Player Matchup

Tiamat
Tiamat
Darkangel9236
Tiamat
Level 14
God Stats
8W - 6L
1,348 SR
Queue Stats
191W - 175L
1,580 Elo+
Solo
Chernobog
Chernobog
EspoirFou
Chernobog
Level 25
God Stats
1W - 1L
1,831 SR
Queue Stats
568W - 553L
1,524 Elo+
Solo
Cthulhu
Cthulhu
KhombatWombat
Cthulhu
Level 11
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Bellona
Bellona
Tragiic Snow
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,624 Elo+
Solo
Loki
Loki
preias
Loki
Level 18
God Stats
1W - 2L
1,818 SR
Queue Stats
37W - 31L
1,563 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,596 Elo+

VS

Team Averages
Level 17
1,534 SR
1,555 Elo+
Ah Puch
Ah Puch
Baenerys
Ah Puch
Level 22
God Stats
4W - 2L
1,552 SR
Queue Stats
289W - 199L
1,548 Elo+
Solo
King Arthur
King Arthur
MangyCarl
King Arthur
Level 22
God Stats
1W - 0L
1,530 SR
Queue Stats
49W - 33L
1,648 Elo+
Party 1
Neith
Neith
SeanceDog
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,714 Elo+
Party 1
Medusa
Medusa
Sergeant PainZ
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
monkyhaha
Sun Wukong
Level 28
God Stats
12W - 3L
1,589 SR
Queue Stats
148W - 161L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 0
14,503
518
24,571
20,355
13,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
EspoirFou
Chernobog
20
6 / 5 / 8
14,984
535
17,522
31,512
14,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
4 / 5 / 8
13,391
478
13,445
28,465
29,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Tragiic Snow
Bellona
15
1 / 3 / 0
11,381
406
7,626
13,186
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
preias
Loki
20
8 / 4 / 4
14,322
512
11,673
19,142
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baenerys
Ah Puch
20
2 / 6 / 5
15,617
558
14,686
16,849
7,255
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
MangyCarl
King Arthur
20
8 / 1 / 6
17,091
610
29,021
29,179
30,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
SeanceDog
Neith
20
9 / 4 / 6
15,581
556
20,034
16,342
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 14 / 1
10,312
368
5,627
19,940
6,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
monkyhaha
Sun Wukong
19
3 / 8 / 2
13,079
467
13,233
21,239
11,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
33
Kills
24
24
Deaths
33
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Baenerys
Ah Puch
2
6
5
0.75
L
14
7
0
2
L
Chernobog
EspoirFou
Chernobog
6
5
8
2
L
Cthulhu
4
5
8
1.6
W
King Arthur
MangyCarl
King Arthur
8
1
6
11
W
Neith
SeanceDog
Neith
9
4
6
3
W
2
14
1
0.18
L
Bellona
Tragiic Snow
Bellona
1
3
0
0.33
W
Sun Wukong
monkyhaha
Sun Wukong
3
8
2
0.5
L
Loki
preias
Loki
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,837
Damage
82,601
112,660
Taken
103,549
74,574
Mitigated
62,285
35,674
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Baenerys
Ah Puch
14,686
669
0
3,525
16,849
7,255
612
6,224
10,162
129,625
0
L
24,571
1,238
59
4,280
20,355
13,663
2,167
3,761
16,594
82,874
0
L
Chernobog
EspoirFou
Chernobog
17,522
11,705
0
12,503
31,512
14,740
676
3,176
28,336
0
126,800
L
Cthulhu
13,445
1,017
591
7,942
28,465
29,193
1,535
4,528
23,937
76,850
0
W
King Arthur
MangyCarl
King Arthur
29,021
3,214
0
12,571
29,179
30,233
236
6,704
22,075
706
142,799
W
Neith
SeanceDog
Neith
20,034
7,100
0
3,286
16,342
6,648
5,075
5,492
10,578
0
105,706
W
5,627
2,582
0
857
19,940
6,504
568
11,386
7,827
0
31,981
L
Bellona
Tragiic Snow
Bellona
7,626
2,433
0
5,458
13,186
9,427
0
0
13,186
0
53,292
W
Sun Wukong
monkyhaha
Sun Wukong
13,233
2,873
0
3,265
21,239
11,645
2,675
5,909
14,891
0
78,824
L
Loki
preias
Loki
11,673
2,511
0
4,841
19,142
7,551
2,160
3,515
15,627
0
105,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
71,680
746
Minions Killed
812
0
Camps Cleared
0
2,281,436
Distance Traveled
2,400,177
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,617
558
263
9
0
429,240
5
L
Tiamat
14,503
518
147
5
0
468,442
1
L
Chernobog
14,984
535
164
6
0
474,261
0
L
Cthulhu
13,391
478
143
5
0
512,395
0
W
King Arthur
17,091
610
229
8
0
539,866
3
W
Neith
15,581
556
144
5
0
472,315
1
W
Medusa
10,312
368
43
2
0
444,393
5
L
Bellona
11,381
406
130
5
0
242,876
0
W
Sun Wukong
13,079
467
133
5
0
514,363
3
L
Loki
14,322
512
162
6
0
583,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role