Player Matchup

Yemoja
Yemoja
Domino97278
Yemoja
Level 120
God Stats
5W - 12L
1,250 SR
Queue Stats
938W - 1,008L
1,565 Elo+
Solo
Tiamat
Tiamat
Lego_R2-D2
Tiamat
Level 126
God Stats
1W - 6L
1,491 SR
Queue Stats
131W - 132L
1,515 Elo+
Solo
Fenrir
Fenrir
PajamaSoraka
Fenrir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 74L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pank3k
Tsukuyomi
Level 101
God Stats
2W - 2L
1,559 SR
Queue Stats
117W - 125L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
iZenri
Ao Kuang
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 162L
1,533 Elo+
Solo
Team Averages
Level 94
1,460 SR
1,530 Elo+

VS

Team Averages
Level 123
1,611 SR
1,481 Elo+
Jormungandr
Jormungandr
ADDIBM97
Jormungandr
Level 102
God Stats
16W - 12L
1,693 SR
Queue Stats
514W - 514L
1,526 Elo+
Solo
Scylla
Scylla
KillerFace90
Scylla
Level 138
God Stats
14W - 18L
1,690 SR
Queue Stats
651W - 688L
1,500 Elo+
Party 1
Hera
Hera
Veloxis_-l-
Hera
Level 67
God Stats
10W - 6L
1,540 SR
Queue Stats
346W - 385L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
Waschlappen_
Guan Yu
Level 156
God Stats
11W - 8L
1,716 SR
Queue Stats
522W - 559L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
urdin
Zhong Kui
Level 154
God Stats
9W - 16L
1,416 SR
Queue Stats
828W - 851L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 5 / 23
13,110
596
11,702
25,742
29,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Lego_R2-D2
Tiamat
20
9 / 4 / 10
16,473
749
25,300
21,481
17,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
6 / 6 / 14
14,454
657
18,590
44,072
73,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Pank3k
Tsukuyomi
20
11 / 7 / 14
15,126
688
36,936
34,125
23,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
iZenri
Ao Kuang
20
7 / 8 / 9
14,081
640
18,269
26,273
13,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADDIBM97
Jormungandr
20
11 / 4 / 11
15,752
716
36,769
24,148
14,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
3 / 6 / 19
14,583
663
24,137
19,421
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 17
14,206
646
16,836
18,230
7,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Waschlappen_
Guan Yu
20
7 / 4 / 19
15,301
696
25,098
38,195
42,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
urdin
Zhong Kui
20
7 / 12 / 14
14,575
663
31,146
35,454
36,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
110
33
Kills
30
30
Deaths
33
70
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ADDIBM97
Jormungandr
11
4
11
4.13
L
Yemoja
0
5
23
2.3
W
Scylla
3
6
19
2.08
L
Tiamat
Lego_R2-D2
Tiamat
9
4
10
3.5
L
Fenrir
6
6
14
2.17
L
Tsukuyomi
Pank3k
Tsukuyomi
11
7
14
2.57
W
2
7
17
1.5
W
Guan Yu
Waschlappen_
Guan Yu
7
4
19
4.13
L
Ao Kuang
iZenri
Ao Kuang
7
8
9
1.44
W
Zhong Kui
urdin
Zhong Kui
7
12
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,797
Damage
133,986
151,693
Taken
135,448
156,644
Mitigated
112,083
74,400
Healing
66,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ADDIBM97
Jormungandr
36,769
1,246
3,817
5,029
24,148
14,792
725
9,789
14,097
72,901
0
L
Yemoja
11,702
2,683
24,644
8,076
25,742
29,549
367
19,820
5,906
29,119
0
W
Scylla
24,137
2,641
108
2,895
19,421
9,737
1,244
10,806
8,485
52,013
0
L
Tiamat
Lego_R2-D2
Tiamat
25,300
1,683
3,188
5,546
21,481
17,242
1,524
15,669
5,760
88,234
0
L
Fenrir
18,590
2,308
3,090
10,001
44,072
73,256
563
30,503
13,407
0
27,170
L
Tsukuyomi
Pank3k
Tsukuyomi
36,936
9,359
4,258
5,701
34,125
23,088
829
23,280
10,781
0
59,120
W
16,836
4,966
2,808
1,821
18,230
7,986
1,203
5,758
12,381
38,295
0
W
Guan Yu
Waschlappen_
Guan Yu
25,098
4,479
18,872
18,843
38,195
42,688
337
13,654
24,131
383
38,484
L
Ao Kuang
iZenri
Ao Kuang
18,269
5,066
2,406
7,490
26,273
13,509
1,759
19,537
6,732
32,468
0
W
Zhong Kui
urdin
Zhong Kui
31,146
3,590
3,254
8,732
35,454
36,880
1,218
14,197
21,083
54,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,244
Gold Earned
74,417
219
Minions Killed
236
0
Camps Cleared
0
1,730,478
Distance Traveled
1,903,949
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,752
716
60
3
0
394,742
0
L
Yemoja
13,110
596
29
1
0
323,448
0
W
Scylla
14,583
663
48
2
0
380,501
3
L
Tiamat
16,473
749
132
6
0
367,819
0
L
Fenrir
14,454
657
12
1
0
354,060
0
L
Tsukuyomi
15,126
688
29
1
0
402,757
0
W
Hera
14,206
646
61
3
0
388,206
0
W
Guan Yu
15,301
696
21
1
0
433,453
0
L
Ao Kuang
14,081
640
17
1
0
282,394
3
W
Zhong Kui
14,575
663
46
2
0
307,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role