Player Matchup

Hachiman
Hachiman
Foudrepeste
Hachiman
Level 4
God Stats
3W - 0L
1,707 SR
Queue Stats
6W - 2L
1,652 Elo+
Party 2
Janus
Janus
LoisCaraPato
Janus
Level 17
God Stats
3W - 1L
1,360 SR
Queue Stats
14W - 10L
1,419 Elo+
Party 3
Anubis
Anubis
Orfonsao
Anubis
Level 10
God Stats
30W - 8L
1,727 SR
Queue Stats
81W - 25L
1,633 Elo+
Party 3
Cu Chulainn
Cu Chulainn
greenwaylander
Cu Chulainn
Level 27
God Stats
4W - 1L
1,846 SR
Queue Stats
34W - 23L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
xRairyux
Jormungandr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,501 Elo+
Party 2
Team Averages
Level 21
1,628 SR
1,556 Elo+

VS

Team Averages
Level 31
1,547 SR
1,491 Elo+
Merlin
Merlin
DarkKage1995
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,657 Elo+
Solo
Artemis
Artemis
Karshh08
Artemis
Level 6
God Stats
1W - 2L
1,641 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
Mukiwarel
The Morrigan
Level 28
God Stats
129W - 134L
1,536 SR
Queue Stats
129W - 136L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Patatteplukker
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Fenrir
Fenrir
The Sypion
Fenrir
Level 87
God Stats
39W - 21L
1,556 SR
Queue Stats
107W - 101L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foudrepeste
Hachiman
18
2 / 5 / 18
11,827
986
17,894
17,311
7,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 6 / 15
12,039
1,003
16,417
12,143
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Orfonsao
Anubis
20
22 / 2 / 14
17,435
1,453
42,341
17,203
10,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
greenwaylander
Cu Chulainn
19
11 / 5 / 14
13,512
1,126
22,955
22,584
26,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
xRairyux
Jormungandr
20
4 / 3 / 25
13,348
1,112
13,380
21,261
30,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 5 / 12
11,998
1,000
14,980
19,854
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Karshh08
Artemis
17
3 / 12 / 9
12,073
1,006
13,422
20,035
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Mukiwarel
The Morrigan
19
4 / 11 / 10
12,507
1,042
18,667
24,129
9,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
18
4 / 8 / 11
12,543
1,045
17,808
21,489
8,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
The Sypion
Fenrir
18
8 / 7 / 8
13,690
1,141
20,012
34,810
43,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
71
43
Kills
21
21
Deaths
43
86
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
12
1.6
W
Hachiman
Foudrepeste
Hachiman
2
5
18
2.2
L
Artemis
Karshh08
Artemis
3
12
9
0.63
W
4
6
15
1.92
L
The Morrigan
Mukiwarel
The Morrigan
4
11
10
0.82
W
Anubis
Orfonsao
Anubis
22
2
14
14.5
L
Jing Wei
4
8
11
1.19
L
Fenrir
The Sypion
Fenrir
8
7
8
1.71
W
Cu Chulainn
greenwaylander
Cu Chulainn
11
5
14
3.6
W
Jormungandr
xRairyux
Jormungandr
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,987
Damage
84,889
90,502
Taken
120,317
81,135
Mitigated
79,579
14,291
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,980
1,341
0
0
19,854
9,010
0
9,799
9,907
29,252
0
W
Hachiman
Foudrepeste
Hachiman
17,894
11,116
0
1,282
17,311
7,677
0
4,871
12,440
0
37,992
L
Artemis
Karshh08
Artemis
13,422
7,611
0
322
20,035
8,952
0
11,466
8,259
0
26,355
W
16,417
1,470
218
1,072
12,143
5,449
0
4,878
7,265
21,039
0
L
The Morrigan
Mukiwarel
The Morrigan
18,667
2,506
0
846
24,129
9,756
0
14,670
9,381
39,144
0
W
Anubis
Orfonsao
Anubis
42,341
2,664
0
9,883
17,203
10,400
0
5,926
11,277
78,191
0
L
Jing Wei
17,808
15,531
0
3,091
21,489
8,478
0
14,516
6,857
0
42,227
L
Fenrir
The Sypion
Fenrir
20,012
4,696
0
1,659
34,810
43,383
0
21,071
13,343
480
32,957
W
Cu Chulainn
greenwaylander
Cu Chulainn
22,955
5,424
0
1,336
22,584
26,792
0
9,278
12,998
441
41,932
W
Jormungandr
xRairyux
Jormungandr
13,380
3,070
0
500
21,261
30,817
0
9,174
12,087
37,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,161
Gold Earned
62,811
210
Minions Killed
180
7
Camps Cleared
3
1,018,010
Distance Traveled
1,135,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,998
1,000
26
2
1
232,382
0
W
Hachiman
11,827
986
44
4
3
203,739
0
L
Artemis
12,073
1,006
24
2
2
183,667
0
W
Janus
12,039
1,003
12
1
0
182,935
0
L
The Morrigan
12,507
1,042
40
3
0
222,128
0
W
Anubis
17,435
1,453
76
6
4
205,579
0
L
Jing Wei
12,543
1,045
61
5
0
245,408
0
L
Fenrir
13,690
1,141
29
2
0
252,170
0
W
Cu Chulainn
13,512
1,126
37
3
0
227,331
0
W
Jormungandr
13,348
1,112
41
3
0
198,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role