Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Filbo Baggin
Baron Samedi
Level 34
God Stats
12W - 2L
1,667 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Nymeria9210
Ah Puch
Level 29
God Stats
41W - 59L
1,461 SR
Queue Stats
96W - 132L
1,398 Elo+
Party 1
Fenrir
Fenrir
SonicBangers
Fenrir
Level 23
God Stats
2W - 2L
1,544 SR
Queue Stats
70W - 97L
1,349 Elo+
Party 1
Izanami
Izanami
StaccatoBread95
Izanami
Level 68
God Stats
55W - 62L
1,542 SR
Queue Stats
293W - 332L
1,472 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,454 Elo+

VS

Team Averages
Level 97
1,475 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Action Tissue
Aphrodite
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
106W - 119L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Barackiel
Xing Tian
Level 48
God Stats
23W - 15L
1,530 SR
Queue Stats
446W - 473L
1,526 Elo+
Solo
Tiamat
Tiamat
BuddGrimfield
Tiamat
Level 149
God Stats
50W - 61L
1,467 SR
Queue Stats
1,204W - 1,290L
1,445 Elo+
Solo
Artemis
Artemis
Danislasher
Artemis
Level 105
God Stats
10W - 9L
1,601 SR
Queue Stats
249W - 255L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
1 / 0 / 11
11,670
898
7,395
14,696
18,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Filbo Baggin
Baron Samedi
18
5 / 0 / 9
12,928
994
12,624
5,804
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Nymeria9210
Ah Puch
18
1 / 3 / 12
11,303
869
7,786
8,339
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
18
3 / 2 / 11
12,664
974
7,370
11,880
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 7
12,935
995
17,573
10,536
5,284
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 9 / 2
11,904
916
16,111
24,090
15,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Action Tissue
Aphrodite
16
0 / 1 / 6
10,608
816
4,031
12,524
8,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Barackiel
Xing Tian
14
0 / 1 / 0
9,663
743
310
2,178
1,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 0 / 2
10,182
783
1,997
8,232
4,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Danislasher
Artemis
17
2 / 5 / 4
11,250
865
13,129
12,428
4,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
16
Kills
7
7
Deaths
16
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
11
6.5
L
Cu Chulainn
 
Cu Chulainn
5
9
2
0.67
L
Aphrodite
Action Tissue
Aphrodite
0
1
6
3
L
Xing Tian
Barackiel
Xing Tian
0
1
0
0
L
0
0
2
1
L
Artemis
Danislasher
Artemis
2
5
4
0.8
W
Baron Samedi
Filbo Baggin
Baron Samedi
5
0
9
9.5
W
Ah Puch
Nymeria9210
Ah Puch
1
3
12
2.33
W
Fenrir
3
2
11
4.25
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,748
Damage
35,578
51,255
Taken
59,452
42,843
Mitigated
34,761
10,676
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,395
2,264
0
333
14,696
18,058
0
2,069
11,970
27,546
0
L
Cu Chulainn
 
Cu Chulainn
16,111
4,776
0
0
24,090
15,094
0
10,454
13,636
0
44,188
L
Aphrodite
Action Tissue
Aphrodite
4,031
116
3,456
3,107
12,524
8,698
0
4,656
7,868
12,522
0
L
Xing Tian
Barackiel
Xing Tian
310
0
0
0
2,178
1,890
0
1,160
1,018
2,495
0
L
1,997
37
234
865
8,232
4,090
0
4,286
3,946
9,156
0
L
Artemis
Danislasher
Artemis
13,129
7,026
0
185
12,428
4,989
0
7,249
5,179
0
24,100
W
Baron Samedi
Filbo Baggin
Baron Samedi
12,624
1,309
4,081
1,945
5,804
3,218
0
310
5,494
48,548
0
W
Ah Puch
Nymeria9210
Ah Puch
7,786
764
0
1,604
8,339
3,685
0
1,409
6,930
19,984
0
W
Fenrir
7,370
1,090
0
1,415
11,880
12,598
0
1,399
9,609
0
10,412
W
17,573
13,108
561
737
10,536
5,284
0
1,151
9,385
0
55,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,500
Gold Earned
53,607
269
Minions Killed
140
12
Camps Cleared
2
1,210,695
Distance Traveled
665,545
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,670
898
35
3
3
274,279
1
L
Cu Chulainn
11,904
916
64
5
1
227,432
1
L
Aphrodite
10,608
816
18
1
0
171,926
0
L
Xing Tian
9,663
743
1
0
0
43,930
0
L
Tiamat
10,182
783
21
2
1
106,662
0
L
Artemis
11,250
865
36
3
0
115,595
0
W
Baron Samedi
12,928
994
96
7
2
209,540
1
W
Ah Puch
11,303
869
22
2
2
234,056
1
W
Fenrir
12,664
974
11
1
1
279,695
0
W
Izanami
12,935
995
105
8
4
213,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role