Player Matchup

Arachne
Arachne
Arm1nAr1et
Arachne
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 71L
1,406 Elo+
Party 2
Hel
Hel
SGBpanda
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
jonsony12
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,438 Elo+
Solo
Ymir
Ymir
juianqz
Ymir
Level 17
God Stats
1W - 4L
1,413 SR
Queue Stats
73W - 107L
1,393 Elo+
Party 3
Chaac
Chaac
luisdroi
Chaac
Level 41
God Stats
4W - 5L
1,256 SR
Queue Stats
329W - 368L
1,454 Elo+
Party 3
Team Averages
Level 22
1,434 SR
1,438 Elo+

VS

Team Averages
Level 22
1,629 SR
1,433 Elo+
Nu Wa
Nu Wa
ARKM-Rando
Nu Wa
Level 18
God Stats
1W - 0L
1,799 SR
Queue Stats
10W - 20L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
Big McDaddio
Tsukuyomi
Level 27
God Stats
2W - 5L
1,382 SR
Queue Stats
196W - 203L
1,408 Elo+
Party 1
Tiamat
Tiamat
Cybersurge
Tiamat
Level 26
God Stats
30W - 11L
1,725 SR
Queue Stats
63W - 46L
1,505 Elo+
Solo
King Arthur
King Arthur
MeSoS0rry
King Arthur
Level 26
God Stats
30W - 32L
1,472 SR
Queue Stats
217W - 262L
1,380 Elo+
Party 1
Neith
Neith
TTV Retrovivity
Neith
Level 15
God Stats
10W - 3L
1,767 SR
Queue Stats
136W - 125L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arm1nAr1et
Arachne
17
16 / 9 / 2
11,916
627
18,626
21,709
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 11 / 1
6,951
366
1,499
10,398
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
jonsony12
Hachiman
14
1 / 8 / 6
8,569
451
6,059
12,456
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
juianqz
Ymir
9
0 / 12 / 1
6,533
344
1,081
18,770
9,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
luisdroi
Chaac
15
3 / 6 / 2
9,804
516
10,782
20,567
18,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 5 / 15
10,374
546
11,071
10,056
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Big McDaddio
Tsukuyomi
18
12 / 2 / 4
11,938
628
14,962
13,102
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Cybersurge
Tiamat
15
13 / 8 / 6
11,443
602
11,618
14,990
10,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MeSoS0rry
King Arthur
16
1 / 2 / 4
10,110
532
6,115
13,816
8,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
16 / 4 / 9
12,157
640
21,867
11,271
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
21
Kills
45
46
Deaths
21
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
5
15
2.1
L
Arachne
Arm1nAr1et
Arachne
16
9
2
1.89
W
Tsukuyomi
Big McDaddio
Tsukuyomi
12
2
4
7
W
Tiamat
Cybersurge
Tiamat
13
8
6
2
W
King Arthur
MeSoS0rry
King Arthur
1
2
4
1.5
L
1
11
1
0.14
W
16
4
9
5.13
L
Hachiman
jonsony12
Hachiman
1
8
6
0.5
L
Ymir
juianqz
Ymir
0
12
1
0.04
L
Chaac
luisdroi
Chaac
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,047
Damage
65,633
83,900
Taken
63,235
44,019
Mitigated
31,457
10,365
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,071
4,028
0
2,344
10,056
2,979
4,204
398
9,618
54,512
0
L
Arachne
Arm1nAr1et
Arachne
18,626
13,521
0
4,360
21,709
9,864
0
7,789
13,536
0
50,157
W
Tsukuyomi
Big McDaddio
Tsukuyomi
14,962
4,834
0
4,038
13,102
5,207
0
247
12,855
0
71,884
W
Tiamat
Cybersurge
Tiamat
11,618
1,329
0
3,225
14,990
10,537
1,803
651
14,204
54,918
0
W
King Arthur
MeSoS0rry
King Arthur
6,115
1,051
0
3,259
13,816
8,158
627
0
13,816
0
53,207
L
1,499
191
75
797
10,398
2,386
0
5,358
4,852
13,093
0
W
21,867
14,699
0
4,032
11,271
4,576
4,283
1,069
10,162
0
67,757
L
Hachiman
jonsony12
Hachiman
6,059
3,740
0
0
12,456
3,688
0
2,924
9,480
0
37,704
L
Ymir
juianqz
Ymir
1,081
272
0
207
18,770
9,753
0
4,219
14,461
10,240
0
L
Chaac
luisdroi
Chaac
10,782
3,151
0
4,926
20,567
18,328
986
1,621
18,882
0
56,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
56,022
297
Minions Killed
498
0
Camps Cleared
0
1,512,081
Distance Traveled
1,615,551
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,374
546
75
4
0
312,845
0
L
Arachne
11,916
627
73
4
0
400,485
0
W
Tsukuyomi
11,938
628
100
5
0
394,268
1
W
Tiamat
11,443
602
115
6
0
286,082
4
W
King Arthur
10,110
532
105
6
0
304,940
2
L
Hel
6,951
366
21
1
0
195,958
0
W
Neith
12,157
640
103
5
0
317,416
0
L
Hachiman
8,569
451
89
5
0
308,897
1
L
Ymir
6,533
344
10
1
0
292,617
0
L
Chaac
9,804
516
104
5
0
314,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role