Player Matchup

Raijin
Raijin
CamoNinja1743
Raijin
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 56L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FindingEmojji
Cu Chulainn
Level 18
God Stats
10W - 8L
1,563 SR
Queue Stats
13W - 10L
1,481 Elo+
Party 1
Ares
Ares
MrBarnacleMan
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 1
Izanami
Izanami
PaladinPate
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 1
Fenrir
Fenrir
Rad_gippo
Fenrir
Level 23
God Stats
50W - 42L
1,480 SR
Queue Stats
317W - 334L
1,367 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,404 Elo+

VS

Team Averages
Level 19
1,475 SR
1,564 Elo+
Zeus
Zeus
Anakin_0
Zeus
Level 26
God Stats
1W - 7L
1,296 SR
Queue Stats
98W - 95L
1,457 Elo+
Solo
Nemesis
Nemesis
Meliodas--pain
Nemesis
Level 8
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 3L
1,805 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSecretMelioda
Kuzenbo
Level 47
God Stats
0W - 1L
1,583 SR
Queue Stats
70W - 74L
1,544 Elo+
Party 2
Hachiman
Hachiman
mi-mi_32rus_
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,512 Elo+
Solo
Fenrir
Fenrir
starmazekyla
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
13,314
1,024
10,752
9,632
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
FindingEmojji
Cu Chulainn
20
11 / 2 / 19
14,635
1,126
23,282
15,623
15,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
2 / 12 / 15
11,782
906
7,475
22,797
11,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
PaladinPate
Izanami
20
9 / 2 / 17
13,668
1,051
18,546
14,557
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Rad_gippo
Fenrir
19
10 / 1 / 9
13,391
1,030
10,307
12,307
7,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 6 / 3
13,557
1,043
26,994
14,936
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 6 / 12
12,818
986
14,044
13,790
6,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
5 / 7 / 8
12,881
991
20,299
19,222
13,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
mi-mi_32rus_
Hachiman
18
1 / 11 / 6
11,691
899
5,905
17,510
7,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
0 / 7 / 5
10,417
801
1,485
12,693
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
37
Kills
19
19
Deaths
37
80
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
11
6
3
2.08
W
5
2
20
7.5
W
Cu Chulainn
FindingEmojji
Cu Chulainn
11
2
19
10.25
L
2
6
12
1.33
W
2
12
15
0.79
W
Izanami
PaladinPate
Izanami
9
2
17
8.75
W
Fenrir
Rad_gippo
Fenrir
10
1
9
14.5
L
5
7
8
1.29
L
Hachiman
mi-mi_32rus_
Hachiman
1
11
6
0.36
L
Fenrir
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,362
Damage
68,727
74,916
Taken
78,151
42,932
Mitigated
40,527
3,705
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
26,994
3,190
0
2,158
14,936
5,965
0
3,804
11,132
56,744
0
W
10,752
1,670
0
490
9,632
3,578
0
5,314
4,184
55,014
0
W
Cu Chulainn
FindingEmojji
Cu Chulainn
23,282
6,997
0
151
15,623
15,377
0
8,242
6,816
5,955
53,734
L
14,044
7,282
123
1,385
13,790
6,387
0
5,235
8,555
0
28,552
W
7,475
1,431
0
1,141
22,797
11,269
0
13,110
9,165
12,272
0
W
Izanami
PaladinPate
Izanami
18,546
13,098
0
1,703
14,557
5,150
0
9,647
4,423
0
33,044
W
Fenrir
Rad_gippo
Fenrir
10,307
1,747
0
220
12,307
7,558
0
8,724
3,035
0
13,297
L
20,299
6,124
0
720
19,222
13,990
0
4,975
14,247
40,526
0
L
Hachiman
mi-mi_32rus_
Hachiman
5,905
2,643
0
736
17,510
7,338
0
4,764
12,746
0
31,290
L
Fenrir
1,485
372
0
170
12,693
6,847
0
2,271
10,422
0
6,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
61,364
236
Minions Killed
207
4
Camps Cleared
8
1,202,167
Distance Traveled
1,041,083
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,557
1,043
66
5
2
217,803
1
W
Raijin
13,314
1,024
120
9
1
237,109
0
W
Cu Chulainn
14,635
1,126
69
5
1
257,357
0
L
Nemesis
12,818
986
22
2
1
239,873
0
W
Ares
11,782
906
12
1
0
153,840
0
W
Izanami
13,668
1,051
30
2
2
254,450
1
W
Fenrir
13,391
1,030
5
0
0
299,411
0
L
Kuzenbo
12,881
991
43
3
5
261,318
2
L
Hachiman
11,691
899
67
5
0
154,831
1
L
Fenrir
10,417
801
9
1
0
167,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role