L
1,148 Elo+
Party 2
Vulcan
Vulcan
NedRise
Vulcan
Level 64
God Stats
0W - 2L
1,353 SR
Queue Stats
18W - 26L
1,389 Elo+
Solo
Da Ji
Da Ji
Spoulix73
Da Ji
Level 60
God Stats
3W - 7L
1,463 SR
Queue Stats
4W - 15L
1,148 Elo+
Party 2
Medusa
Medusa
Ubuyashiki-San
Medusa
Level 46
God Stats
0W - 1L
1,561 SR
Queue Stats
4W - 14L
1,158 Elo+
Party 2
Osiris
Osiris
skulfaces
Osiris
Level 83
God Stats
2W - 6L
1,486 SR
Queue Stats
4W - 15L
1,148 Elo+
Party 2
Team Averages
Level 69
1,556 SR
1,198 Elo+

VS

Team Averages
Level 76
1,468 SR
1,383 Elo+
Hel
Hel
AngelOnYourSide
Hel
Level 68
God Stats
9W - 17L
1,479 SR
Queue Stats
427W - 384L
1,484 Elo+
Party 1
Merlin
Merlin
FerstHelbkit
Merlin
Level 109
God Stats
180W - 193L
1,544 SR
Queue Stats
772W - 714L
1,510 Elo+
Party 1
Medusa
Medusa
Mertfish
Medusa
Level 129
God Stats
16W - 13L
1,392 SR
Queue Stats
122W - 136L
1,404 Elo+
Solo
Artemis
Artemis
OwOLad
Artemis
Level 16
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 1
Sobek
Sobek
hadoshoryuken999
Sobek
Level 60
God Stats
1W - 0L
1,439 SR
Queue Stats
36W - 47L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
1 / 4 / 3
8,242
589
11,083
13,101
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
NedRise
Vulcan
17
1 / 3 / 3
9,450
675
14,013
6,268
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Spoulix73
Da Ji
15
3 / 6 / 2
9,252
661
9,514
9,844
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 2
7,627
545
5,558
11,648
4,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
skulfaces
Osiris
15
0 / 3 / 1
7,793
557
3,548
7,511
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
10,420
744
6,304
10,157
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
19
6 / 0 / 10
11,514
822
15,991
10,940
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mertfish
Medusa
18
12 / 0 / 4
12,757
911
10,525
9,672
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
OwOLad
Artemis
14
1 / 3 / 8
9,215
658
5,661
10,384
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 1 / 13
9,457
676
3,963
13,417
16,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
23
23
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Heimdallr
1
4
3
0.63
W
Merlin
6
0
10
11
W
Medusa
Mertfish
Medusa
12
0
4
14
L
Vulcan
NedRise
Vulcan
1
3
3
0.83
W
Artemis
OwOLad
Artemis
1
3
8
1.67
L
Da Ji
Spoulix73
Da Ji
3
6
2
0.67
L
0
7
2
0.14
W
1
1
13
7.5
L
Osiris
skulfaces
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
42,444
48,372
Taken
54,570
21,883
Mitigated
34,538
4,862
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,304
86
13,860
6,042
10,157
4,698
454
2,653
7,374
33,600
0
L
Heimdallr
11,083
3,176
0
1,245
13,101
5,308
0
8,261
4,526
0
36,203
W
Merlin
15,991
531
120
3,408
10,940
5,027
1,132
2,357
8,453
67,516
0
W
Medusa
Mertfish
Medusa
10,525
4,621
0
834
9,672
4,359
1,441
1,517
8,001
0
48,640
L
Vulcan
NedRise
Vulcan
14,013
2,445
0
30
6,268
2,707
0
3,020
3,102
45,325
0
W
Artemis
OwOLad
Artemis
5,661
2,321
0
863
10,384
4,031
911
2,674
7,540
0
18,980
L
Da Ji
Spoulix73
Da Ji
9,514
1,375
0
676
9,844
4,733
0
4,282
5,366
0
18,733
L
5,558
2,215
0
528
11,648
4,552
503
6,435
4,909
0
22,927
W
3,963
119
1,747
1,245
13,417
16,423
408
4,251
8,784
9,086
0
L
Osiris
skulfaces
Osiris
3,548
446
729
1,654
7,511
4,583
138
3,549
3,785
0
17,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
53,363
240
Minions Killed
351
4
Camps Cleared
11
1,194,968
Distance Traveled
1,455,721
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,420
744
78
6
6
322,545
2
L
Heimdallr
8,242
589
76
5
0
240,962
0
W
Merlin
11,514
822
154
11
2
311,674
5
W
Medusa
12,757
911
77
6
2
310,640
2
L
Vulcan
9,450
675
82
6
2
275,271
2
W
Artemis
9,215
658
30
2
0
248,202
1
L
Da Ji
9,252
661
17
1
2
244,638
3
L
Medusa
7,627
545
33
2
0
211,021
0
W
Sobek
9,457
676
12
1
1
262,660
0
L
Osiris
7,793
557
32
2
0
223,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role