Player Matchup

Izanami
Izanami
Barbaross43
Izanami
Level 10
God Stats
11W - 9L
1,601 SR
Queue Stats
11W - 9L
1,690 Elo+
Solo
Artio
Artio
BlackArrow9736
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,616 Elo+
Solo
Medusa
Medusa
TheTrooper 6666
Medusa
Level 30
God Stats
24W - 27L
1,403 SR
Queue Stats
167W - 202L
1,301 Elo+
Solo
Nox
Nox
crittercreature5
Nox
Level 27
God Stats
64W - 45L
1,654 SR
Queue Stats
438W - 397L
1,560 Elo+
Solo
Persephone
Persephone
iNF4MOUz-ZKiLLz
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 289L
1,557 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,545 Elo+

VS

Team Averages
Level 26
1,577 SR
1,533 Elo+
Hachiman
Hachiman
Abyss_Rheaird
Hachiman
Level 28
God Stats
20W - 12L
1,732 SR
Queue Stats
145W - 107L
1,587 Elo+
Solo
Cerberus
Cerberus
BornFromCthulhu
Cerberus
Level 28
God Stats
15W - 11L
1,568 SR
Queue Stats
43W - 35L
1,517 Elo+
Solo
Kukulkan
Kukulkan
FutureDegree288
Kukulkan
Level 28
God Stats
7W - 9L
1,474 SR
Queue Stats
101W - 102L
1,508 Elo+
Solo
Ah Puch
Ah Puch
MichealGains
Ah Puch
Level 28
God Stats
123W - 90L
1,644 SR
Queue Stats
244W - 267L
1,547 Elo+
Solo
Loki
Loki
Woomo
Loki
Level 18
God Stats
18W - 27L
1,466 SR
Queue Stats
28W - 33L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barbaross43
Izanami
18
0 / 7 / 9
11,746
904
8,716
16,482
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 11 / 8
11,089
853
4,246
24,178
16,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 16 / 7
12,858
989
16,593
29,417
11,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 7 / 5
13,657
1,051
25,717
15,659
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
iNF4MOUz-ZKiLLz
Persephone
17
3 / 2 / 2
11,946
919
10,948
8,863
3,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abyss_Rheaird
Hachiman
20
17 / 2 / 16
15,844
1,219
27,615
12,479
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
20
12 / 3 / 22
13,937
1,072
15,029
18,056
16,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
20
6 / 2 / 22
13,662
1,051
17,997
14,882
5,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MichealGains
Ah Puch
20
4 / 5 / 23
13,074
1,006
17,432
12,181
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Woomo
Loki
20
4 / 1 / 27
13,360
1,028
11,298
13,210
14,906
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
153
13
Kills
43
43
Deaths
13
31
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abyss_Rheaird
Hachiman
17
2
16
12.5
L
Izanami
Barbaross43
Izanami
0
7
9
0.64
L
0
11
8
0.36
W
Cerberus
12
3
22
7.67
W
Kukulkan
6
2
22
8.5
W
Ah Puch
MichealGains
Ah Puch
4
5
23
3.1
L
4
16
7
0.47
W
Loki
Woomo
Loki
4
1
27
17.5
L
6
7
5
1.21
L
Persephone
iNF4MOUz-ZKiLLz
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,220
Damage
89,371
94,599
Taken
70,808
45,543
Mitigated
46,687
3,116
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abyss_Rheaird
Hachiman
27,615
14,309
0
1,848
12,479
4,652
0
7,360
5,119
0
46,798
L
Izanami
Barbaross43
Izanami
8,716
5,278
0
2,004
16,482
6,757
0
10,777
5,705
0
55,321
L
4,246
803
96
817
24,178
16,411
0
14,503
9,675
9,403
0
W
Cerberus
15,029
651
1,434
3,925
18,056
16,974
0
8,303
9,753
27,095
0
W
Kukulkan
17,997
2,421
0
724
14,882
5,358
0
11,040
3,842
64,180
0
W
Ah Puch
MichealGains
Ah Puch
17,432
1,085
1,211
657
12,181
4,797
0
7,758
4,423
49,245
0
L
16,593
10,903
0
0
29,417
11,890
0
14,282
15,135
0
41,301
W
Loki
Woomo
Loki
11,298
2,175
0
0
13,210
14,906
0
6,450
6,760
0
21,415
L
25,717
470
0
0
15,659
7,107
0
7,663
7,996
48,775
0
L
Persephone
iNF4MOUz-ZKiLLz
Persephone
10,948
397
0
199
8,863
3,378
0
3,233
5,629
30,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
69,877
290
Minions Killed
290
0
Camps Cleared
11
1,109,846
Distance Traveled
1,257,291
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,844
1,219
30
2
9
263,704
1
L
Izanami
11,746
904
127
10
0
185,379
0
L
Artio
11,089
853
8
1
0
214,807
0
W
Cerberus
13,937
1,072
29
2
0
264,699
2
W
Kukulkan
13,662
1,051
124
10
2
250,354
1
W
Ah Puch
13,074
1,006
91
7
0
217,223
0
L
Medusa
12,858
989
54
4
0
221,567
0
W
Loki
13,360
1,028
16
1
0
261,311
0
L
Nox
13,657
1,051
49
4
0
258,658
0
L
Persephone
11,946
919
52
4
0
229,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role