Player Matchup

Merlin
Merlin
Lysander955
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,411 Elo+
Party 1
Izanami
Izanami
RaystonLegend
Izanami
Level 27
God Stats
14W - 19L
1,303 SR
Queue Stats
411W - 420L
1,394 Elo+
Solo
Kukulkan
Kukulkan
RealLinkosIswear
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
bloothegamer
Ymir
Level 12
God Stats
10W - 3L
1,609 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 1
Hachiman
Hachiman
phonkler
Hachiman
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 12
1,482 SR
1,446 Elo+

VS

Team Averages
Level 9
1,454 SR
1,466 Elo+
Ra
Ra
ChammyHammy
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 19L
1,500 Elo+
Party 2
Horus
Horus
MeAsTeRLoNg
Horus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,329 Elo+
Solo
Tiamat
Tiamat
blakeshetion69
Tiamat
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 18L
1,500 Elo+
Party 2
Fenrir
Fenrir
mmmmmpancakes
Fenrir
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 2
Neith
Neith
tstov1
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
11 / 1 / 22
10,153
1,450
11,789
4,967
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
17 / 1 / 14
10,807
1,544
12,671
5,489
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 30
9,139
1,306
8,978
4,560
2,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 38
10,273
1,468
7,582
7,061
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
phonkler
Hachiman
17
14 / 0 / 30
10,441
1,492
17,906
4,724
1,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,376
1,054
3,243
9,892
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 1
8,315
1,188
4,913
17,497
14,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 11 / 2
7,101
1,014
5,712
15,052
10,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 15 / 3
7,677
1,097
4,613
16,348
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tstov1
Neith
12
0 / 12 / 2
6,831
976
3,397
14,351
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
14
51
Kills
5
5
Deaths
53
134
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Merlin
11
1
22
22
L
2
6
1
0.42
W
Izanami
17
1
14
24
W
4
3
30
6.33
L
0
11
2
0.09
W
5
0
38
24
L
1
15
3
0.17
W
Hachiman
phonkler
Hachiman
14
0
30
29
L
Neith
tstov1
Neith
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
21,878
26,801
Taken
73,140
16,448
Mitigated
40,621
3,830
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,243
582
271
384
9,892
3,625
0
3,707
6,185
17,475
0
W
Merlin
11,789
2,196
407
455
4,967
2,039
0
1,294
3,673
29,398
0
L
4,913
2,163
814
2,956
17,497
14,831
0
7,201
10,296
0
13,106
W
Izanami
12,671
9,596
0
790
5,489
2,610
0
2,271
3,218
0
23,511
W
8,978
2,729
0
0
4,560
2,081
0
1,176
3,384
21,167
0
L
5,712
898
0
677
15,052
10,099
0
5,667
9,385
13,643
0
W
7,582
2,072
0
889
7,061
7,804
0
2,801
4,260
10,738
0
L
4,613
723
0
90
16,348
6,626
0
6,381
9,967
0
14,592
W
Hachiman
phonkler
Hachiman
17,906
12,763
0
1,289
4,724
1,914
0
1,413
3,173
0
35,488
L
Neith
tstov1
Neith
3,397
2,087
0
569
14,351
5,440
0
5,393
8,958
0
15,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,813
Gold Earned
37,300
149
Minions Killed
84
6
Camps Cleared
3
641,919
Distance Traveled
538,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,376
1,054
32
5
0
111,352
1
W
Merlin
10,153
1,450
40
6
2
119,994
0
L
Horus
8,315
1,188
11
2
1
127,899
0
W
Izanami
10,807
1,544
20
3
3
149,139
0
W
Kukulkan
9,139
1,306
32
5
0
105,057
1
L
Tiamat
7,101
1,014
11
2
1
131,013
2
W
Ymir
10,273
1,468
6
1
1
127,450
0
L
Fenrir
7,677
1,097
12
2
0
99,361
1
W
Hachiman
10,441
1,492
51
7
0
140,279
1
L
Neith
6,831
976
18
3
1
69,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role