Player Matchup

Hercules
Hercules
CrayonsAreYUMMMY
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,743 Elo+
Party 2
Ra
Ra
EilemaBueana
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,662 Elo+
Solo
Chiron
Chiron
Smurfin101
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 12L
1,791 Elo+
Party 2
Loki
Loki
bigdaddytime
Loki
Level 27
God Stats
2W - 1L
1,535 SR
Queue Stats
113W - 123L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
theghostoftime95
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 140L
1,526 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,651 Elo+

VS

Team Averages
Level 21
1,486 SR
1,645 Elo+
Hachiman
Hachiman
AuBarca
Hachiman
Level 25
God Stats
2W - 4L
1,151 SR
Queue Stats
56W - 46L
1,633 Elo+
Solo
Tyr
Tyr
Divany13
Tyr
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 39L
1,741 Elo+
Solo
Thanatos
Thanatos
Shakitaa
Thanatos
Level 23
God Stats
2W - 4L
1,455 SR
Queue Stats
31W - 25L
1,613 Elo+
Solo
King Arthur
King Arthur
Sykoziz
King Arthur
Level 29
God Stats
21W - 13L
1,823 SR
Queue Stats
128W - 109L
1,664 Elo+
Solo
Yemoja
Yemoja
xVandiaS1
Yemoja
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 61L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,580
583
9,440
11,285
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
7,086
545
5,881
6,045
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Smurfin101
Chiron
14
6 / 1 / 3
8,617
663
7,292
7,774
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 2
6,916
532
4,181
7,614
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 4
7,551
581
11,073
7,236
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuBarca
Hachiman
10
0 / 4 / 0
5,526
425
3,531
6,021
1,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
6,038
464
5,384
10,871
4,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Shakitaa
Thanatos
9
2 / 5 / 4
6,316
486
4,294
11,415
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sykoziz
King Arthur
10
4 / 4 / 2
6,607
508
6,761
13,499
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
xVandiaS1
Yemoja
8
1 / 3 / 2
5,552
427
3,739
8,637
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
8
8
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AuBarca
Hachiman
0
4
0
0
W
5
0
6
8
L
1
4
0
0.25
W
2
1
1
2.5
L
Thanatos
Shakitaa
Thanatos
2
5
4
0.8
W
Chiron
Smurfin101
Chiron
6
1
3
7.5
L
King Arthur
Sykoziz
King Arthur
4
4
2
1.25
W
4
3
2
1.67
W
2
3
4
1.33
L
Yemoja
xVandiaS1
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
23,709
39,954
Taken
50,443
12,491
Mitigated
19,799
16,262
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AuBarca
Hachiman
3,531
2,007
0
1,250
6,021
1,207
0
0
6,021
0
29,853
W
9,440
4,546
0
5,037
11,285
4,103
0
2,168
9,117
0
20,788
L
5,384
825
0
2,662
10,871
4,674
0
5,564
5,277
0
28,233
W
5,881
594
0
2,387
6,045
1,963
0
127
5,918
39,614
0
L
Thanatos
Shakitaa
Thanatos
4,294
1,116
0
7,622
11,415
3,260
0
2,145
9,176
0
25,692
W
Chiron
Smurfin101
Chiron
7,292
3,818
440
2,902
7,774
2,385
0
580
7,194
0
60,969
L
King Arthur
Sykoziz
King Arthur
6,761
1,482
0
3,297
13,499
5,525
0
6,235
6,738
0
34,078
W
4,181
555
0
3,380
7,614
2,017
0
290
7,324
0
32,930
W
11,073
212
0
2,116
7,236
2,023
770
574
6,662
44,362
0
L
Yemoja
xVandiaS1
Yemoja
3,739
1,135
572
2,420
8,637
5,133
0
2,240
6,277
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
30,039
391
Minions Killed
271
0
Camps Cleared
0
1,222,525
Distance Traveled
1,177,074
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,526
425
55
4
0
208,808
1
W
Hercules
7,580
583
21
2
0
238,735
4
L
Tyr
6,038
464
50
4
0
234,727
4
W
Ra
7,086
545
88
7
0
239,104
3
L
Thanatos
6,316
486
64
5
0
251,938
2
W
Chiron
8,617
663
117
9
0
251,514
5
L
King Arthur
6,607
508
77
6
0
253,298
2
W
Loki
6,916
532
70
5
0
247,981
0
W
Ah Puch
7,551
581
95
7
0
245,191
0
L
Yemoja
5,552
427
25
2
0
228,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role